After Hideo Kojima’s Big OD: Knock Reveal, Gathering ‘The Horror Avengers’ Suddenly Makes Sense

At the celebration of Kojima Productions’ 10th anniversary, Hideo Kojima unveiled a new trailer for his upcoming Xbox game, *OD*. Staying true to his style, the trailer was more about creating a mood than explaining the game. It featured strange and captivating visuals, showing gameplay mostly from a first-person view. We see a woman trying to light candles shaped like babies, seemingly to complete a task. Before she can finish, a mysterious figure grabs her head, and ghostly faces begin to appear on her skin. The trailer ends with her screaming in terror as the screen goes black.

Okay, so the gameplay we saw was a little unclear, but Hideo Kojima gave us some more details about *OD* at the anniversary event. Basically, it sounds like *OD* is going to be an anthology series, where each part explores a different kind of fear. The trailer showed off the first ‘episode,’ called *OD: Knock*, and it’s all about the fear of… well, knocking! But the other episodes? They’re still a total secret, which is super exciting!

OD Will Be Divided into Several Parts, Each of Which Focuses on a Different Fear

Hideo Kojima has been promoting his new game, OD, as something groundbreaking, but hasn’t revealed much about how it will actually play. He did recently discuss Jordan Peele’s involvement, clarifying that Peele will bring a unique type of horror to the game. Kojima hinted that different sections of OD might be directed by different directors, which would match information he shared when the game was first announced. Essentially, Peele’s contribution will be a distinct kind of fear within the overall experience.

Each Member of ‘The Horror Avengers‘ Will Likely Direct a Specific Part of OD

The upcoming game, *OD*, isn’t just a collaboration between Hideo Kojima and Jordan Peele; it’s a project involving a whole team of well-known film directors. Kojima playfully refers to this group as “the Avengers,” and while the full list of collaborators remains a secret between Xbox and Kojima Productions, recent announcements are starting to reveal what each director will contribute. *OD* is designed to be similar to anthology horror series like *Masters of Horror* or *The Twilight Zone*, which explains why so many talented filmmakers are involved.

Because Junji Ito and Guillermo del Toro both worked on the unfinished *Silent Hills* project with Hideo Kojima, some fans think they might be collaborating with him on *OD* as well.

Hideo Kojima has indicated that each director working on *OD* will create a distinct type of horror experience, bringing their own style to each episode. This means *OD* will feel like a collection of classic horror approaches, constantly changing and offering players new and varied scares. A project this large requires a lot of creative talent, which is why Kojima assembled a team of renowned horror directors.

The Amount of Narrative Connectivity Between OD’s Episodes is Still a Mystery

Even with all the recent news about *OD*, it’s still unknown whether each part of the game will have its own separate story, or if they’ll all connect to form one larger narrative. If it’s a series of disconnected stories, we might see a different cast of famous actors in each episode. However, if there *is* an overarching story, *OD* won’t be a typical anthology, and the gameplay across each section might be more similar than we first thought. Either way, since full production only began in July, it will likely be some time before Kojima Productions shares more details about the game.

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2025-09-24 22:53