Among the many captivating unveilings during Sony’s State of Play, it was Sea of Remnants that stood out as one of the most distinctive games showcased. Sea of Remnants boasts a stunning visual aesthetic and imaginative setting, teasing an exciting new pirate escapade that could potentially challenge Sea of Thieves.
In the world of pirate games, it’s not just Sea of Thieves that Sea of Remnants will be challenging. Ubisoft’s long-awaited game, Skull and Bones, is still in the fight, despite a rough start and unfavorable reviews. However, 2024 saw several commercial disappointments, and unfortunately, Skull and Bones was one of them. After being developed for 11 years, there was optimism that Skull and Bones‘ troubled development could lead to success, but failing to ignite the pirate spirit, it seems that Sea of Remnants might be taking its place instead.
Sea of Remnants Seems to Embrace the Larger-Than-Life Nature of Pirate Legends That Skull and Bones Lacks
Skull and Bones’ Gameplay Doesn’t Exactly Make Players Feel Like a Pirate
The idea behind Skull and Bones held a lot of appeal. While Sea of Thieves had been satisfying pirate enthusiasts since 2018, the prospect of a new twist on this kind of adventure was intriguing. However, unlike embarking on epic quests for fabled buried treasures and exhilarating sword fights, Skull and Bones turned out to be more about completing tasks and sailing one’s ship.
Instead of the previous pirate title by Ubisoft, Assassin’s Creed IV: Black Flag, Skull and Bones focuses primarily on naval combat, restricting player movement to their ship only during land-based moments. Essentially, it leans more towards a naval combat simulator than an immersive pirate experience. This could be appealing for gamers who enjoy that specific gameplay style. However, when it comes to capturing the essence of being a pirate, Skull and Bones seems to miss the mark.
Sea of Remnants features a pirate city called Orbtopia that serves as a central hub for players.
Sea of Remnants’ Imaginative World Seems Primed to Bring Pirate Role-Playing Front and Center
In the array of captivating reveals during Sony’s State of Play, the title “Sea of Remnants” swiftly caught my attention due to its enchanting visual style and the unveiling of Puppetfolk characters. The puppet-themed setting appears ripe with swashbuckling adventure, evoking the whimsical allure that makes pirate tales so appealing. Featuring mermaids and stories of a treasure-laden land, this game is tantalizingly hinting at a realm and narrative brimming with fantastical wonder.
In the PlayStation blog, developer Joker Studio characterized the action-adventure RPG, “Sea of Remnants,” as a daring voyage. They explained that players assume the role of an amnesiac sailor who embarks on a journey with a mysterious girl. Although, like “Skull and Bones,” the player’s ship is significant, the emphasis is shifted from focusing on the ship to exploring the characters’ journey and their shared destiny across the sea, which sets “Sea of Remnants” apart and adds depth to the pirate fantasy experience.
The expansive realm known as Sea of Remnants showcases a stunning aesthetic and creative setting, hinting at the prospect of an exhilarating pirate journey ahead.
Sea of Remnants will be free-to-play.
Indeed, given that Sea of Thieves is dominating the pirate simulation genre now, we can only guess if Sea of Remnants will live up to its potential. The launch of Sea of Remnants might just push Sea of Thieves to improve, creating an exciting battle between the two. As we await the official release date for Sea of Remnants, it’s exhilarating to observe a new sea-based game that appears to grasp what makes pirates so fascinating.
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2025-06-06 20:46