All Missions in Shinobi: Art of Vengeance (& How Long to Beat)

In “Shinobi: Art of Vengeance,” you embark on an exciting journey as a skilled ninja seeking vengeance. You’ll encounter foes to vanquish, riddles to unravel, and obstacles to leap over. If you’re eager for a 2D game that breathes new life into one of SEGA’s iconic series,

In the thrilling adventure of “Shinobi: Art of Vengeance“, players will navigate through numerous intense stages. Here’s a concise summary providing an estimate on the hours you might spend playing this game from start to finish, or even conquering all its levels.

How Many Hours is Shinobi: Art of Vengeance?

A full run through of the Shinobi campaign typically spans from 10 to 14 hours. This adventure is divided into 14 main missions, which are distributed across six distinct zones. Interestingly, there are three additional missions nestled among some of these zones. The exact amount of time required to complete the game varies based on how swiftly players manage to move through each level.

The gameplay session we had lasted approximately 13 hours, accounting for numerous restarts at checkpoints, extensive exploration, and multiple replays of certain initial stages in search of hidden secrets.

The game’s levels, excluding Chase and Riptide missions, tend to be quite extensive, typically lasting around 20 minutes or more per mission. Notably, each mission takes place in a self-contained environment but incorporates Metroidvania-style elements that invite players to revisit them after acquiring specific tools. This allows players to replay the entire mission with a fully explored map, enabling them to quickly travel between checkpoints and bypass much of the exploration and combat.

Exploring once inaccessible locations grants players the following rewards: Oboro Relics, intense battles featuring Elite Squads, as well as cosmetic items such as costumes and pieces of the Dark Katana from the Ankou Fissures.

All Stages in Shinobi: Art of Vengeance

In Shinobi, expansive levels brimming with fight sequences and jumping challenges can be found. Boss battles may occur at the conclusion of missions or interspersed within them. Each level’s title corresponds to the location where it takes place, such as cities, temples, or mountains.

  1. Oboro Village
  2. Chase
  3. The Mountain
  4. Lantern Festival
  5. Neo City
  6. Fish Market
  7. Submarine Base
  8. Riptide
  9. The Desert
  10. Mad Train
  11. ENE Corp Laboratory
  12. The Kaiju
  13. The Assault
  14. Ruse’s Limbo

Additionally, beyond the primary missions, there’s also the SEGA Villains Stage DLC, offering an additional stage where you can engage in battles against popular antagonists hailing from various other SEGA games.

From a diehard fan’s perspective, playing through the 2D hack-and-slash world of Shinobi is predominantly a straightforward journey. While there are segments reminiscent of Metroidvania games, the overall progression is more like a single track from start to finish. As a player, I have some leeway in deciding which levels within each zone to conquer first, but the freedom to explore and shape my own path is rather limited compared to other games in the genre.

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2025-08-26 04:05