Experience Bethesda RPGs to their full potential by incorporating at least a few mods, or for dedicated enthusiasts, several hundred. With the debut of Oblivion Remastered, modders promptly started crafting fresh mods tailored for the revamped RPG, and also updated existing mods to be compatible with the new version.
In its early stages, the modding community for Oblivion Remastered faces challenges due to the integration of Unreal Engine 5 alongside the original Gamebryo engine. While the original game remains untouched within the files, mastering two distinct game engines simultaneously could prolong the growth of a vibrant modding scene.
At the moment, there are numerous mods that we suggest for enhancing performance, graphics, and certain gameplay aspects. This list will be regularly updated as more mods become available or existing ones get updated.
Utilities
Oblivion Script Extender
This tool might not be necessary for your current use, but it was indispensable in the original Oblivion, much like the Script Extender is essential for Skyrim. Given its past importance, it’s likely to become crucial for many mods soon. Currently, there are several mods that rely on it, and as modders’ requirements grow more complex for their custom projects, this dependency is likely to expand.
Ultimate Engine Tweaks
An aesthetic improvement in a game often leads to a drop in performance for some users, as they encounter issues such as lagging and low frames per second when running Oblivion Remastered. If you’re experiencing these problems or wish to eliminate visual aspects like film grain and chromatic aberration, consider using this mod for an improved gaming experience.
Universal Achievement Unblocker
Using mods or console commands in Oblivion Remastered may prevent your achievements from being unlocked. However, employing this specific mod will let you continue earning achievements despite the use of mods or cheats.
Visual mods
Better HUD
Twenty years on, certain aspects remain constant in design. Bethesda appears to create HUD and UI components as though viewers are seated far from their screens, thus making everything seem excessively large when using a desktop. This mod offers various compact compass options, some even without text elements for a clean, minimalist aesthetic.
No Hud No Effects
Looking for a method to capture screenshots free from UI distractions? Need assistance in disabling features such as object borders, mist, or compass indicators? In the original version, some quick Oblivion console commands were useful for this task, but several of those methods no longer function in the remastered edition. This modification offers simple switches to quickly conceal or reveal various UI elements and visual effects with ease.
Gameplay mods
Unleveled Item Rewards
In the remastered version of Bethesda’s game, they revised the experience leveling process, but kept the existing system for awarding level-dependent rewards. This could result in you obtaining a less desirable variant of an appealing weapon in the long run. However, this mod alters that by ensuring you always receive the best version of every quest reward item upon earning one. Initially, this might appear overpowered, but it’s a step up from the system found in the original game.
Difficulty Slider Fixed
As a devoted fan, I must express my thoughts on the difficulty levels in Oblivion Remastered. Upon trying various settings, players quickly discovered that Adept was too simple while Expert and Master were both unbearably tough. Fortunately, this mod strikes a balance by adjusting damage scaling sensibly, offering a worthy challenge without veering into the realm of the impossible.
Auto Local Map
As a game enthusiast, navigating through a global map to find specific dungeons or interiors can be quite the finger workout, especially when needing to zoom in repeatedly. However, with this modification, stepping into new areas automatically opens a convenient local map for me – what a game-enhancing feature!
First Person Horse
In the trailer for Oblivion Remastered, first-person horseriding was demonstrated, but surprisingly, there’s no way to experience it within the game itself. If you find being abruptly switched to third-person perspective while riding horses uncomfortable, an early version of this mod could potentially alleviate this issue, although it may still have some clipping problems.
Faster Sleep and Wait
As a gamer, when the store closes, it’s nighttime, and the guy I need to take down is fortified behind a tough lock in his house, I find myself waiting. Pressing ‘T’ seems like the only option, but each hour feels like an eternity, a drag. However, with this new feature, time will zip by at 250 milliseconds per hour (assuming your gaming rig can handle it).
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2025-05-02 05:47