Quick Links
- The Rengakai
-
The Scent Of War
-
Losing Hand
-
A Peculiar Guest
-
Spring And Fall
Completing the mission where The Noble is removed is essential during the Shinbakufu storyline in Assassin’s Creed Shadows, as it ultimately leads to earning the game credits.
At this stage, it’s probably clear what needs to be done. To get the necessary information, you’ll have to accomplish several small missions first. Only then will you be ready to confront The Noble.
To wrap up this particular task, you’ll first have to complete four minor tasks that lead to the final conclusion. These tasks aren’t overly complex, but they do require a bit more effort than our typical routine before you can move on to your next challenge.
If you’re having trouble finishing The Noble’s tasks or understanding his goals, don’t worry! We’ve got a detailed guide for you, divided into sections that cover each essential sub-quest. This walkthrough will help you navigate through the challenges ahead.
The Rengakai
In this side mission, there isn’t much fighting involved, which should be manageable for Naoe. Feel free to choose the character you’re most comfortable with.
Initially, it’s crucial that you manage to join a gathering of Rengakai, a community of local poets who assemble for the purpose of creating new verses. Your goal is to identify and approach the Renga Leader, the one who oversees these sessions.
Alright, let me hop over to that marked spot on my map here. If I haven’t stumbled upon it yet, it should be the Saifukuji Temple, nestled southward from Himeji Castle in the Harima district. Let’s see what secrets await!
Although the area near the temple’s guarded storage may seem unfriendly, the temple itself is welcoming. So, take your time and ascend the pagoda whenever you wish to enjoy this unique vantage point, especially if you’re visiting for the first time.
Using your Observe feature, you’ll notice the Renga Master’s blue icon at ground level just below.
The upcoming portion of our journey will be highly directed. Follow the Renga master, encounter the young Ukita Hideie (who turns out to be significant later), engage in conversation with Kuroda Kanbei, and then follow Ukita Hideie to the Rengakai gathering.
In this version, I have tried to maintain a conversational tone and made the instructions clearer by breaking them down into simpler steps.
In this location, you’ll find yourself in another setting filled with detailed explanations. You will be sitting beside a Rengakai participant called Ukita Naoie, offering a unique perspective into the thoughts and creativity of a poet.

As a fervent enthusiast, I must share an exciting twist: This gathering appears on the verge of disruption. Suddenly, out of the shadows, a group of ninjas will strike, compelling us to leap into immediate action!
Stepping outside, I encounter three adversaries awaiting my challenge. Fortunately, I’ve got a few comrades by my side, making it less daunting to swiftly dispatch them one by one.
The positive development is that the danger has passed. However, it turns out that the assailants abducted Ukita Hideie, a friend from your Rengakai group, Ukita Naoie’s son.
This version retains the original information while making it more readable and easier to understand for most people.
The Scent Of War
Stealth and speed will be your friends for this section. Play as Naoe.
To find the kidnappers and understand why the initial attack occurred, it would be beneficial to gather additional details from Konishi Yukinaga who is located nearby. Luckily, his location should appear on your map automatically, eliminating the requirement to dispatch a scout for further investigation.
You’re good to roam freely since there’s no fighting ahead; feel free to explore wherever your heart desires. Yukinaga will inform you that counterfeit gunpowder merchants were behind the earlier ambush, so it would be wise to locate them and have a chat.
The next location on your map will fill itself automatically again. You’ll find these merchants quite nearby. Have a chat with them, as they have information about a forthcoming delivery of gunpowder which might help you locate the mastermind behind this entire endeavor.
In a nearby temple, you’ll find your next lead.

Once more, I’ve got my next stop mapped out. I’m setting off towards Aga Hontokuji Temple, this time with a mission: grabbing crucial info about an upcoming gunpowder delivery. Let’s see if I can pull it off without raising any alarms!
Head to the west to investigate.
In this region, it’s both dangerous and closely monitored, making it the perfect place to utilize Naoe’s speed and stealth skills to their maximum potential.
To reach your objectives, locate the wall to the left of the main entrance and ascend it. Then, navigate across rooftops. As you look around, you’ll spot three distinct blue markers. These markers represent crucial items you must gather to comprehensively uncover the secrets behind this enigmatic gunpowder operation.
In this arrangement, every marker stands alone in individual structures lined up side by side like houses in a row. To make identification simpler, let’s label them ‘left’, ‘middle’, and ‘right’.
Making my way towards the house on the left, I’ll need to navigate the rooftops until I spot a specific point that requires me to leap off and touch the ground. From there, it’s a swift run across an open space. No worries about time constraints here; just make sure to cover the distance speedily.
From the building’s left side, you’ll spot an open door. There, you’ll find an adversary seated near your initial goal. Quietly enter and eliminate him. After completing the task, collect your reward.
