Cronos: The New Dawn Takes Inspiration from Dead Space – What You Need to Know!

Cronos: The New Dawn” is undeniably one of the most intriguing new horror gaming franchises currently in development. Developed by the team behind the remake of “Silent Hill 2”, “Cronos“, has garnered significant interest due to its apparent resemblance to “Dead Space“. However, fans can only anticipate that Bloober Team will seize this opportunity to forge a unique identity, following the success of their well-appreciated work on “SH2”.

In a fair assessment, the upcoming game “Cronos: The New Dawn” appears quite distinctive in various aspects, as evidenced by its recently released gameplay trailer which offers glimpses of its decayed settings and hints at its intriguing time travel concept. According to Bloober Team, they aim for “Cronos” to have a stronger emphasis on gameplay compared to the remake of “Silent Hill 2,” utilizing classic survival horror elements such as inventory management and weapon variety. It’s noteworthy that while the game’s directors acknowledge “Dead Space” as one of “Cronos'” inspirations, they also point to a range of other sources, including “The Last of Us,” “Dark Souls,” and “12 Monkeys.” However, the gameplay trailer bears a striking resemblance to “Dead Space,” which could imply that significant mechanics from Visceral’s renowned sci-fi horror title might be incorporated into “Cronos.

Cronos: The New Dawn Is Channeling Dead Space On Several Fronts

Similarities Cronos Could Share with Dead Space

In terms of atmosphere and design, the ominous, confined, and subtly industrial layout of the game Cronos bears a striking resemblance to Dead Space’s chilling portrayal of future scenarios. Similarly, the grotesque, lumbering creatures that the player encounters, which seem to straddle the uncanny valley, suggest a connection to the enemies players must vanquish in Dead Space. The visual aesthetic, along with Bloober’s approach to “old-school survival horror,” where players are forced to move cautiously and strategically, seems to hint at an influence from Dead Space.

Intriguingly, a brief segment from the latest Cronos trailer is bound to grab the attention of Dead Space enthusiasts. The Traveler character, who goes by that name, is seen in an unusual, seemingly law-defying environment filled with peculiar landscapes. A scene in the trailer depicts the Traveler effortlessly moving between these structures, much like Dead Space’s anti-gravity features – he appears to defy gravity for a moment, drifting through this enigmatic space to reach his goal.

In other words, the game Cronos might adopt an innovative feature from Dead Space games, where players can temporarily float in specific environments using anti-gravity elements. This could significantly alter both movement and combat dynamics during brief instances.

Dead Space Parallels Notwithstanding, Cronos Looks Notably Original

Making parallels between games is quite straightforward and beneficial: linking a forthcoming game to one that has already been released can help in forming a preliminary mental image of the new game’s appearance and feel upon release. However, such comparisons can sometimes oversimplify both games, overlooking the unique and original aspects that make them creatively distinct.

For the game Cronos: The New Dawn, comparisons to Dead Space can be seen, yet they don’t convey the entire story. Unlike Dead Space, which is set in space and focuses on crisis-driven plots, Cronos presents a more ethereal, abstract, and thought-provoking narrative right from the start. In contrast, Dead Space gradually reveals its Lovecraftian, psychological horror aspects. Moreover, the unique Polish setting, distinct time-travel lore, and focus on environmental storytelling in Cronos indicate that it will be more than just a replica of Dead Space, Resident Evil, Silent Hill, or other significant survival horror series.

Read More

2025-04-21 04:06