In the game known as “Blue Prince”, a number of mysteries are hidden throughout the mansion, waiting to be discovered by carefully examining various memoranda and correspondence. However, some puzzles require a degree of experimentation and independent problem-solving skills from the players.
At dawn, stepping out of the mansion and heading towards the fountain, you might find a message asking, “Would you like to make a wish?” This message materializes only when you possess at least one gold coin. Does making a wish truly enhance your luck, or is it merely a superstition?
What Happens If You Make a Wish in Blue Prince?
It appears that there’s no proof indicating that tossing a coin into a fountain enhances your fortune when designing new spaces or hunting for treasures in rooms you’ve drafted earlier. What it does provide, however, is a sort of reserve or pool of resources that you can tap into under specific conditions within the Fountain.
Every day, players can insert a single gold coin into the fountain as a “wish.” To reach the fountain, you must first designate the pump room, where you can manipulate water levels in various mansion areas and the storage tanks within the pump room to empty the fountain. When it’s drained, you will be able to gather all the coins you placed earlier during your adventure and open the pathway to the Basement, but remember that a Basement key is required to enter this area.
How to Drain the Fountain in Blue Prince
Draining the fountain is quite straightforward, needing to be done just once. If not refilled from the pump room, the fountain will remain dry in the following days.
To design the pump house, initially, you should design the Spa/Pool area, incorporating three additional spaces into your blueprint: the Pump house, Sauna, and Locker rooms. Once you’ve designed the Pump house, follow these subsequent actions to drain the fountain:
To sketch out the pumping station layout, first, create a design for the Spa/Pool area encompassing three extra spaces such as the Pump room, Sauna room, and Locker room. Once you’ve drafted the Pump room, carry out these subsequent procedures to empty the fountain:
The fountain is linked directly to the initial pipe, implying that it’s connected to Pump 2. This pump, in turn, serves both tanks, facilitating an effortless process of either draining or refilling the fountain.
- First, select the fountain on the pump control panel and then change the lever of the second pump motor to the upward position, starting the draining process.
- Once one tank fills up, go to the tank switch and change its direction to start filling up the second tank.
When you pull the handle down, it empties the tank into the designated spot, while pulling it up refills that same area with water from the tank. The motor remains idle in the neutral position unless its settings are adjusted first.
- Once both tanks are filled, switch the motor lever to neutral and select a location from the pump control panel that doesn’t have any water, i.e., it shows grey bars in the panel.
- Switch its connected pump’s lever to the downward position, draining the tank of water.
- Once you’ve emptied one tank, switch the pump’s lever to a neutral position and select the fountain on the control panel again.
- Then, change the lever direction upward again to drain any remaining water from the fountain.
Each tank can store 4 units of water, while the fountain has 12 units.
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2025-04-15 11:53