In the game titled “Zelda: The Wind Waker,” a special instrument known as the Wind Waker is at your disposal as Link. This Wind Waker allows you to play one of six distinct melodies, each with unique functions. One tune alters the wind’s direction, another controls specific non-player characters (NPCs) throughout the game, and yet another enables fast travel within “Wind Waker.
In order to obtain the Wind Waker in “The Legend of Zelda: The Wind Waker”, you’ll need to progress through the main story until it is presented to Link. This guide will show you how to acquire the Wind Waker and provide information about its locations and the prerequisites for learning all the Wind Waker songs within the game.
How To Get & Use The Wind Waker
As an enthusiastic player, I found myself embarking on an exciting journey in “Zelda: The Wind Waker.” To obtain the Wind Waker, here’s what I did:
1. Kick-started my adventure by completing the prologue on Outset Island.
2. Braved my first attempt at the Forbidden Fortress.
3. Searched for a sail for the King of Red Lions in Windfall Island, which ultimately led me to the coveted Wind Waker.
Hope that helps! Happy gaming!
Upon reaching Dragon Roost, the King of Red Lions bestows upon Link the Wind Waker and instructs him on its usage. Just as with any other item, you’ll need to designate this tool to either the X, Y, or Z buttons for easy access. Once assigned, simply press that designated button again to activate the Wind Waker and play a melody.
Basically, move the right joystick around to create notes (left, right, up, down) synchronously with the metronome. Use the left joystick to switch between various time signatures, essential for playing songs that have 4 or 6 beats.
- No left stick movement: 3/4 time (default)
- Tilt left on the left stick: 4/4 time (4 notes)
- Tilt right on the left stick: 6/4 time (6 notes)
How To Get & Play Every Wind Waker Song
All Wind Waker Songs, Effects, Notes, & Time Signature
Wind’s Requiem
- Wind’s Requiem Time: 3/4 (default)
- Wind’s Requiem Notes: 🡹,🡸,🡺
In “The Wind’s Requiem,” Link acquires his initial melody. This tune enables him to manipulate wind flow, offering a total of eight different choices – not just the traditional cardinal directions (North, East, South, West), but also their diagonal counterparts: Northwest, Northeast, Southeast, and Southwest.
This item plays a crucial role in two aspects: it expedites ocean navigation and affects wind direction in outdoor spaces. For instance, when traversing from Forest Haven to the Forbidden Woods, you’ll need to employ Wind’s Requiem and Deku Leaf to successfully cross the Great Ocean without risking a fall.
To learn the Wind’s Lullaby in the game The Wind Waker, players need to travel to the backside of Dragon Roost Island and engage with a grave marker there. A spirit called Xephos, one of the Wind Deities, will then appear and instruct you on how to sing this melody.
Ballad of Gales
- Ballad of Gales Time: 4/4 (analog left)
- Ballad of Gales Notes: 🡻🡺🡸🡹
In the game “Zelda: The Wind Waker,” the ballad known as Gales’ Ballad is incredibly beneficial because it functions much like a Fast Travel system. When this melody is played while sailing across the ocean, you will have the option to select one of nine Fast Travel points scattered across the Great Ocean.
As an avid gamer, I must admit that instantaneously hopping from one location to another isn’t always possible within the game. However, what this tune provides is a remarkable reduction in travel duration. The hitch? Mastering the art of unlocking this song can be quite a challenge!
As a gamer in the world of Wind Waker, I found myself on a quest to take down Cyclos, a menacing rogue spirit who whips up dangerous tornadoes and cyclones. One day, after earning the Wind’s Requiem tune, Zephos approached me with a troubling tale about his brother. He implored me to intervene and bring an end to Cyclos’ destructive rampage.
To locate Cyclos, make your way towards the Forsaken Fortress and scan the surrounding areas for a tornado. Once spotted, enter the whirlpool. With your Bow ready, shoot Cyclos out of the sky before being dragged underwater. After this, Cyclos will descend, whereupon he’ll teach you the Ballad of Gales.
Song of Passing
- Song of Passing Time: 3/4 (default)
- Song of Passing Notes: 🡺, 🡸, 🡻
The “Song of Transition” is a melody consisting of three notes that enables you to swiftly shift from day to night or vice versa. This tune can prove handy in certain scenarios, like setting up an environment suitable for the Ghost Ship’s appearance. While not essential for completing the game, it’s convenient to have the ability to brighten things up a bit when the game’s nocturnal atmosphere becomes too grim and somber for your taste.
To find the Song of Passing, make your way to Windfall Island. There, locate the dancer at a vantage point close to Tingle’s cell, just across from the Bomb Shop and slightly uphill from the mailbox. Interact with this dancer, and as he entertains you with his peculiar dance routine, he will share the Song of Passing with you.
Command Melody
- Command Melody Time: 4/4 (analog left)
- Command Melody Notes: 🡸, none, 🡺, none
Among various tunes from Wind Waker, The Command Melody serves a unique purpose, becoming essential in specific narrative instances. Within the Earth Temple and the Wind Temple, our hero Link joins forces with Medli and Makar respectively. To successfully navigate certain puzzles within these dungeons, it’s necessary to use the Command Melody to command your ally.
In the Tower of the Gods, the Command Melody is employed to solve several intricate puzzles. However, beyond these divine chambers, its significance seems rather limited.
As you advance in the game, you’ll naturally pick up Command Melody within the Tower of the Gods, one of the main dungeons. You can access this dungeon only after gathering all three Goddess Pearls from Forest Haven, Dragon Roost Island, and Jabun on Outset Island.
Earth God’s Lyric
- Earth God’s Lyric Time: 6/4 (analog right)
- Earth God’s Lyric Notes: 🡻, 🡻, none, 🡺, 🡸, none
As a gamer, I can say that one of the two tunes, known as the Earth God’s Ballad, serves a single, vital purpose in my adventure: to guide Link through a particular dungeon. This enchanting melody grants him access to the Earth Temple, awakens the Sage nestled within Medli, and at the end of this challenging journey, it restores some power to the Master Sword.
You will have to play this song several times throughout the Earth Temple to progress.
After visiting the Earth Temple on Headstone Island for the first time, you uncover the divine melody known as the “Earth God’s Lyric.” To move a stone statue blocking the entrance, employ your Power Bracelets. Proceed inside and discover the song etched on a massive stone plaque. Come back with Medli once you’ve learned the tune, play it for her, then join forces to perform it at the entrance. This will grant you access to the Earth Temple.
Wind God’s Aria
- Wind God’s Aria Time: 6/4 (analog right)
- Wind God’s Aria Notes: 🡹, 🡹, 🡻, 🡺, 🡸, 🡺
As a gamer, I’ve learned that only in the Wind Temple does the Wind God’s melody hold its power – a tune so enchanting it stirs the very essence of the wind itself. To unlock the temple’s secrets, I must play this song. It’s not just a simple tune; it awakens the Sage within Makar, and at the end of this treacherous journey, it restores power to the Master Sword. But beware, dear adventurer, for this ancient melody must be played multiple times to shatter stone tablets and navigate through the labyrinthine halls of the Wind Temple.
As a fervent admirer, I’d put it like this: The first time you set foot on Gale Island, you’ll discover a melody reminiscent of Earth God’s Lyric within the sanctum of the Wind Temple. To traverse the strong gusts and enter the initial chamber, equip your Iron Boots. Once you’ve deciphered this tune from the colossal tablet, revisit Makar. Perform the tune for him, then, accompanied by Makar, return to Gale Island and play it together to unlock the entrance to the Wind Temple.
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2025-06-06 20:34