Summary
- Magic leveling is broken, making it easy to max Restoration & Destruction skills in Oblivion Remastered.
- Players can abuse custom spells for high XP rates in Oblivion Remastered.
- Exploits in Oblivion always allowed for fast skill leveling, disrupting game balance.
Some players of the remastered version of “The Elder Scrolls IV: Oblivion” have pointed out that there seems to be an issue with the progression of Magic levels, especially in regard to two particular schools of magic. As a result, it’s become relatively simple for players of “The Elder Scrolls IV: Oblivion Remastered” to reach maximum proficiency in Restoration and Destruction skills.
In essence, while retaining much of the original gameplay, Bethesda and Virtuos have introduced notable improvements in Oblivion Remastered to give it a more contemporary and refined feel. It’s not just about enhanced graphics; they’ve updated outdated mechanics for a smoother, modern experience. For instance, sprinting has been added, and the leveling system has undergone significant changes, although there may have been some unintentional alterations during this process.
In the game Oblivion Remastered, as highlighted by Redditor Omgzjustin10, it seems that increasing levels in Destruction and Restoration is happening much faster than before. This is due to a change in how experience points (XP) are awarded when casting spells, where higher base mana costs for spells result in more XP. A player shared an example: they created a spell in Oblivion Remastered that healed 20 health over eight seconds. Given the current XP system for spellcasting, it only took two uses of this spell to reach level 80 in Restoration when the character’s level was already at 80. This rapid advancement also applies to Destruction spells, making it relatively simple to max out these skills by creating custom spells.
Restoration and Destruction are Easy to Max in Oblivion Remastered
A user in the discussion noted that “Advancing in Oblivion was generally simple if you didn’t want to follow the normal progression,” thanks to numerous shortcuts or exploits within the game that made it straightforward to swiftly boost specific skills. For instance, leveling up Acrobatics used to be achieved by repeatedly jumping through doorways quickly, and increasing Sneak skill could be done by holding down the analog stick near sleeping characters. It’s worth mentioning that quicker progression methods in Oblivion have long been present, but they often disrupt the game’s balance as NPCs level up faster than players can equip themselves to handle.
Although Oblivion Remastered is currently a comprehensive offering, it remains uncertain what additional support the game might get beyond major bug fixes. In the meantime, it serves as an enjoyable prelude as Bethesda continues to develop The Elder Scrolls 6, which was announced 7 years ago and has yet to reveal a release date, despite its extended production period.
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2025-04-25 21:25