A game that lets you control your playing style is always enjoyable. When such a game offers you freedom to decide and customize your gaming experience, it becomes challenging to criticize the creators. In truth, many other games might prefer to guide you every step of the way and treat you as if you’re inexperienced.
Because of this, I firmly advocate for a method where the players take charge. However, it’s important to note that having the freedom to decide can also lead to making errors without any safeguards to prevent a fall.
This list is intended to convey those tough lessons we learned from certain games, lessons that often made us quickly wish we could undo our actions.
Occasionally, it can result in confusion and laughter, or make advancement difficult in certain cases. But rest assured, regardless of the error, they’ll all be situations that many people can identify with.
10.
Picking Charmander
Pokémon Red/Blue
Initially, the Pokemon series was known for its complex gameplay, but over time it has earned a reputation as a child-friendly game. This shift is reflective of the direction the series has taken in recent years. However, before catering to a general audience, early Pokemon games were quite challenging.
Because Game Freak hadn’t fully polished their distinctive game mechanics yet, it was already quite challenging for novice trainers. However, picking Charmander as your starting Pokemon unintentionally made the difficulty level spike significantly at the very beginning.
Because Brock’s rock-type gym and Misty’s water-type gym are the first two obstacles you encounter, it significantly increases the difficulty level for you. Even though there were other Pokémon that could be caught and trained to help, relying solely on your starter can be quite challenging for those who didn’t choose a type advantageous for these early gyms.
9.
Exploring The Tomb Of Giants Lampless
Dark Souls

Instead of pairing multiple instances of Pokémon Red, we decided to single out an individual’s oversight. But there’s another error that deserves special attention.
Instead of repeating Pokémon Red instances, we chose to highlight a specific player’s blunder. However, I’d like to draw your attention to another mistake that requires emphasis.
As a seasoned gamer, I can attest that the Tomb of the Giants in Dark Souls is no walk in the park. While every zone in this game is notoriously challenging, this one stands out even among the formidable lineup of hostile terrains. In this area, you’ll encounter three particularly annoying elements:
1. The relentless enemies that swarm and attack without mercy.
2. The treacherous traps that lie in wait to trip you up.
3. The labyrinthine layout of the place, making it easy to get lost and waste precious time.
But fear not, fellow traveler! With perseverance and a sharp sword, you can conquer this tomb and reap its rewards.
Grotesque skeletal beasts, zero light whatsoever, and, of course, Patches.
As a fan, I can tell you that exploring this particular zone with the Skull Lantern is generally doable, especially if you find yourself ensnared by Patches’ tricks. However, should you blunder into this place and somehow trigger a Bonfire without locating the Skull Lantern first, you’ll find yourself plunged into darkness – a predicament from which there seems to be no escape. While I’m aware that blindfold runs are a thing in Dark Souls, at least those adventurers know what they’re getting themselves into!
If you’re fortunate enough to possess the Lord Vessel and can quickly traverse locations before reaching this stage, then it shouldn’t present a problem. However, consider the frustration that might arise if you lacked such an item, or worse yet, were unaware of the Skull Lantern’s existence.
8.
Flying Over Military Airspace
Grand Theft Auto

In the Grand Theft Auto (GTA) series, you’re given an open environment where you can wreak havoc like never before. However, should you choose that path, be prepared for a police force that’s over-the-top and quick to resort to extreme measures in apprehending you.
Typically, when you build up a significantly high level of wanted status, it means you’ve earned quite a reputation. However, if you find yourself piloting an aircraft or using the jetpack cheat, you can soar over military airspace. Trust me, the surprise you’ll get is unlike any other.
In just a flash, you’ll reach a desired level that’s quite high, and before you can blink, police cars, helicopters, and even tanks will rush to your location in Grand Theft Auto, which is well-known for its intense reactions to seemingly minor actions. It’s surprising how a small action can trigger such a fierce response, but then again, this is the world of GTA we’re discussing.
7.
Leaving Kvatch Until Later
The Elder Scrolls IV: Oblivion

Due to a more polished version of the game, there’s been a surge in conversations about The Elder Scrolls IV: Oblivion as if it were just released in 2006. However, I’ve verified that Black Eyed Peas have nothing to do with this, which is a relief.
The game “Oblivion” showcases several outdated design aspects, yet these elements possess a quirky appeal. On the other hand, there’s a leveling system that adjusts according to the player, which isn’t as enjoyable.
In theory, receiving superior rewards at advanced levels seems logical. However, the balance between enemies in this game is severely off-kilter, which means if you skip the main story and visit Kvatch later, you’ll encounter incredibly powerful Daedra that will present a significant challenge, even on the easiest setting.
It seems clear that the adventures from the different guild quests are far more thrilling compared to spending time with Martin Septim. However, focus on this task first to avoid getting sidetracked.
6.
Fighting Ganon Immediately
The Legend of Zelda: Breath of the Wild

