Summary
- Xenoblade Chronicles X: Definitive Edition gets an update, fixing over 20 bugs, including crashing and display issues.
- The Definitive Edition release on the Switch opens up the game to a larger audience, making it available alongside other Xenoblade Chronicles games.
- Fans speculate about potential performance boosts and a 60 fps mode for Xenoblade Chronicles X on Switch 2.
As a devoted fan, I’m thrilled to share that the latest update for my beloved game, Xenoblade Chronicles X: Definitive Edition, is now live! The patch notes unveil the changes we can expect. This fresh update primarily concentrates on squashing bugs and enhancing overall gameplay quality, ensuring a more robust and delightful gaming journey for us players.
Even though many Nintendo enthusiasts are eagerly anticipating the Switch 2, Nintendo continues to churn out games for its 2017 console. On March 20, the Definitive Edition of Xenoblade Chronicles X was released on the Switch, a game originally from the Wii U. However, this wasn’t just a simple port; developer Monolith Soft made significant improvements to the gameplay experience. Enhancements included upgraded graphics and revamped character models. In addition to visual upgrades, the Definitive Edition featured additional story content, four new playable characters, a higher level cap, and numerous other changes. While players have generally appreciated the game on Switch, some bugs have been reported.
Wow, I’m thrilled that an update for Xenoblade Chronicles X: Definitive Edition dropped on April 23! This Version 1.0.2 update seems focused on fixing bugs and enhancing the overall experience, addressing over 20 issues players have come across in the vast open-world of Mira. It’s resolved crashing problems, corrected display issues with destination markers, and fixed voice and text errors. Although it doesn’t introduce new content, it does provide additional tips on some menu screens and allows you to see buff and debuff icons during Online Missions. Plus, the developer renamed two quests, making them easier to tell apart – now “Backup Request” is simply more distinguishable!
It’s certainly gratifying to see that Xenoblade Chronicles X is getting another opportunity on the Nintendo Switch. Although it garnered favorable feedback from players on the Wii U, that console was often perceived as a commercial flop. With sales of just 13.56 million units, the Wii U had a much smaller user base compared to the Switch. Given that the Switch has surpassed 150 million units sold, the game now has a chance to reach a broader audience. Additionally, the launch of Xenoblade Chronicles X: Definitive Edition means that all main Xenoblade Chronicles games are now accessible on the Switch.
Looking ahead, it’s exciting to speculate about the future of Monolith Soft and the Xenoblade Chronicles series on the rumored Switch 2. Although not officially confirmed, some enthusiasts believe that Xenoblade Chronicles X might benefit from improved performance on the upgraded hardware. Some players suggest that the game may secretly include a high-performance mode running at 60 frames per second within its files. Whether or not it receives significant enhancements for Switch 2, gamers can probably anticipate playing
Xenoblade Chronicles X: Definitive Edition – Version 1.0.2 Patch Notes
Bug Fixes
- Fixed an issue where the application would crash during skell flight in affinity mission: “A Girl’s Wings”.
- Fixed an issue where the host player’s position and appearance would not be displayed when joining Online Missions.
- Fixed an issue where the destination marker for Material Tracking and Squad Tasks would not be displayed.
- Fixed an issue where the sound effects were playing in mono in some movies.
- Fixed an issue where a dummy character would be generated and data would be corrupted when changing out Recruited Blades for normal characters. If data is already corrupted, it can be fixed by applying this update.
- Fixed an issue where environment music would start from beginning after end of combat.
- Fixed an issue when fighting an enemy with debuff immunity where the name of the debuff the enemy is immune to would not be displayed when attempting to apply the debuff with Soul Voice.
- Fixed an issue where the combat log was not properly displaying during Overdrive.
- Fixed an issue where “Divine Nupopon incarnate” would not appear during the cutscene in Normal Mission “The Divine Nupopon”.
- Fixed an issue where players could still control the main character after the fade to black after clearing the second half of Chapter 13.
- Fixed an issue where the effects of the Augments “Overdrive Green Bonus” and “Overdrive Blue Bonus” were not being applied.
- Fixed an issue where damaged parts were being displayed on Skell models.
- Fixed an issue where the Port Side of the Ma-non Craft would be closed-off when loading an autosave after opening it.
- Fixed an issue where English text was displayed in the German version.
- Fixed an issue where the Japanese voice for “Eleonora” was playing in English, French, Italian, German, and Spanish languages.
- Fixed an issue where a dummy character was generated and data was corrupted when the recruitment/release of Recruited Blades overlapped with a save.
- Fixed an issue where “00” was displayed when activating Overdrive when the effect of the augment “Overdrive Count Up” was three digits or more.
- Fixed an issue in Online Missions where parts were restored when entering or exiting a Skell.
- Fixed an issue where the application would freeze if a character was added to a party immediately after a Recruited Blade returned.
- Fixed an issue where “????” was displayed in the “Fashion Gear” list.
- Fixed an issue where Skell weapons multiplied when performing a battle trait upgrade following certain steps.
- Fixed an issue where slot openings were not properly reflected when performing certain steps at L’s shop.
- Made other text corrections, such as typos.
- Fixed confirmed vulnerability bugs.
Changes and Additions to Functions
- Added tips that are displayed when opening related tips on some menu screens such as the Class Change screen.
- Buff and debuff icons are now displayed in Online Missions.
- There were two basic missions with the title “Backup Request”, and it was difficult to distinguish between them, so the quest names have been split-up.
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2025-04-26 01:34