All Abyss Gears & Effects in Crimson Desert

Crimson Desert features 190 different Abyss Gears. These gears enhance various aspects of your character, including health, defense, attack power, and special abilities. We’ve compiled a list of all of them to help you find the perfect gear to optimize your build and become more powerful.

Abyss Gears are plentiful, and you can get most of them through the gacha system at Witches. Some are also rewards from completing Main Quests, Faction Quests, or exploring the world. See the list below to learn what each Abyss Gear does!

You can get most Abyss Gears by using the “Craft Abyss Gear” option with any Witch, through a process called “Abyss Gear Fusion.” Some special Abyss Gears can only be obtained by defeating certain bosses or are tied to specific gear, and these allow for unique attacks.

Abyss Gear List in Crimson Desert

Abyss Gear Description
Abyssal Assimilation Abyssal Toxin Immunity.
Abyssal Rays Draws power from the Abyss to shoot damaging rays of light.
Abyssbane I +4% damage to Abyssal creatures.
Abyssbane II +8% damage to Abyssal creatures.
Abyssbane III +12% damage to Abyssal creatures.
Aegis I Damage Reduction +1.
Aegis II Damage Reduction +2.
Aegis III Damage Reduction +3.
Ancient Reckoning Creates a deadly vortex around the enemy, dealing additional damage.
Ancient Retribution Commands an ancient sentry weapon to shoot down at enemies from above.
Ancient Wrath Summons orbs that track nearby enemies, exploding on impact.
Aptitude I +10% Skill EXP Gain.
Aptitude II +20% Skill EXP Gain.
Aptitude III +30% Skill EXP Gain.
Ascent I Climb Speed +2%.
Ascent II Climb Speed +4%.
Ascent III Climb Speed +6%.
Ator’s Orb Summons orbs that track nearby enemies after a short delay, dealing damage on impact.
Beastbane I +4% damage to beasts.
Beastbane II +8% damage to beasts.
Beastbane III +12% damage to beasts.
Blessing of Nature I 10% chance to gather additional items.
Blessing of Nature II 20% chance to gather additional items.
Blessing of Nature III 30% chance to gather additional items.
Blessing of the Beast I 10% chance to skin additional hide.
Blessing of the Beast II 20% chance to skin additional hide.
Blessing of the Beast III 30% chance to skin additional hide.
Blessing of the Earth I 10% chance to mine additional ore.
Blessing of the Earth II 20% chance to mine additional ore.
Blessing of the Earth III 30% chance to mine additional ore.
Blessing of the Forest I 10% chance to log additional timber.
Blessing of the Forest II 10% chance to log additional timber.
Blessing of the Forest III 10% chance to log additional timber.
Bloodbane I +4% damage to humanoids.
Bloodbane II +8% damage to humanoids.
Bloodbane III +12% damage to humanoids.
Colossal Might Slams the ground with immense force, dealing additional damage.
Companionship I Grant additional Trust with Pets.
Companionship II Grant additional Trust with Pets.
Companionship III Grant additional Trust with Pets.
Composure I Spirit: +0.1 every sec.
Composure II Spirit: +0.2 every sec.
Composure III Spirit: +0.3 every sec.
Crescent Moon Slash Unleashes a moon-shaped blade of energy forward, dealing additional damage.
Crow Storm Unleashes a murder of crows in three directions, then recalls them to deal additional damage.
Crow’s Pursuit Summons a murder of crows to viciously attack nearby enemies.
Dark Crescent Unleashes arcing bolts of dark energy, dealing damage to enemies hit.
Destruction I Attack +1.
Destruction II Attack +2.
Destruction III Attack +3.
Disarm I 1% chance to disarm enemies on hit.
Disarm II 2% chance to disarm enemies on hit.
Disarm III 3% chance to disarm enemies on hit.
Earthrending Strike Sends out a ground-shattering shockwave forward, dealing damage to enemies in its path.
Efficiency I 3% chance to save 1 crafting material.
Efficiency II 6% chance to save 1 crafting material.
Efficiency III 9% chance to save 1 crafting material.
Energy Drain I Recover resources on kill.
Energy Drain II Recover resources on kill.
Energy Drain III Recover resources on kill.
Equestrian I Grants additional Horse EXP.
Equestrian II Grants additional Horse EXP.
Equestrian III Grants additional Horse EXP.
Flames of Judgment Sends out sparks of flame to deal additional fire damage.
Flameward I Fire Resistance Lv 1.
Flameward II Fire Resistance Lv 2.
Flameward III Fire Resistance Lv 3.
Fortification I Defense +3.
Fortification II Defense +6.
Fortification III Defense +9.
Fortitude I Guard Stamina Cost -3%.
Fortitude II Guard Stamina Cost -6%.
Fortitude III Guard Stamina Cost -9%.
Fortune I +10% Silver Gain.
Fortune II +20% Silver Gain.
Fortune III +30% Silver Gain.
Frost Hail Rains down a barrage of hail, dealing ice damage to nearby enemies.
Frost Spike Summons a wave of frozen spikes in a frontal cone to deal additional damage.
Frostward I Ice Resistance Lv 1.
Frostward II Ice Resistance Lv 2.
Frostward III Ice Resistance Lv 3.
Fullmoon Slash Unleashes a moon-shaped blade of energy forward, dealing additional damage.
Gourmet I Food Effect Lv +1.
Gourmet II Food Effect Lv +2.
Gourmet III Food Effect Lv +3.
Greater Abyssbane +40% damage to Abyssal creatures.
Greater Beastbane +40% damage to beasts.
Greater Bloodbane +40% damage to humanoids.
Greater Destruction Attack +10.
