Summary
- The new PlayStation handheld console purportedly uses a 15W 3nm chipset, with performance that could fall between Xbox Series S and PS5.
- Given the low power draw, the new PlayStation handheld might be able to run PS5 games at lower resolutions and visual fidelity.
- Uncertainty remains regarding whether the new PlayStation handheld will be able to run PS6 games.
A trustworthy source has leaked some fresh details that could shed light on the potential abilities of the soon-to-be-released next-gen version of the popular PlayStation portable gaming system. Remarkably, this handheld device is said to offer a gaming experience on par with today’s home consoles.
As we’ve moved into the second half of the PS5’s lifespan, there’s been a rise in discussions about what features and release date we might expect from the PlayStation 6. While Sony has been keeping quiet regarding future PlayStation hardware, some industry experts have shared insights into their plans for next-gen gaming devices. There appears to be a consensus among these sources that Sony is working on a new portable console, set to debut alongside the PS6 and potentially rejuvenate Sony’s position in the handheld gaming market.
It’s been a topic of discussion for some time now about the potential capabilities of the rumored PlayStation handheld. Some believe it might offer a PS5-caliber experience, while others anticipate more modest performance similar to the PS4. Now, a well-known hardware source known as Kepler L2 has shared new alleged specifics about the upcoming PlayStation handheld. On NeoGAF, this insider recently suggested that the new PlayStation handheld will be equipped with a 15W chipset manufactured on a 3nm architecture. Given such low power consumption, it’s highly likely that the new PlayStation handheld would have less power than the PS5.
New PlayStation Handheld Performance May Range Between Xbox Series S and PS5
Based on KeplerL2’s claims, the new PlayStation portable device is expected to have a chip that operates at low voltages to enhance its power efficiency for mobile use. However, since it’s being developed using an unannounced AMD GPU architecture, it’s challenging to predict how much of a boost in architectural performance it will offer compared to current RDNA 2 GPUs at this time. KeplerL2 suggests that while the new PlayStation handheld’s GPU will have significantly fewer Compute Units (CUs) than the PS5’s 36, it should still outperform the Xbox Series S, which has 20 CUs. Consequently, the new PlayStation handheld might offer a performance level that falls between the Series S and PS5 in terms of raw graphical prowess.
New PlayStation Handheld Could Run PS5 Games, But Not at the Same Graphical Settings
As a devoted fan, if KeplerL2’s intel is accurate, it seems our upcoming PlayStation handheld could run native PS5 games, though with significantly lower resolutions and perhaps less visual detail to adapt to its compact size and heat management constraints. This might not be such a big deal since PS5 games are primarily designed for 4K TVs, and handhelds typically boast smaller screens of lower resolution.
Moreover, KeplerL2 hinted that the chipset for this new PlayStation device is likely to reach its final design stage (tape out) just a few months following the main PS6 console’s chipset completion. This suggests both products are being developed side by side, which is quite intriguing!
One important query still needs clarification: Can the upcoming PlayStation portable console run PS6 games? Historically, PlayStation handhelds have been standalone systems distinct from the home consoles, with minimal overlap in terms of games and services. But today’s gaming landscape is changing, as demonstrated by the popularity of the Steam Deck, which allows users to play their existing libraries without issues. If Sony manages to replicate this functionality while also making the new PlayStation handheld an extension of the PS6, it could create a highly successful product.
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2025-04-17 22:54