Why Resident Evil 9 Shouldn’t Explain Its Monsters Like Village Did

The games Resident Evil Village and the remake of Resident Evil 4 have put the Resident Evil franchise in a strong position. It’s hard to predict where the series will head next, as both the most sought-after remakes and the epilogue for Resident Evil Village, titled Shadows of Rose, are now complete. However, we can be certain that a new installment, Resident Evil 9, is on its way at some point. The specific shape this game will take remains to be seen, but given Capcom’s recent success with the series, it seems that Resident Evil 9 is in capable hands.

According to whispers circulating, Resident Evil 9 is reportedly aiming for a grander scale than any other game in the series. It’s said that this new installment, Resident Evil 9, could potentially be an open-world game, leveraging the technology refined for Dragon’s Dogma 2 and Monster Hunter Wilds to overhaul the traditional survival-horror gameplay of the series. Additionally, it’s rumored that classic characters such as Jill Valentine, Leon S. Kennedy, and Chris Redfield may make a comeback. The concept of Resident Evil 9 seems intricate, but it could simplify matters by setting aside some of the narrative complexities that have been causing issues in recent Resident Evil games.

Resident Evil May Be Trying Too Hard To Make Sense

In the world of Resident Evil, meticulous attention to story details is not a flaw, even though players may need to focus keenly to catch every detail. The universe of Resident Evil has shown an impressive ability to accommodate diverse settings and narratives, as demonstrated by Resident Evil 7: Biohazard and Resident Evil Village. These games, forming the two-part Ethan Winters saga, deviated from the series’ typical zombie virus focus in populated areas. Instead, Resident Evil 7 focused on mold-infected mutants and decaying bodies spread across a vast estate, which proved to be a successful approach. Similarly, Resident Evil Village presented a unique take on this concept.

Resident Evil Village Was Stretching What It Could Justify

As a dedicated fan, I found myself drawn back to the eerie European setting of Resident Evil Village, reminiscent of Resident Evil 4’s chilling atmosphere. However, this time around, the undead hordes were replaced with creatures of darkness – werewolves, vampires, cyborgs, and even specters that seemed to have stepped out of a classic horror film. Yet, it was subtly hinted that these terrifying adversaries were merely advanced forms of the mold-based creatures seen in RE7, maintaining the internal consistency within the Resident Evil universe. But with an ancient wizard performing rituals involving a colossal fungus, the series seems to be loosening its narrative reins, allowing for a more flexible and intriguing storyline.

Future Resident Evil Games Can Let Exotic Monsters Go Unexplained

Resident Evil 9 Doesn’t Need To Be As Lore-Conscious As Village Was

In the creation of Resident Evil 9, it’s not essential to delve deep into explaining its threats, like the C-Virus in RE6. Instead, the game could focus on using powerful visuals to convey danger. This strategy could be more effective if RE9 reintroduces the mythical creatures from Resident Evil Village, as the audience is now prepared to accept such fantastical monsters with minimal explanation.

In contrast to incorporating mold as a means to explain the origins of mythical creatures in the “Resident Evil Village” lore, this game provides a compelling reason for why such an approach might be unnecessary. Prior to its release, players were generally willing to accept the seemingly sudden appearance of werewolves and vampires without extensive background information, and some even speculated that the main character Chris Redfield might transform into a werewolf based on the game’s cover art. Considering this acceptance, “Resident Evil 9” can confidently venture beyond the boundaries set by “Resident Evil Village” and explore any type of monster it desires, whether they are rooted in science or not.

Read More

2025-04-07 22:55