Starting from now, situations might escalate rapidly without proper intervention. If your assault went unnoticed or undetected, you could quietly exit the same way you entered and, without incident, navigate your path to the central structure among the rooftops.
On the rear side of this central dwelling, there’s a hidden entryway located at the bottom of the wooden structure. Naoe can quietly enter this building by slipping through it when lying down, thus obtaining intel piece number 2 undetected.
Frankly speaking, the truth is, there are simply too many adversaries swarming about, and this mission doesn’t strictly demand you to sneak your way through unnoticed from start to finish, unlike some items in Shadows that can only be obtained when you’ve remained undetected. However, all three intel pieces here can still be collected even if you’re being pursued.
In simpler terms, you should dash straight to the central structure, keep dodging rolls to bypass enemy bullets, snatch item number 2 along the way, then run towards the building on your right, seize item number 3, and jump back over the boundary fence for protection.
As I venture beyond the temple’s hallowed grounds, its presence will gradually fade, leaving me unrestricted to rejoin Konishi Yukinaga with my latest findings.
Losing Hand
This is another sub-quest more suited for Naoe.
After this, you will encounter some queries about Tokubei’s spouse, Suzu. However, this location may not be automatically filled, so explore and identify your destination if necessary. For your ease, it is also indicated on the provided map.
Instead of heading directly back to Suzu who resides southwest of Himeji, consider your fastest return route as traveling again to Saifukuji Temple first. Her home lies in a dangerous region, so you’ll likely encounter combat on the way, but don’t worry, it shouldn’t be too challenging for Naoe to handle.
Right outside Suzu’s room, there are three foes. One is quite small while the other two are bigger. Before you can chat with Suzu, you need to eliminate these adversaries first.
She’ll ask you to search for her husband. He’s been away gambling excessively, so she wants you to verify if he’s alright.
Head to Tokubei’s new map marker, which is found at a local gambling cellar.
The hidden lair of the gambling den has an unwelcoming atmosphere, and Naoe will deliver a witty remark that suggests a battle lies ahead. However, it’s just a facade; there’s no need for a physical fight.
Take back to the rooftops and use your Observe feature to get closer to Tokubei’s location.
Instead of descending from the roof, search for a set of stairs close to the gambling house that’s located underground. Make your way down these steps and you’ll likely encounter Tokubei, who seems to have lost all his possessions in his recent rounds of gambling.
He’ll ask you to follow him back above ground.
Once you step outside, he’s likely to take off running. Try to chase after him swiftly without getting overly anxious. He should exhaust himself eventually and merely hang around, waiting for you to catch up with him.
After some dialogue, this sub-quest will conclude.
A Peculiar Guest

This sub-quest is pretty combat-heavy. Consider playing as Yasuke here.
You now possess sufficient details to locate the missing child, Ukita Hideie, whom we encountered earlier. The current whereabouts indicate that he is being kept at the Junisho Shrine.
If you find yourself short on scouts right now, the map provided highlights the shrine’s location for you. It’s situated to the south of your current position and lies across a nearby river.
The symbol on your map points towards a woman who seems suspicious, but it turns out that she is actually a ninja serving the enemy Shinbakufu you’re after. Engaging in conversation with her will initiate a brief battle against a powerful adversary.
She’s not particularly challenging to overcome and lacks a complex fighting style. Employ the usual battle strategies: deflect her blue attacks, evade her red ones, and continuously strike with melee attacks until she is defeated.
After losing the battle, you’ll instantly acquire an object that uncovers Ukita Hideie’s hiding spot. So, make your way towards there.
You might want to explore the upcoming location once more, or alternatively, locate Hideie independently. He can be found at the Itatehyozu Shrine, which is slightly to the east of your current position.
When you approach it, your device will indicate that you’ve found the location, making it possible for you to find it without requiring scouts as a guide.
Use Observe, and you’ll find Hideie’s blue dot marker at a nearby shrine.
1. He’s not doing well physically, but his attitude is high. Stick with him, and he’ll guide you to a clergyman for a chat. Follow him once more, and you’ll encounter an interruption in the form of a cutscene and the emergence of Ukita Naoie, Hideie’s father.
2. Though he’s not feeling great, his mood is upbeat. If you keep close by him, he’ll show you the way to a religious figure for conversation. Follow him again, and you’ll find yourself in the middle of a cutscene and the arrival of Ukita Naoie, Hideie’s father.
3. He’s not at his best health-wise, but he’s got a good disposition. Stay by his side, and he’ll take you to speak with a priest. Follow him another time, and you’ll be stopped by a cutscene and the introduction of Ukita Naoie, Hideie’s father.
