Age of Mythology: Retold – All Gods & Their Powers, Explained

Age of Mythology: Retold - All Gods & Their Powers, Explained

As a seasoned Age of Mythology player with countless hours spent navigating the ancient world and summoning gods from the depths of Atlantis, I must say this table is nothing short of a divine revelation! It’s like having an encyclopedia of Atlantean deities right at my fingertips.


When engaging with “Age of Mythology: Retold“, players must choose one unique civilization – be it Greek, Egyptian, Norse, or Atlantean – and guide their civilization’s growth in a realm where deities and mythical creatures hold dominion over the landscapes.

Given that divine influence plays a role, players must choose a principal deity of their culture for veneration and strategic application, boosting their settlements and facilitating expansion towards an imperial domain. Here’s a summary of each deity’s abilities:

Some minor Gods cannot be unlocked until players
progress to the next Age.

Greek Gods in Age of Mythology, Explained

Major God Civilization Age Minor God God Power
Zeus Classical Athena Restoration – Heals units and repairs buildings
Hermes Ceasefire – Prevents units in any area from fighting
Heroic Apollo Underworld Passage – Allows units to move through the Underworld
Dionysus Bronze – Encases allies in bronze, keeping their defense up
Mythic Hephaestus Plenty – Creates a Vault of valuables
Hera Lightning Storm – Calls down a storm
Hades Classical Athena Restoration – Heals units and repairs buildings
Ares Pestilence – Afflicts a plague on enemies
Heroic Apollo Underworld Passage – Allows units to move through the Underworld
Aphrodite Curse – Turns enemies into pigs
Mythic Hephaestus Plenty – Creates a Vault of valuables
Artemis Earthquake – Shatters nearby buildings
Poseidon Classical Ares Pestilence – Afflicts a plague on enemies
Hermes Ceasefire – Prevents units in any area from fighting
Heroic Aphrodite Curse – Turns enemies into pigs
Dionysus Bronze – Encases allies in bronze, keeping their defense up
Mythic Hephaestus Plenty – Creates a Vault of valuables
Artemis Earthquake – Shatters nearby buildings

Egyptian Gods in Age of Mythology, Explained

Major God Civilization Age Minor God God Power
Ra Classical Bast Eclipse – turns day to night
Ptah Shifting Sands – Teleports troops to a targeted location
Heroic Sobek Locust Storm – Summons a plague of locusts
Sekhmet Citadel – Turns a town center into a citadel
Mythic Osiris Son of Osiris – Turns pharaoh into a demigod
Horus Tornado – Summons a tornado
Isis Classical Bast Eclipse – turns day to night
Anubis Plague of Serpents – Summons a plague of serpents
Heroic Sobek Locust Storm – Summons a plague of locusts
Nephtys Ancestors – Calls upon ancestral soldiers
Mythic Osiris Son of Osiris – Turns pharaoh into a demigod
Thoth Meteor – Calls meteors down
Set Classical Anubis Plague of Serpents – Summons a plague of serpents
Ptah Shifting Sands – Teleports troops to a targeted location
Heroic Nephtys Ancestors – Calls upon ancestral soldiers
Sekhmet Citadel – Turns a town center into a citadel
Mythic Thoth Meteor – Calls meteors down
Horus Tornado – Summons a tornado

Norse Gods in Age of Mythology, Explained

Major God Civilization Age Minor God God Power
Thor Classical Freyja Forest Fire – Target a forest to burn it
Forseti Healing Spring – Creates a spring that heals allies
Heroic Skadi Frost – Freezes enemy units
Bragi Flaming Weapons – Cause weapons to burst into flames (dealing more damage)
Mythic Baldr Ragnarok – Transforms Dwarves and Gatherers into heroes
Tyr Fimbulwinter – Summons wolves
Odin Classical Freyja Forest Fire – Target a forest to burn it
Heimdall Undermine – Destroy enemy buildings
Heroic Skadi Frost – Freezes enemy units
Njord Walking Woods – Animate trees to attack enemies
Mythic Baldr Ragnarok – Transforms Dwarves and Gatherers into heroes
Tyr Fimbulwinter – Summons wolves
Loki Classical Forseti Healing Spring – Creates a spring that heals allies
Heimdall Undermine – Destroy enemy buildings
Heroic Bragi Flaming Weapons – Cause weapons to burst into flames (dealing more damage)
Njord Walking Woods – Animate trees to attack enemies
Mythic Hel Nidhogg – Summons a mighty Norse dragon
Tyr Fimbulwinter – Summons wolves
Freyr Classical Freyja Forest Fire – Target a forest to burn it
Ullr Asgardian Bastion – Summon a foundation that creates a spectral Hill Fort
Heroic Bragi Flaming Weapons – Cause weapons to burst into flames (dealing more damage)
Aegir Tempest – Unleashes a vicious hailstorm
Mythic Hel Nidhogg – Summons a mighty Norse dragon
Vidar Inferno – Fenrir emerges and engulfs enemies in flames

Atlantean Gods in Age of Mythology, Explained

Major God Civilization Age Minor God God Power
Kronos Classical Prometheus Valor – Converts human unit into hero unit
Leto Spider Lair – Places Spider Eggs on the map
Heroic Hyperion Chaos – Makes an enemy unit temporarily hostile to all
Rheia Traitor – Converts an enemy to an ally
Mythic Helios Vortex – Transports all military units to a location
Atlas Implode – Implodes a large area
Oranos Classical Prometheus Valor – Converts human unit into hero unit
Oceanus Carnivora – Spawns a giant plant that kills enemies
Heroic Hyperion Chaos – Makes an enemy unit temporarily hostile to all
Theia Hesperides Tress – Creates a tree that heals allies
Mythic Helios Vortex – Transports all military units to a location
Hekate Tartarian Gate – Unleashes monsters from the underworld
Gaia Classical Oceanus Carnivora – Spawns a giant plant that kills enemies
Leto Spider Lair – Places Spider Eggs on the map
Heroic Theia Hesperides Tress – Creates a tree that heals allies
Rheia Traitor – Converts an enemy to an ally
Mythic Hekate Tartarian Gate – Unleashes monsters from the underworld
Atlas Implode – Implodes a large area

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2024-09-01 18:05