A DbD Crossover Would Be Perfect Thanks to Its Big Collaboration

A DbD Crossover Would Be Perfect Thanks to Its Big Collaboration

As a long-time fan of both Dead by Daylight and Supermassive Games, I couldn’t be more excited about their upcoming collaboration, The Casting of Frank Stone. Having played both franchises extensively over the years, I’ve grown to appreciate the unique experiences they each offer in the horror genre.


Dead by Daylight, developed by Behaviour Interactive, has been leading the asymmetrical horror genre with its impressive collaborations with various horror media. The company’s success in partnering with other brands, businesses, and developers has consistently delighted fans with fresh and surprising content. Among these collaborations, the most buzzworthy one is arriving this September with “The Casting of Frank Stone,” a co-production between Behaviour Interactive and Supermassive Games. While “The Casting of Frank Stone” will likely follow Supermassive’s successful formula for interactive horror titles, it is just one outcome of their partnership.

In “Dead by Daylight,” which has been running for seven years, you’ll find a rich selection of unique original characters and famous crossovers to choose from when it comes to wielding a knife or being hunted with one. As the franchise prepares to launch its first interactive horror experience, it’s poised to attract a new wave of players and expand the possibilities for collaborations and promotional activities.

Supermassive’s Library of Games Features a Host of Compelling Killers and Survivors

Supermassive Games, which has been creating games since 2008, gained significant recognition with their chilling 2015 release, “Until Dawn.” This game showcased Supermassive’s distinctive approach to storytelling through interactive elements. “Until Dawn” was highly successful due to its well-written characters, engaging plotline, and various types of horror that emerged throughout the gameplay experience.

Supermassive Games achieved great success with a particular formula in their projects like “The Quarry” and “The Dark Pictures Anthology.” Although not all titles matched the enchantment of “Until Dawn,” they provided players with engaging branching storylines and introduced new intriguing characters and killers.

Supermassive introduced new sets of survivors, monsters, and surprises with each game title they released, creating a rich collection of unforgettable characters over the past decade since “Until Dawn.” Notably, Supermassive’s intellectual property boasts an impressive roster of killers and survivors, some portrayed by famous actors and actresses. Yet, these characters and universes have not been combined. Fortunately, Supermassive Games’ new collaboration provides the ideal platform to bring them all together.

A Crossover Between Dead by Daylight and Supermassive Feels Like a No-Brainer

In the coming months, “The Casting of Frank Stone” is set to be released, providing an excellent opportunity for “Dead by Daylight” to hold a crossover event. It’s an ideal time for Supermassive Games’ collection of survivors and killers to join the asymmetrical horror game. The addition of monsters like the Wendigo, Du’Met, The Ancient One, and hallucinations from “Little Hope” and “Man of Medan” would make “DBD” even more intriguing with their unique characteristics.

Additionally, some notable newcomers to the cast of survivors, including Hayden Panettiere as Samantha, Ashley Tisdale as Rachel, Shawn Ashmore as Conrad, and Justice Smith as Ryan, could be excellent choices for incorporating into the

It’s yet to be determined if “Dead by Daylight” and Supermassive Games will collaborate further than the launch of “The Casting of Frank Stone.” However, given the potential benefits for both parties, it seems likely that they will. Supermassive’s collection of interactive games contains numerous intriguing characters that could enrich “Dead by Daylight,” making it a shame not to explore this possibility.

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2024-07-25 15:34