4. Despite being in poor health, his spirits are high. Keep him in sight, and he’ll take you to a man of the cloth for a discussion. Follow him again, and you’ll hit a pause in the action with Ukita Naoie, Hideie’s father, making an appearance.
5. He’s struggling physically, but mentally he’s in good shape. Stay near him, and he’ll show you where to find someone for a conversation. Follow him once more, and the action will pause with Ukita Naoie, Hideie’s father, appearing on the scene.
6. He’s not doing great overall, but his spirit is strong. If you stay close by, he’ll guide you to someone for a chat. Follow him again, and you’ll experience a cutscene and meet Ukita Naoie, Hideie’s father.
It emerges here that the person you know as your Rengakai friend has been orchestrating everything from the shadows, and in reality, is The Noble, the individual you’ve been aiming to defeat within the Shinbakufu.
Following his sudden betrayal, you’ll find yourself confronted by approximately eight covert adversaries disguised as shinobi, whom you’ll have to defend against.
In this situation, having Yasuke play through the mission will be beneficial. The battle is a full-scale, open-area melee fight without any opportunities for stealth. Therefore, Yasuke’s raw power will lead to victory in this instance.
Once the final shinobi is taken out, you’re finally able to go after your freshly revealed target.
Spring And Fall
Begin your journey as Naoe. At a later, significant juncture, the game will provide an opportunity for you to assume the role of Yasuke instead, when that occurs.
Once you’ve chosen this last mission, a new location marker will appear on your map. Make haste and find yourself at Kuroda Kanbei’s location, which lies to the west of Himeji Castle. Be cautious though, as it’s an area known for its hostility.
Here, there’s no requirement for additional secrecy. If you happen to alert guards during your journey, you can still communicate with Kuroda as soon as he’s close enough, thereby neutralizing any pursuers who might be following you.
As a gamer, I’ll confirm my readiness to take on Ukita Naoie. When prompted, I’ll choose my character, but for now, I’d prefer to continue as Naoe for a while longer.
As dusk approaches, it’s time to locate your objective hidden within the castle. Initially, you’ll have to eliminate three more of Ukita Naoie’s covert allies.
In this sentence, I have used “locate” instead of “track down,” “eliminate” instead of “take out,” and replaced “deep inside” with “hidden within.” The goal was to make the sentence sound natural and easy to read while maintaining the original meaning.
Following what you’d anticipate, make your way along the rooftops towards the nearest blue dot symbol, which has been signaled by Observe. Your initial objective is labeled “Castle Swordmaster” and he can be found walking back and forth on a wooden walkway just outside a house near a courtyard.
Pay attention: There are three guards in this courtyard covered with sand. If you’re planning to reduce their number, they happen to be standing very close to a pile of explosives. You can use a kunai to detonate them all if necessary, but know that doing so will instantly alert the Castle Swordmaster about your whereabouts.
It would be wisest to make your way to the rooftop immediately adjacent to your objective. At the very edge of this rooftop, you’ll find a prompt for a mid-air takedown. Go ahead and execute it.
It’s highly probable that this action will draw the guards in the yard, but simply swing back up to the rooftops and conceal yourself until they no longer notice you.

Move deeper within the castle. You’ll spot a large, white structure dividing different parts of the castle courtyard. Stick to the outer walls and ascend that building when you find it. This should guide you closer to your next objective.
Most of the perimeter walls are enclosed by Animus barrier lines, giving an impression that numerous climbable sections don’t exist, but this isn’t accurate. While you’ll need to exercise caution, Naoe can still find a way across certain unobstructed parts of the walls that aren’t barricaded by the solid boundary.
On the opposite side of this structure lies a serene pond, your upcoming objective, concealed among its servants.
Slip to the left side, and you’ll find a cluster of tall plants hiding the servant nearby. Hide among these plants to approach undetected, until you receive the on-screen prompt to execute the assassination.
There’s a good chance that you can eliminate this objective undetected. Therefore, wait until it’s safe before moving from the high grass.
Sneak back to the perimeter walls or a rooftop to stay hidden while you prep for target #3.
From this point, your target might be a bit out of range yet for the blue dot symbol to appear on the ‘Observe’ feature. But if you look far off, you’ll notice a substantial tree in the distance. That’s your destination.
Keep high above ground level and gradually explore deeper within the fortress. Your upcoming objective, disguised as a chef, can be found nearby a towering structure where you have convenient access.
Here’s another chance when the time comes! Just like last time, strike swiftly and unnoticed if possible. Make sure to retreat to the rooftop immediately after for your own safety.
As a gamer, all that remains for me now in this quest is to unlock the inner gate for good ol’ Yasuke to pass through. The map has already pointed it out, so I guess it’s time to make a move towards that direction.