Greater Flameward Fire Resistance Lv 5.
Greater Frostward Ice Resistance Lv 5.
Greater Hexebane +40% damage to earthen beings.
Greater Infinite Arrows 100% chance to not consume arrows.
Greater Insight Critical Rate Lv 10.
Greater Malicebane +40% damage to mighty foes.
Greater Primalbane +40% damage to walkers.
Greater Shockward Lightning Resistance Lv 5.
Greater Steelbane +40% damage to machines.
Greater Swift Attack Speed Lv 10.
Greysoul Howling Calls forth the phantom of Goyen, unleashing a sweeping strike of shadow energy.
Groundsurge Shatters the ground in a frontal cone to deal damage.
Half Moon Slash Unleashes a moon-shaped blade of energy forward, dealing additional damage.
Haste I Movement Speed Lv 1.
Haste II Movement Speed Lv 2.
Haste III Movement Speed Lv 3.
Heart of Stone Grants Petrification immunity.
Heart of the Serpent Grants Poison immunity.
Hexebane I +4 damage to earthen beings.
Hexebane II +8damage to earthen beings.
Hexebane III +12 damage to earthen beings.
Hound’s Claws Sweeps the surrounding area with bloodstained claws, dealing additional damage.
Howling of Chaos Emits a sonic shockwave that applies Confusion to nearby enemies.
Infinite Arrows I 20% chance to not consume arrows.
Infinite Arrows II 40% chance to not consume arrows.
Infinite Arrows III 60% chance to not consume arrows.
Insight I Critical Rate Lv 1.
Insight II Critical Rate Lv 2.
Insight III Critical Rate Lv 3.
Judgment of the Soul Commands the Forgotten General to charge forward, striking enemies in its path.
Karmic Pulse Sends forward a pulse of energy that pierces and deals damage to enemies.
Kinetic Burst Unleashes a piercing beam of energy forward, dealing damage to enemies.
Ledgermain I 10% chance to pickpocket additional items.
Ledgermain II 20% chance to pickpocket additional items.
Ledgermain III 30% chance to pickpocket additional items.
Life Transference Health Siphon Lv +1.
Lightning God’s Affliction Lightning strikes down on enemies to deal damage.
Malicebane I +4 damage to mighty foes.
Malicebane II +8 damage to mighty foes.
Malicebane III +12 damage to mighty foes.
Momentum +35% Turning Slash Damage.
Orbs of Lightning Summons orbs that smite nearby enemies with bolts of lightning.
Order from Above Spears of light rain down from the sky, damaging nearby enemies.
Parting Gift Leaves behind explosives that detonate after a short delay, dealing damage.
Piercing Bloom Unleashes a torrent of blood forward, dealing additional damage.
Pillar of Wind Summons a pillar of wind at the target to deal additional damage.
Primalbane I +4% damage to Walkers.
Primalbane II +8% damage to Walkers.
Primalbane III +12% damage to Walkers.
Putrid Touch Injects poison into the enemy to deal damage over time.
Queen’s Fangs Sprays spider venom forward, dealing damage to enemies hit.
Relentless Damage increases with consecutive attacks.
Rend I +2.5% Critical Rate against leather armor.
Rend II +5% Critical Rate against leather armor.
Rend III +7.5% Critical Rate against leather armor.
Rising Torrent A pillar of water erupts from below the enemy to deal damage.
Service I +10% Contribution EXP Gain.
Service II +20% Contribution EXP Gain.
Service III +30% Contribution EXP Gain.
Shadow Claw Unleashes three swipes forward, dealing additional damage.
Shatter I +2.5% Critical Rate against plate armor.
Shatter II +5% Critical Rate against plate armor.
Shatter III +7.5% Critical Rate against plate armor.
Shattering Frost Triggers a delayed burst of ice at the target, dealing damage to nearby enemies.
Shockward I Lightning Resistance Lv 1.
Shockward II Lightning Resistance Lv 2.
Shockward III Lightning Resistance Lv 3.
Shred I +2.5% Critical Rate against cloth armor.
Shred II +5% Critical Rate against cloth armor.
Shred III +7.5% Critical Rate against cloth armor.
Slashing Reeds Scatters a deadly flurry of reeds, dealing damage to enemies hit.
Solidarity I Trust Gain.
Solidarity II Trust Gain.
Solidarity III Trust Gain.
Spirit Transference Spirit Siphon Lv +1.
Spirit’s Judgment Commands a spectral knight to strike down the enemy.
Stamina Transference Stamina Siphon Lv +1.
Steelbane I +4% damage to machines.
Steelbane II +8% damage to machines.
Steelbane III +12% damage to machines.
Storm Fang Sends out lightning bolts that chain through and shock multiple enemies.
Surge I Swim Speed +2%.
Surge II Swim Speed +4%.
Surge III Swim Speed +6%.
Swift I Attack Speed Lv 1.
Swift II Attack Speed Lv 2.
Swift III Attack Speed Lv 3.
Tempest of Destruction Shatters the earth to unleash a rain of debris, dealing damage to enemies hit.
The Showstopper Knocks the enemy back with immense force, dealing damage.
Vigor I Stamina Regen -50%.
Vigor II Stamina Regen -18%.
Vigor III Stamina Regen -16%.
Vitality I Health: +0.2 every sec.
Vitality II Health: +0.4 every sec.
Vitality III Health: +0.6 every sec.
Volcanic Eruption Shatters a molten boulder, dealing fire damage to nearby enemies.
Warden of Darkness Commands spectral knights to decimate nearby enemies with their spears.
Wind Slash Unleashes forward a blade of wind that cuts through enemies.
Wound of Darkness Unleashes forward three blades of dark energy that push enemies back and deal damage.

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2026-04-03 20:15