Why The Last of Us’ Speedboat Should Be Intergalactic’s New Star

In The Last of Us Part 2, the journey through Seattle from both Ellie and Abby’s perspectives involves numerous situations where characters must find ways to navigate their surroundings. Even though Abby lives in Seattle, she doesn’t seem to have the city memorized, which means she might not be aware of the Seraphites’ secret paths or which areas are infested with infected. On the other hand, Ellie’s three-day adventure in Seattle during The Last of Us Part 2 is exciting as she bravely ventures into lush greenery without fully knowing the best routes to avoid the Washington Liberation Front or the infected lurking in Seattle’s underground subway tunnels.

On the third day in Ellie’s journey through “The Last of Us Part 2”, the narrative becomes particularly intense as she and Jesse go their separate ways, hinting at Ellie’s unyielding pursuit for vengeance that may strain her valued relationships. Alone, Ellie embarks on a mission to steal the Wolves’ speedboat amidst a flooded shopping mall, with the ultimate goal of chasing after Abby at the aquarium. As for “Naughty Dog’s Intergalactic: The Heretic Prophet”, it might not have much in common with “The Last of Us” in terms of story, but if it were to adopt any gameplay elements from “The Last of Us Part 2”, a potential approach could be to reimagine the speedboat sequence in a futuristic, science fiction setting.

The Last of Us Part 2’s Speedboat Sequence is a Boon for Exploration

As Ellie navigates through wolves or opts for a stealthy approach using deep water pockets for swimming around or escaping, she eventually finds the speedboat. Just as players filled up the generator’s fuel tank from the courthouse garage on Day 1 to pass through the East 2 checkpoint gate, they must start the speedboat engine by playing a mini-game involving well-timed triangle button presses before setting sail into Seattle’s flooded streets, which now resemble turbulent rapids due to the predicted storm.

In this game, there are several ‘docking’ spots where players can disembark for extra loot (even a hidden safe), and they can also scale a suspended train for a sniper’s view of a group of Seraphites. Later on, players encounter an arcade, where a bloater is seen devouring another infected creature. This speedboat section offers a lot of action, making exploration more exciting than the casual wandering they’ve been doing in Seattle. To continue this sense of adventure and transition smoothly into Intergalactic: The Heretic Prophet, there should be a way to incorporate similar exploration mechanics.

Intergalactic: The Heretic Prophet Could Ditch a Ship for a Speeder

In the story “Intergalactic: The Heretic Prophet,” it’s said that author Jordan A. Mun’s spaceship, which resembles a Porsche, doesn’t survive for long before crashing on Sempiria. Given that space travel might not be an option and if “Intergalactic” follows the linear action-adventure style of games like “Uncharted” and “The Last of Us,” Naughty Dog’s new IP could see Jordan traversing the intriguing landscapes of this strange planet in a makeshift way, perhaps by hopping along using his shoelaces.

If “Intergalactic” includes expansive areas like those seen in the first day of Seattle from “The Last of Us Part 2,” or if it aims to enhance linear exploration with more variety, it might be feasible to adapt the speedboat mechanics from “The Last of Us” for a vehicle similar to a landspeeder or hovercraft.

In simple terms, Jordan’s vessel appears to be equipped with numerous facilities, and it wouldn’t come as a shock if she has hidden a scooter-like vehicle on board for her to navigate around. This gaming element might resemble the speeder Kay Vess uses in Star Wars Outlaws, and it may not be available in all locations to maintain a leisurely pace and allow players to notice minute details, as well as any hidden note artifacts that Naughty Dog is likely to scatter throughout Sempiria and the wider Intergalactic world.

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2025-04-30 13:05