Sunderfolk Devs Reveal Fate Decks, Weapons, and Future Class Plans

Apart from discussing the gameplay and equipment of the Sunderfolk game with its developers, we delved into various other topics as well. These included their potential plans for new classes, strategies for celebrating the launch, and their post-launch strategies. During our conversation, we were fortunate to speak with several team members, such as Chris Sigaty from Secret Door studio, Erin Marek as game director, Jerrick Flores in his role as senior technical game designer, Xavier Gordon who designs characters, Neo Zhang responsible for narrative design, Daren Bader as art director, and Kara Centell-Dunk working on the campaign. This interview has been condensed and clarified for better understanding.








