Summary
- Beam clash mechanics in Dragon Ball: Sparking! Zero can be confusing even for veteran players.
- Players must fill a black meter with energy and feed it to their beam to win a clash.
- Some players mash the button for small doses of energy, while others wait to feed in bigger doses.
Even though Dragon Ball: Sparking! Zero has been around for nearly eight months, and some gamers have invested hundreds of hours into it, many are still finding its unique beam clash system hard to grasp. Launched on PC, PlayStation 5, and Xbox Series X/S, this new title in the series, Dragon Ball: Sparking! Zero, has been eagerly anticipated as a revival of the cherished Dragon Ball Budokai series and a step forward into modern gaming platforms.
According to most reports, the game “Dragon Ball: Sparking Zero!” has been an enormous triumph for publishers Bandai Namco and developers Spike Chunsoft. It’s shattered sales records and is currently the fastest-selling Dragon Ball game ever released. Moreover, the vast roster of over 200 playable characters in “Dragon Ball Sparking Zero” ensures that fans of all types within the Dragon Ball series can find a character they support during the game’s epic battles.
Although Dragon Ball: Sparking! Zero combat may seem straightforward to many players, it appears that even seasoned gamers like Reddit user FreedomOwn2329 are finding certain aspects of the game mechanics puzzling. Specifically, despite spending over 300 hours playing the game, they admitted to being unclear about how beam clashes work within the game, which are known as “beam impacts” or “beam struggles.” These occur when players fire their powerful beam attacks at each other, causing the beams to collide and initiate a minigame where the objective is for each player to outmaneuver the other’s beam. The victor of this clash temporarily stuns and grounds their opponent.
Dragon Ball: Sparking! Zero Fans Explain Beam Clash Mechanics
In the game Dragon Ball: Sparking! Zero, multiple community members have shared their individual interpretations of the beam clash feature. This particular system is reminiscent of the one in Budokai Tenkaichi, but it varies in implementation. Instead of relying on players depleting a meter, they now fill a black meter with orange energy. To engage in a clash, players press a button to transfer this energy into their beam. The player who successfully transfers more energy emerges victorious from the clash.
One user, Charming_Tennis4010, employed a simple comparison of a juice bottle to elucidate the distinct strategies players employ when boosting their beams during a conflict. Some athletes hastily press the button repeatedly, delivering numerous tiny bursts, whereas others wait until the meter is almost full before administering one large dose at once. Other participants proposed that the reason the beam clash may seem perplexing to even seasoned players is due to its scarcity in regular matches, and its reliance on two combatants employing powerful beam attacks simultaneously. Consequently, few competitors have the opportunity to frequently engage in beam clashes and develop a comprehensive comprehension of the mechanism.
It’s great that players are still working to perfect their skills with the game and uncover fresh elements of it months after its launch. With the latest updates for Dragon Ball: Sparking! Zero adding even more characters, fans might have plenty to anticipate when it comes to the game’s upcoming developments.
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2025-06-02 05:04