MindsEye’s ‘Encounter Manager’ Explained

If you’re a fan of games similar to “Grand Theft Auto” and “Cyberpunk 2077”, it’s likely that the game titled “MindsEye” has piqued your interest. This action-adventure game, set in the near future, is centered around a fictional city called Redrock City, brimming with questionable corporations and advanced AI technology. As the ex-soldier character named Jacob Diaz, you’ll be using a neural implant in your brain known as the MindsEye to navigate this world.

In simpler terms, Game Rant had a chat with Build a Rocket Boy regarding their game, MindsEye, particularly focusing on its battle system. Since battles play a significant role in the game, the developers are determined to make MindsEye’s battles engaging and exciting for players. They employ a tool called an “encounter manager” to facilitate this.

MindsEye’s Combat Encounters are Front and Center of the Gameplay

In my gaming world, MindsEye takes me on a thrilling journey through a future where corruption and AI collide. It’s not just about speedy driving or chaotic battles; it’s about immersion in an explosive, frenetic combat experience. The creators at Build a Rocket Boy have been open about the fact that this game is all about battle. To make sure the combat is as seamless as possible, they’ve really gone above and beyond to optimize every aspect of it. As they put it, they want the fight sequences to feel as smooth as silk in my hands.

In our approach, we prioritize solid foundations, ensuring gameplay experiences are smooth, harmonious, and seamlessly integrated into the narrative rather than appearing as added extras. The unique aspect of MindsEye lies in its blend of human adversaries along with (spoiler alert!) robots. We’ve dedicated effort to creating robotic enemies that feel authentic and tough without being excessively frustrating, focusing on their interactions with humans. Expect to witness humans taking cover behind specific robots, and robots coordinating certain actions together.

MindsEye Aims to Mix Up its Cover Shooting

As a dedicated gamer, I’ve noticed that one issue with third-person shooter games is the tendency for them to become repetitive, especially when there are numerous combat scenarios throughout the game. You might find yourself getting stuck in a routine of hiding behind the same cover, popping out to take down a few enemies, then diving back into cover to reload, only to repeat the cycle. However, the creators of MindsEye have cleverly implemented an AI tool known as an encounter manager to prevent this tactic from working effectively in their game, thereby ensuring that each combat sequence remains engaging and unpredictable. The developer shared that this was one of their key strategies to keep gameplay exciting.

Our AI operates under the supervision of a ‘Situation Coordinator,’ which assigns various roles to different character types. This coordinator ensures that our interactions remain engaging, creating scenarios where enemies are constantly trying to catch you off guard, moving closer to attack or defending strategic positions within a level.

The encounter manager should make efforts to prevent combat from becoming monotonous and keep players actively involved in the gameplay experience within MindsEye. As the game unfolds, protagonist Jacob Diaz utilizes a helpful companion drone, enhancing his battle skills and offering additional variety for the player.

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2025-06-05 20:08