A New Naughty Dog IP Could Be The Last of Us’ Opposite, But Should It Be?

A New Naughty Dog IP Could Be The Last of Us' Opposite, But Should It Be?

Highlights

  • Naughty Dog may be working on a new IP, potentially branching out from their signature storytelling style and realism.
  • The Last of Us series is known for its mature, bleak storytelling, exploring themes of love, guilt, and trauma in a gripping way.
  • As Naughty Dog expands their portfolio, they may consider lighter themes in their next work, possibly returning to their roots in 3D platforming or cartoon action.

As a longtime gamer and fan of Naughty Dog’s groundbreaking work, I’ve grown accustomed to the emotional rollercoaster that comes with each new installment in their franchises. The Last of Us series, in particular, has left an indelible mark on me with its mature storytelling and exploration of deep themes like love, guilt, and trauma. However, I can’t help but wonder if Naughty Dog might benefit from exploring lighter themes in their next work.


Naughty Dog, the well-known AAA game developer behind recent PlayStation hits such as “The Last of Us” and “Uncharted,” could be working on a new intellectual property (IP). For some time now, there have been whispers of a potential new project from Naughty Dog. The chatter grew louder last year when it was announced that their planned multiplayer spin-off for “The Last of Us” had been canceled. Along with this news came the revelation that the studio has multiple single-player projects under development.

As a passionate gamer, I’m always excited about the latest news from my favorite studios. And when Neil Druckmann confirmed that The Last of Us 3 is on the horizon earlier this year, I couldn’t contain my enthusiasm! But let me clarify, it’s important to remember that the game is still in its infancy – we’re talking pre-pre-development here. So it’s unlikely that it was mentioned alongside “multiple single-player games” last year.

Should Naughty Dog Take Its Next Game in a Different Direction?

The Last of Us Is a Bleak, Depressing Franchise

In “The Last of Us,” storytelling reaches maturity. The initial installment focuses on the bond between a father figure, Joel, and his adopted daughter Ellie, as they travel across the country. In contrast, the second game portrays the extreme measures individuals are capable of taking, influenced by love, regret, and sorrow. Naughty Dog skillfully explores these topics, resulting in some of the most well-crafted narrative experiences among AAA titles.

Naughty Dog’s storytelling in “The Last of Us” and its sequel, “The Last of Us Part 2,” can leave a profoundly depressing impact on players. While the original game had moments of lightness, the second installment delves deeply into trauma and the psychological consequences of violence. The fates of protagonists Abby and Ellie remain uncertain, leaving room for interpretation as to whether they can find peace in the end. As the credits roll, many players may be left feeling that permanent harm has been inflicted, and the haunting memories of their actions and observations throughout the game may linger long after.

Naughty Dog May Want to Tackle Lighter Themes for Its Next Work

Naughty Dog may opt for diversifying their projects further with The Last of Us 3, following any direction they choose. Surprisingly, the creators of relatively innocent Crash Bandicoot and Jak and Daxter series have produced some of gaming’s most controversial and violent narratives. This shift was unexpected, but Naughty Dog has proven its versatility in storytelling. Consequently, they could decide to revisit their roots and develop a new IP based on 3D platforming or animated action.

Naughty Dog could bring a breath of fresh air to their audience by creating a new game with a lighter tone. This change would allow the studio to explore new areas of comedy and creativity, drawing from their past works like “Uncharted” and “Jak and Daxter.” By taking this different approach to storytelling, Naughty Dog could expand their portfolio and offer unique narratives that would attract other developers. However, given their current fame for realistic graphics and serious stories, making a more lighthearted or fantastical game might be seen as a risky move.

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2024-07-29 17:05