
The team behind Borderlands 4 is sharing their experiences six months after the game’s release, and they’ve said it’s been somewhat challenging. A major source of this stress is ongoing problems players are experiencing with the PC version of the game.
Borderlands 4 first came out in September 2025, and the developers have consistently updated it with new content and fixes. The newest addition is the ‘Mad Ellie and the Vault of the Damned’ DLC, which includes a fresh story, a new playable character, and raises the maximum level from 50 to 60. However, the team also focused on improving performance, as some players were experiencing issues.
Borderlands 4 Team Discusses Development Stress
During a conversation with IGN, Borderlands 4’s managing producer, Eli Luna, shared that the development team is facing some challenges as they work to finish the game. Luna explained that game development isn’t a simple, step-by-step process, and the team is juggling creating new content with improving the game’s performance. He noted that everyone is working on different aspects at the same time, making it difficult to coordinate everything. Luna also believes the team has done a good job of listening to player feedback and working to address concerns.
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Luna highlighted the recent improvements to the game, particularly with the latest Borderlands 4 patch. They’ve seen a 20% increase in frames per second based on their standard test setup, but the team plans to continue refining the game throughout the year, alongside releasing new content. Despite the ongoing work, they’re staying positive, acknowledging that challenges are a normal part of game development and that the process, though demanding, has been enjoyable.
The game’s rocky start was partly due to its ambitious design – a huge, interconnected world built for four players to experience together. While breaking the world into separate zones could have improved performance, the developers believe the game’s vast scope is a key part of what makes it enjoyable. They’re continuing to focus on performance as they add new content, and are committed to supporting players with both the minimum and recommended PC specs. However, they also want to avoid delaying content releases indefinitely, explaining they don’t want to hold back the entire game just to fix certain issues.
Even though the game’s basic performance on PCs has been improved, the development team still has a lot of work to do to keep it running smoothly as they add new features. This is good news for PC gamers, especially considering that initial complaints about the game’s launch were initially dismissed by Randy Pitchford. He had suggested the lack of support tickets meant the problems weren’t as widespread as people claimed, but now it seems more effort is being put into addressing player concerns.
A recent update has significantly improved the performance of Borderlands 4. Gearbox reports fewer stutters, a smoother frame rate, and a 50% reduction in crashes compared to late 2025. More updates – weekly patches and monthly updates – are planned for the rest of 2026, potentially making the game even better for players who experienced issues at launch.
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2026-03-28 08:04