Summary
- Lisa Trevor’s scream reveals a tragic character’s fate, not physically shown.
- Alex Wesker hints at becoming a main villain from Resident Evil 5’s DLC.
- Wesker foreshadows the next game’s events by announcing a new era, hinting at Uroboros.
Being a hardcore fan of the Resident Evil series, I can attest that these games never fail to surprise with their outlandish storylines, filled with unexpected twists and turns that keep me hooked from start to finish. Yet, what truly sets these games apart is their hidden gems – secrets and Easter eggs. Many of these clues hint at future events within the game or even across the entire series, offering a tantalizing glimpse into what lies ahead for players who are sharp-eyed enough to spot them.
While some hints in these games are quite straightforward and easy to spot, Capcom doesn’t hesitate to add a touch of mystery as well. These subtle, cryptic clues are hidden within the game for players to find while navigating their terrifying journey. At first, these hints can be tricky to notice, but they underscore why the Resident Evil series is so rewarding to replay. Each new playthrough offers fresh discoveries and secrets to uncover.
caution: The following discussion contains significant plot spoilers from the Resident Evil video games, as it delves into elements like foreshadowing, surprises, and revelations that may adversely affect your experience if you haven’t played them yet.
8. Lisa Trevor’s Scream
Players Can Hear The Horrifying Cry Of One Of The Series’ Most Tragic Characters
The Spencer Mansion, famous for its initial appearance in the game, is a structure brimming with chilling terrors that are certain to make an indelible mark on anyone fortunate enough to extricate themselves from this unsettling edifice intact. Among the creatures lurking within, there’s one who stands out as unusually compassionate: Lisa Trevor, a young girl who was torn away from her kin by Wesker and subjected to experiments, resulting in her transformation into a mindless mutant. Tragically, she is compelled to traverse the gloomy subterranean abysses all alone.
In the initial game, Lisa doesn’t appear until later, but eager players attempting to rush through the underground gate right away might hear a girl’s chilling screams and chains clanking on the floor. Even though she isn’t visually displayed, the intensity of her cries suggests this wasn’t an ordinary undead creature. However, no one could have predicted the true horror that resided within the Spencer Mansion at that time.
7. Alex Is Mentioned By Spencer
Despite Debuting In Revelations 2, Alex Was Mentioned Back In A DLC For Resident Evil 5
In the main story of Resident Evil 5, Project Wesker is only briefly mentioned by Spencer, but I got a chance to delve deeper into Wesker, especially his sibling, through a special memoir in the Lost in Nightmares DLC. Penned by Spencer himself, who was managing the project, he expresses his satisfaction with Alex’s advancements. He believes that she outshines all the other children and can effortlessly mimic others’ behaviors just by observing them.
In the series, Alex Wesker wasn’t introduced until this point, yet a cryptic note sparked fans’ curiosity. However, this note was subtly hinting at Alex becoming the primary antagonist in the spin-off game Revelations 2. The Project W report, though often overlooked, discloses the genuine villain’s identity that Claire and Moira would later face in the sequence of events.
6. Krauser Making An Early Appearance
Krauser Was Given A Very Purposeful Focus In The Intro Cutscene To The Remake
As a devotee of the Resident Evil series, my initial encounter with Krauser was through the side story titled Darkside Chronicles, particularly in the Operation Javier mission. This meant that some fans might not have been familiar with him when he made his appearance to challenge Leon in the original Resident Evil 4. However, the remake brings a twist by featuring Krauser in the opening cutscene, where he’s subtly present during Leon’s narration, even though he’s hardly mentioned explicitly and is only given limited screen time.
As a gamer, I’m watching Leon squaring off against a soldier, dodging and parrying each other’s moves effortlessly – a hint at their intense knife battle yet to come in the main storyline. It was smartly done, including a quick scene featuring Krauser, subtly hinting at his role in the game for those who might be new to the series without needing to explicitly spell it out.
5. “Mia” Acting Unusual
Something Seems A Little Off About Mia At The Beginning Of Village
Following Chris’s heroic rescue, finding myself in an apparently safe haven with Ethan, Mia, and our daughter Rose, life seemed tranquil and serene. However, the peace didn’t last long as Mia started showing some odd behavior. In the opening scenes of Resident Evil Village, it’s Mia who’s seen telling bedtime stories to little Rose about local legends and terrifying creatures. It struck me as peculiar that she would be reading such tales to a child her age, so I voiced my concerns to Ethan.
