Dead by Daylight April 2025 Patch

Summary

  • Dead by Daylight‘s Update 8.6.2 focuses on nerfing The Ghoul Killer.
  • Blood Moon mode bug fixes are included in the update, limiting glitches with Blood Can, points, and generators.
  • Other various bug fixes are included in the update for characters, perks, maps, and the user interface.

In a recent development, the game “Dead by Daylight” has rolled out Update 8.6.2, primarily designed to rectify issues concerning its latest Killer character, The Ghoul. This is the third update for the game this month, but it stands out as one that’s particularly focused, with the majority of its efforts poured into refining The Ghoul’s mechanics.

Following over a year of concealed in-game Easter eggs and much anticipation from its enthusiasts, the eagerly awaited crossover for Dead by Daylight, featuring Tokyo Ghoul, was finally unveiled on April 2. This update introduced Ken Kaneki as a terrifying new Killer character named The Ghoul. The Ghoul is a swift Killer who demands players controlling him to engage directly in tracking down Survivors, utilizing his tentacles and Kagune Leap ability to close the gap and inflict damage.

Following the recent updates, it appears that The Ghoul is proving to be excessively challenging for certain Survivors. To balance this, Behaviour Interactive has implemented several adjustments aimed at reducing his threat level. These changes include reducing the reach of his tentacles from 16 meters to 14, limiting his Enraged Mode duration to 40 seconds instead of 45, decreasing the bonus time for successful grabs from 15 seconds to 10, shortening the reticle stickiness time on targets by almost half, and introducing a cooldown on Kagune Leap after breaking a pallet. These alterations were made post the April 9 update of Dead by Daylight, which primarily focused on fixing bugs associated with The Ghoul.

As a devoted fan of Dead by Daylight, I’m thrilled to share that the latest update, 8.6.2, brings some exciting tweaks to the Blood Moon game mode. This special event, running until April 29, resurrects a mode reminiscent of one we first encountered back in 2024. Instead of making adjustments, this update focuses on squashing bugs related to the Blood Moon experience. For instance, it prevents the Blood Can from appearing to pass through the ground, ensures that the Jerry Blood Can doesn’t exceed its Blood Point limit, and guarantees that players receive objective points when they engage with Fuel Generators.

In the update, you’ll find plenty of bug fixes addressing various issues such as characters, maps, perks, and the user interface. Yet, something not explicitly detailed in the patch notes is the rumored ‘Dead by Daylight’ creator code feature, so keen players should stay updated on news to discover when creator codes are officially confirmed.

Dead by Daylight 8.6.2 Bugfix Patch Notes

The Ghoul

  • Reduced Tentacle range from 16 meters to 14 meters.
  • Reduced Enraged mode time from 45 seconds to 40 seconds.
  • Reduced Enraged bonus time when performing a perfectly timed grab-attack from 15 seconds to 10 seconds.
  • Reduced Reticle Stickiness Time effect on targeted Survivor from 0.3 seconds to 0.18 seconds.
  • Reduced Reticle aiming on Survivor detection for grab-attack by 94%.
  • Reduced Grab-attacks Damage minimum distance requirement to activate over obstacles by -30%.
  • After breaking a pallet, if the Killer Power is not in cooldown, power goes into a forced cooldown equal to a single Leap usage.
  • Addon Fresh Coffee: Changed rarity from Common to Very Rare.
  • Addon Hinami’s Umbrella: Reworked Effect – Performing a perfectly timed grab-attack award an extra +10.0 seconds of Enraged bonus time and changed rarity from Very Rare to Uncommon.
  • Addon Blood stained Handkerchief: Reduced Kagune’s reach from 2 meters to 1 meter.
  • Addon Taiyaki: Reduced the Enraged Mode countdown from 15 seconds to 5 seconds and changed rarity from Uncommon to Common.
  • Addon Yamori’s Mask: Added the activation requirement of “all Survivors further than 40m”.

New Killer Perk Changes

None are Free:

  • When you hook a Survivor for the first time, gain 1 token, up to 4.
  • When all generators are completed, for each token, all windows and upright pallets are blocked for 12/14/16 seconds.
  • Removed the blocked “for everyone” clause.

Bug Fixes

Archives

  • Fixed an issue where the “Grenade Launcher” Killer master challenge could not be completed.
  • Fixed an issue where the text reward appeared in Rift 1 instead of Tome 22 preview’s page

Blood Moon

  • The Blood Can no longer clips into the ground when crouching.
  • Bloodpoints given when filling a Jerry Can no longer exceed the cap.
  • The SFX of Filling a Blood Can interaction no longer lingers when grabbed by the Killer.
  • Fixed an issue where players were not receiving objective points when only interacting with Fuel Generators.
  • Fixed multiple map issues related to the fuel pump.

Characters

  • The animation of Victor now plays correctly when opening a Locker with a Survivor in it.
  • The QTE prompt no longer stays indefinitely while spectating the Killer in Custom Games.
  • Spectators can now see the Fail or Success state of The Ghoul’s Grab attack.
  • The camera and Killer movement are no longer restricted after dropping a pallet on the Killer when they attempt to perform a grab-attack.
  • The Kagune Mark Reticle now appears consistently in the Survivor perspective when aiming across a Pallet or Window.
  • The Ghoul’s tentacle leap animation now plays correctly after doing the second leap on a Survivor behind an obstacle.
  • The Ghoul can no longer basic attack a Survivor in quick succession during the third Kagune Leap cooldown.

Environment/Maps

  • Fixed an issue in Forgotten Ruins where hooks were spawning close to each other in the Dungeons
  • Fixed an issue in Lery’s Memorial Institute where the Punishment Of The Damned could not travel through walls

Perks

  • Fixed an issue where Balanced Landing’s reduced stagger and grunt effects were still being applied after becoming Exhausted.

UI

  • Fixed a crash in the Tally Scoreboard when docking or undocking the Switch.
  • Fixed an issue where shows wrong killer name when switching character during queuing in a killer’s lobby.
  • Fixed an issue where empty offering slots were shown as an hidden offering.
  • Fixed an issue where the wrong icon was displayed for Zarina’s Murder Mill torso cosmetic.

Misc

  • Fixed an issue where Killer could load into a match with unowned cosmetics when viewing the mori preview with the selected cosmetic.
  • Fixed an issue where retired Offerings were not showing in player’s inventory.

Known Issues

  • Survivors will still make a grunt when using Balanced Landing and performing a fast falling vault.

Read More

2025-04-18 01:14