Activision Blizzard Antitrust Lawsuit Settled Between Microsoft and Players

Activision Blizzard Antitrust Lawsuit Settled Between Microsoft and Players

Key Takeaways

  • Microsoft settles an antitrust lawsuit over its Activision Blizzard buyout, closing the legal battle with a group of gamers.
  • Concerns over monopolistic practices were raised, but Microsoft argued its acquisition would benefit gamers.
  • The lawsuit was initially dismissed for lack of evidence, but players later refined their challenge.

As a long-time gamer who has witnessed countless industry shifts and acquisitions, I must say that this settlement between Microsoft and the group of concerned gamers over the Activision Blizzard buyout is a significant turning point. The acquisition of Activision Blizzard by Microsoft was a game-changer, bringing iconic franchises like Call of Duty, World of Warcraft, and Crash Bandicoot under the Xbox umbrella.


As a passionate gaming enthusiast, I’ve just learned that Microsoft and a coalition of like-minded gamers have recently resolved a significant antitrust dispute stemming from Microsoft’s acquisition of Activision Blizzard. This deal, one of the most talked-about events in the gaming world for years, has given Microsoft control over iconic series such as Call of Duty, World of Warcraft, and Crash Bandicoot, seamlessly integrating them into the Xbox family. The groundbreaking acquisition was officially completed in October 2023, with Microsoft shelling out a whopping $75.4 billion for Activision Blizzard and all its associated properties.

The acquisition of Activision Blizzard by Microsoft has sparked debate and apprehension among various entities, including organizations such as the UK’s Competition and Markets Authority and the US Federal Trade Commission. They question the deal because they fear potential antitrust infringements. A group of gamers from different states in California even filed a lawsuit, expressing concerns that the acquisition could lead to a monopoly and lessen competition between Microsoft and other video game companies. Microsoft, however, asserts that this won’t happen, pointing out that games like “Fallout 76,” previously owned by Bethesda after Microsoft bought ZeniMax in 2021, are still being updated on non-Xbox platforms.

In a development reported by The Hollywood Reporter, Microsoft and 10 players based in California, New Mexico, and New Jersey have reached a settlement regarding an antitrust lawsuit linked to Activision Blizzard. On October 14, all parties appeared in court to confirm that the lawsuit would be dismissed permanently (with prejudice), which signifies that it cannot be reopened or refiled, thus marking the end of Microsoft’s legal dispute with these gamers. As of now, specific details about the agreement leading to this settlement remain undisclosed.

Microsoft and Players Settle Activision Blizzard-Related Antitrust Lawsuit

Prior to this, the antitrust case against Microsoft was initially thrown out in March by U.S. District Judge Jacqueline Scott Corley. She found that the player group hadn’t provided enough evidence to prove Microsoft would have a monopoly over the gaming industry if it acquired Activision Blizzard. However, the plaintiffs were given 20 days to strengthen their argument and file an amended lawsuit with redacted documents from Microsoft and fresh information from their main rival in gaming, Sony.

At the time this amended lawsuit was filed, Microsoft countered its claims that the Activision Blizzard buyout and the increasing prevalence of Xbox Game Pass would lead to a monopoly by stating that such arguments were based on “outdated Supreme Court cases” and that the acquisition would instead “bring more games to more people.” Microsoft eventually completed its purchase of Activision Blizzard in late 2023, though the FTC would once again challenge the gaming conglomerate following a round of layoffs earlier this year.

Read More

2024-10-15 20:53