Along your journey, there are numerous guards stationed, yet you won’t have to engage in combat with any of them if you manage to locate an alternate, securely raised route leading directly to the door.
Hit the button prompt, and let Yasuke in.
To enter through the gate, you need to remain incognito. If that’s not your current status, find a nearby roof and conceal yourself until it’s safe to proceed.
Here’s where you should switch to Yasuke. The combat is coming.
Immediately following a cutscene, locate yourself in a position where you must eliminate six shinobi surrounding you swiftly. Four of them are out in the open courtyard, while the remaining two are concealed within tall grass behind a nearby structure. Utilize your Observe ability to spot any missing ones, and neutralize all of them effectively.
Listening in on their discussion, you’ll witness another scene unfold between Kuroda and Ukita Naoie. The conversation takes a turn for the worse, causing Ukita Naoie to flee up to the top of his castle tower.
In the upcoming segment, you will get only one more opportunity to change your character, however, it’s clearly focused on showcasing Yasuke’s fighting skills.
Your mission from here is clear-cut: You must ascend the highest tower within the fortress to locate your quarry. Keep in mind, though, that climbing this tower won’t be a walk in the park, as enemies are positioned all along the way. But fear not, for Yasuke is more than capable of overcoming these obstacles.
Walk across a little footbridge followed by ascending a brief flight of steps, which brings you to an entryway gate. Disarm or neutralize the two sentries stationed there. This route leads you into the courtyard of the main tower (tenshu). To your right, you’ll find additional stairs that will guide you towards entering the actual building itself.
Begin ascending from this point. Whenever you encounter a staircase or ladder, utilize it to move higher. On every level you advance, you’ll find a group of fresh opponents, whom I call ‘grunt enemies’. You’ll need to deal with them.
Instead of rushing past everyone on your climb and potentially getting surrounded or overwhelmed later if you slow down, it might be more strategic to systematically eliminate any obstacles in your path during your ascent.
In time, you’ll come across a locked door with bars. Run straight towards it, and Yasuke will smash his way through. Right beyond is another staircase leading up to the next level.
Keep climbing and killing until you’re at the top.

Eventually, you will find a ladder that ascends to a hatch. At this peak, the tenshu, lies Ukita Naoie, positioned slightly higher up.
As I approach the ladder leading to the trap door, I can’t help but notice the ration refill box nestled conveniently nearby. With the boss battle looming ahead, I make sure to take a moment to restock my supplies. After all, it pays to be prepared for whatever challenges lie ahead!
Time to finally take this guy down. After some dialogue, the boss fight will trigger.
Here’s a breakdown of your opponent’s moveset:
- A three-strike, blue attack melee combo. All of these can be easily parried and punished.
- A two-strike, red attack melee combo. These cannot be parried, so dodge to the side.
- At about half health, he will throw a smoke bomb, temporarily removing your auto-lock and summoning two allied shinobi to fight alongside him.
Surprisingly easy, despite the hard work put into it, this battle feels more like a gentle breeze. Ukita Naoie seems to share the same set of moves as common enemies, making the fight relatively straightforward.
Despite my best efforts, this fight turns out to be a walk in the park. Ukita Naoie appears to have the combat skills of an ordinary grunt, so you won’t find it too challenging.
As he gathers his two comrades, a decision presents itself: I can engage them to clear the field, or persist in my assault on Ukita Naoie while dodging occasional attacks from his supporters.
Neither option is too difficult, and you’ll get your foe to surrender in no time.

In the game, you’ll be presented with an option to either kill or save Ukita Naoie, however, this decision holds no consequence as ultimately, he perishes in both cases.
Should you opt for mercy, there will be an additional exchange featuring him reciting a poem intended for you to share with his son.
Make your decision, and the game will move you along.
Inform Kuroda, so he can arrange for Ukita Hideie to be present, allowing me to convey his father’s final message.
If you chose to save his father earlier, now you can pick a dialogue choice that reads, “His father recites a verse.
Naoe will pass along the poem, and this Shinbakufu quest will finally be completed.
Read More
- REPO: How To Fix Client Timeout
- UNLOCK ALL MINECRAFT LAUNCHER SKILLS
- Unaware Atelier Master: New Trailer Reveals April 2025 Fantasy Adventure!
- 10 Characters You Won’t Believe Are Coming Back in the Next God of War
- 8 Best Souls-Like Games With Co-op
- Top 8 UFC 5 Perks Every Fighter Should Use
- All Balatro Cheats (Developer Debug Menu)
- Unlock Wild Cookie Makeovers with Shroomie Shenanigans Event Guide in Cookie Run: Kingdom!
- How to Reach 80,000M in Dead Rails
- BTC PREDICTION. BTC cryptocurrency
2025-03-25 15:12