After Ethan prompts Mia about their move for Rose’s tranquil existence, his “spouse” swiftly retorts, insisting that her memory is perfectly intact. However, these seemingly harmless cues suggested that this was in fact an imposter, who turned out to be none other than Mother Miranda, having kidnapped Rose with the intention of resurrecting her own child as part of a twisted and macabre ritual.
4. Wesker Announcing The New Age
Wesker Proudly Announces The Birth Of A New Era, Hinting At The Events Of The Next Game
In the remake of Resident Evil 4, Wesker doesn’t show up until the end of the narrative. His appearance comes just before the credits roll, when he contacts Ada, who is about to escape the island moments before it explodes. During this call, Wesker reveals his ambitious scheme for a “new age,” asserting that it will drastically affect billions of lives worldwide.
In this particular scene, it might seem unclear as to what Wesker is referring to, but seasoned fans are well aware that he’s outlining his ambitious plan to disseminate Uroboros worldwide, a plot point delved into in Resident Evil 5. This scene is not part of the original game, making it an intriguing teaser for newcomers to the series, who may wonder what on earth Wesker could possibly be scheming for the future.
3. Alfred’s Obsession With Alexia
If Players Find This Hidden Note, They Can Predict That Maybe Alexia Isn’t Alive After All
At the start of Code Veronica, it appears that ominous Rockfort Island is supervised by the Ashford Twins, with their eerie appearances on the tape reinforcing this belief. However, certain early documents hint at some oddities concerning these twins, as suggested by the Secretary’s Note. In this captivating document, an employee of the island mentions frequently spotting Alexia Ashford through a palace window from afar. Yet, whenever he inquired about her from Alfred, it only seemed to infuriate him.
To put it simply, he insists that his life was endangered by asking too many questions about Alexia, suggesting a strange and suspicious air around her character. This is further implied when we consider that Alexia might have been in cryo-sleep at the game’s start. As for the palace intrigue, Alfred occasionally impersonates Alexia and mimics her voice due to an unhealthy fixation on his sibling. Players who read the secretary’s private correspondence may have noticed this before it becomes officially known.
2. Jill Is Alive
It Turns Out Chris Wasn’t Going Crazy When He Kept Envisioning Jill
In the early stages of “Resident Evil 5”, it becomes evident that Jill Valentine, a beloved character from the initial and third installments, was absent from supporting Chris on his missions. Tragically, it was revealed that Jill had given up her life to eliminate Wesker permanently during a perilous mission with Chris not too long ago. Initially, Chris’s frequent thoughts about Jill at the start of his new journey in Kijuju seemed like an old habit he couldn’t shake off, but as the story unfolds, it becomes clear that these recollections were far more profound and significant to him than just a lingering sentiment.
Initially, it seemed that Jill had perished during the game, but later it’s disclosed that she wasn’t dead at all – instead, she had been playing the role of Wesker’s masked assassin all along. This revelation was a surprising twist, and some clues suggesting her survival were dropped in the early stages of the storyline, leaving players questioning if the legendary Jill Valentine was still alive.
1. Ethan’s Limbs
What Seemed Like A Quirky In-Game Joke Ended Up Being A Reference To Ethan’s Decaying Body
Unlike many characters in this series, Ethan isn’t a super-cop or elite secret agent; instead, he’s an ordinary individual who unwittingly gets stuck within a chilling mansion ruled by a family of deranged psychopaths. However, what sets him apart is his extraordinary ability – regeneration. Somehow, without any clear explanation given, Ethan has the power to heal his injured limbs with just a dash of First Aid aid.
In the Resident Evil series, a single spritz from a First Aid Spray could miraculously restore someone to full health. Given this, it wasn’t too unbelievable that Capcom might be pushing the boundaries with their concept of healing items curing any injury, no matter its gravity. In actuality, these gruesome scenes were hinting at something: Ethan in Resident Evil 7 was actually being controlled by a Mold parasite after Jack killed him. This revelation wasn’t unveiled until the end of the eighth mainline game.
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2025-04-20 12:06