I enjoy a game that dares players to confront the end-level adversary right from the start. Essentially, it challenges players who believe they are skilled enough to give it their best shot.
In essence, this usually isn’t a wise choice, and in the game Breath of the Wild, it’s much like inviting certain doom.
With subpar equipment, no special abilities, and little grasp of the game’s intricate mechanics, stepping into Calamity Ganon’s battlefield would result in a swift defeat.
As a passionate admirer, I can’t help but admit that it feels like an immense squandering of precious moments, yet it’s also a humbling lesson. It seems we, the majority, often fail to curb our overconfidence.
5.
Taking The Teddy Bear
Fallout 3

As a dedicated Fallout enthusiast, I can’t help but marvel at how Super Mutants have graced almost every Fallout installment in one way or another. Yet, it’s Fallout 3 that truly casts them under a dazzling limelight, revealing the hulking green beasts in an unprecedented light.
In the world of Fallout, nothing quite compares to the sheer terror of those colossal Behemoths. From afar, they’re easy to spot and usually best avoided. Yet, it only takes one unexpected Behemoth ambush to turn the tables on even the most seasoned gamer like me.
Should you discover a Teddy Bear on Jury Street close to the metro station, it might belong to someone who deeply cherishes it, and they would likely be upset if they found out you had taken it as your own.
It’s amusing, it’s alarming, and it could lead to catastrophe if you can’t respond quickly without the necessary resources. Hopefully, you’ve got a backup plan that includes some small nuclear devices.
4.
Killing Toriel
Undertale

As a dedicated fan, I must confess that upon meeting Toriel and settling into her warm abode, I found myself hesitant to depart. However, the allure of novelty soon wore off, and with a restlessness typical of gamers, I began searching eagerly for an exit.
It’s common knowledge that this action would elicit a strong reaction reminiscent of Annie Wilkes from Misery in the character Toriel. Consequently, some might assume that eliminating them is the solution for escaping, dismissing any qualms about it as being standard in an RPG scenario.
In simpler terms, if you had a feeling that you might not be so great, as Dr. Zoidberg would put it, then indeed, you have good reason to feel somewhat uncomfortable about yourself.
It would be better for you to save Toriel, it’s advisable. If you don’t, you’ll eliminate the kind guardian in this dangerous world, miss out on the pacifist ending, and above all, you might feel regretful. Killing a harmless old lady early in the game is disgraceful.
3.
Staying Out Too Late
Dredge

As a devoted player diving into the world of Dredge, it’s hard not to get hooked on the captivating resource management mechanics right from the start, sailing my humble Bucket of Bolts boat.
To maximize your time fishing, increase your catch, and earn maximum income, some adventurous anglers often find themselves in situations that bring about immediate remorse.
In essence, Dredge is both a tranquil fishing game and an unexpected blend of charming simplicity with Lovecraftian horror. Therefore, venturing out beyond the designated hours can expose you to the chilling mysteries lurking beneath the surface. This could result in encounters with spectral figures causing actual harm, or maybe even an encounter with a monstrous tentacled creature damaging your vessel.
In such circumstances, the most favorable outcome might be locating dry ground before these nightmares fully consume you. However, it’s unlikely to happen without first encountering something chilling enough to inspire a sea shanty.
2.
Starting Unemployed
Football Manager

It’s possible that this preference comes from my gaming background, or maybe because I’m too eager – like any seasoned gamer. However, the concept of beginning as an unemployed player-for-hire in Football Manager sounds more appealing in theory than it does in actual play.
Indeed, working your way up, beginning at the lowest rung and honing your craft is certainly commendable and worthy. However, this method frequently involves lengthy periods filled with repetitive games, team transfers, and international matches before landing a job opportunity.
If you choose to create a large database with several manageable countries, prepare for a time-consuming and tiresome process. Therefore, to save yourself from boredom, select a team at the outset, as waiting for one to choose you can be as exciting as watching dishes wash themselves.
1.
Quitting Without Saving
Animal Crossing

Today’s Animal Crossing enthusiasts might not fully appreciate their convenience. Yes, you still need to cope with the business-like pressures from Tom Nook, and you could potentially get hurt by bees when shaking too many trees. Yet, let me share a bit of history with you: Nothing in your experience comes close to the frustration that Mr. Resetti caused for players back then.
In earlier versions of Animal Crossing games, it was essential to save the game before shutting down your console and going to sleep. If you neglected to do so, upon resuming play, you’d find yourself scolded by the resident character, Mr. Resetti.
Repeated failure to save the game results in increasingly lengthy and exasperating lectures, sometimes reaching up to ten minutes, before you can proceed further in the game. Alternatively, you might need to acknowledge your supposed shortcomings by typing ‘I’m a loser’ to regain access to play again.
With every failed save of the game, the lectures become longer, more detailed, and more frustrating. These can last up to ten minutes before you can move forward in the game, or you may need to admit defeat by typing ‘I’m a loser’ just to play again.
Nintendo generally doesn’t have a reputation for harsh or unkind game mechanics, yet even today, the image of Mr. Resetti brings back traumatic memories for me, and I suspect I’m not alone in this experience.
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2025-06-03 15:11