Summary
- Bravely Default: Flying Fairy HD Remaster won’t have the option to set encounter rates to zero, a departure from the 3DS version.
- Players can customize encounter rates between 50% and 200% in the remaster, offering some control.
- Physical copies for the Switch 2 will be distributed via Game-Key Cards, requiring 11 GB of storage space.
In contrast to the original 3DS version of “Bravely Default: Flying Fairy HD Remaster”, you won’t be able to disable encounters entirely. However, Square Enix has confirmed that the new release will offer players the flexibility to adjust the random battle encounter rate on the game map, ranging from 50% to 200%.
First launched in 2012 on the Nintendo 3DS, the game Bravely Default was heavily influenced by Square Enix’s renowned Final Fantasy series. Characters like Tiz, Agnes, Edea, and Ringabel are controlled as they traverse the world of Luxendarc in search of enigmatic crystals at the behest of a Cryst-Fairy named Airy. Similarities between the two franchises include iconic character classes and the use of crystals as a narrative element. However, Bravely Default introduces innovative twists to the turn-based battles characteristic of older Final Fantasy games. By strategically using Brave and Default actions, players can accumulate turns in combat and then use them all at once to inflict heavy damage on enemies within a single round.
In the upcoming remaster, Bravely Default: Flying Fairy HD, players won’t have the option to eliminate random battle encounters altogether, unlike the original version. Instead, they can adjust the encounter rates between 50% and 200%. This means that while players still have control over battles, they won’t be able to customize their experience as extensively as they could in the 3DS version.
Bravely Default: Flying Fairy HD Remaster Will Not Include A Zero Encounter Rate Option
- Bravely Default: Flying Fairy HD Remaster will not allow players to set encounter rates to zero.
- Instead, the battle encounter rates can be customized between 50% and 200%.
- Bravely Default games have been inconsistent with battle encounter customization.
- The game will launch alongside the Switch 2 on June 5.
As stated by Nintendo Life, the initial Japanese release of “Bravely Default” did not offer any options for players to change the battle encounter rate. This feature was introduced in the Western versions released in 2014. Interestingly, while “Bravely Second: End Layer,” the 3DS sequel, did allow adjustment of the encounter rate, “Bravely Default 2” instead chose a more interactive approach, featuring visible enemies on the world map that players could choose to engage or avoid as they preferred.
Nevertheless, it’s not just the absence of random encounters in the Bravely Default: Flying Fairy HD Remaster that has sparked criticism among fans. Similar to many third-party games arriving on the Nintendo Switch 2, physical versions of this remastered game will be distributed via Game-Key Cards, which are essentially digital licenses that necessitate downloading a full 11 GB game file from Nintendo’s servers.
Players can look forward to immersing themselves in the enhanced version of “Bravely Default: Flying Fairy HD Remaster“, which is set for release simultaneously with the Switch 2 on June 5. It’s yet uncertain if Square Enix will grant players the option to eliminate encounter rates completely in a future update.
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2025-04-26 01:04