Assassin’s Creed’s Grappling Hook MUST Stay!

In Assassin’s Creed games, the Hidden Blade is a common weapon among assassins, but various other tools have been introduced over time. For instance, in Assassin’s Creed 3, players were given an ax, while Assassin’s Creed 4: Black Flag provided them with multiple pistols. Ezio also had a variety of unique gadgets throughout his series. The franchise consistently incorporates tools that reflect the game’s setting and era. This trend continues in Assassin’s Creed Shadows as well.

In “Assassin’s Creed Shadows,” an array of novel gadgets and armaments are introduced, some inspired by the assassins themselves and others centered around samurai themes. Amongst these fresh additions is the return of the grappling hook, last seen in “Assassin’s Creed Syndicate.” The grappling hook significantly enhances the game’s movement system, and with its reappearance, Ubisoft should further develop it into an essential tool for every assassin, rather than removing it again.

The Grappling Hook Should Be One of the Assassin’s Main Tools

The Grappling Hook Hasn’t Been Seen Since AC Syndicate

First introduced in 2015, “Assassin’s Creed Syndicate” took gamers on an exciting journey through Victorian London. Unlike previous games,

As a devoted fan, I’ve always enjoyed the novelty of the rope launcher in past Assassin’s Creed games. However, it seemed that Ubisoft decided to omit this feature from future titles following its initial appearance. The Chronicles series showcased sporadic appearances of it, but it was notably absent from the main series after the significant revamp introduced by Assassin’s Creed Origins. Fortunately, with the arrival of Assassin’s Creed Shadows, it appears that things have taken a turn for the better!

AC Shadows Should Just Be the Start

In Assassin’s Creed Shadows, players are equipped with a grappling hook once more. Unlike before, it no longer forms zip-lines between structures, but its usefulness in scaling tall buildings remains undiminished. Furthermore, this tool can be employed to swing from diverse objects, reminiscent of Spider-Man’s agility. While not flawless, this feature substantially improves Naoe’s mobility, particularly by expediting some tedious climbing sequences.

Since Ubisoft has decided to reinstate the grappling hook, they might want to make it a permanent feature. It’s very fitting for an assassin to use such a tool for navigating rooftops, given that this type of movement is integral to the Assassin’s Creed series. The grappling hook seems tailor-made for the game. Moreover, Ubisoft could explore many more possibilities with the grappling hook, such as reintroducing the zip-line feature, if they wish to take the concept to greater heights.

Ubisoft has the opportunity to expand the functionality of the grappling hook beyond just movement. It could play a significant role in both traversal and combat scenarios. For instance, assassins might employ it to reel in enemies for a swift, elevated kill or to pull down heavy objects on them. Furthermore, it could be used to snatch explosive items, grab ammo, or even divert an opponent’s attention temporarily, providing an advantage in battle. As long as the developers ensure it remains intuitive and realistic, the grappling hook could become a captivating new core element within the franchise.

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2025-03-29 00:07