The Top 6 Open-World Games with a Perfect Three-Act Twist

Is it essential that the three-part storytelling structure (also known as setup, confrontation, and resolution) is the foundation of all storytelling? Likely not, but it’s a format that fits a wide variety of novels and films, such as Star Wars and Pride and Prejudice. It seems logical that video games would consider adopting this traditional narrative element, even in genres that are typically more open-ended than what a three-act structure might suggest. Open-world games, for instance, have been successful in utilizing this direct and often linear storytelling approach within their vast, open-ended environments.






