Avowed’s Build Flexibility May Be its Greatest Strength

Avowed's Build Flexibility May Be its Greatest Strength

As a seasoned veteran of countless RPG adventures, I can say with conviction that the upcoming release of Obsidian’s Avowed has me thoroughly excited. The prospect of exploring the Living Lands and investigating a mysterious plague is a tantalizing proposition. However, it’s not just the story that has me hooked; it’s the innovative approach to character building and combat that truly sets Avowed apart.


In the role as Obsidian’s upcoming RPG, titled “Avowed“, we strive to offer a fresh fantasy journey for fans of this genre. Located on an island known as the Living Lands, far north in Eora, “Avowed” places players on a mission to uncover the truth behind a strange illness that seems to be sweeping through the region.

During your adventure, Avowed assures you there will be numerous challenges ahead, presented through an array of adversaries. While various RPGs often feature a wide range of foes, the combat and interactions in Avowed might prove significantly more tactical and satisfying due to its innovative gameplay mechanics. What sets Avowed apart is its adoption of a multiclass system when developing abilities. Consequently, your encounters with enemies could become much more varied and engaging.

Avowed’s Classless System Could Prove to Be More Beneficial to Its Combat

Allowing Player Customization to Lead Avowed’s Combat

In the game Avowed, you can anticipate encountering various kinds of adversaries, each requiring distinct tactics for engagement. These include infected bears and the lizard-like humanoid race called Xaurips, among others. Each situation will challenge players to employ diverse strategies tailored to each enemy type. The game’s combat and abilities are designed to foster individual skill development rather than rigidly adhering to a class system, allowing players ample flexibility in crafting a one-of-a-kind character.

In the game Avowed, you can only create characters from two particular races because of its lore. However, the game’s mechanics that emphasize skills over classes might help balance this limitation. Although the character creator isn’t as extensive as in other fantasy RPGs, the absence of predefined classes offers a great deal of flexibility. This could motivate players to modify their characters according to the circumstances when given the chance. Nevertheless, Avowed doesn’t intend to abandon RPG classes entirely, especially for abilities. Instead, players can experiment with various elements of classic class archetypes to craft the most effective character version possible.

Avowed’s Skill Trees

  • Fighter – This class focuses mostly on melee, two-handed weaponry, stamina, shields, and heavy armor.
  • Ranger – Bows, guns, stealth, crowd control, and light armor make up the Ranger tree.
  • Wizard – Spells, other magical implements, and crowd control are the focuses of this tree.
  • Godlike – This is a tree for special abilities that players learn as a godlike.
  • Companions – As the name suggests, this tree is a small tree for a player’s chosen companions.

Though Avowed doesn’t allow players to explicitly choose a class like traditional RPGs, it offers distinct archetypes such as Fighter, Ranger, and Wizard, enabling players with a preference for rigid roles to create custom characters that still adhere to these classic roles. The unique approach of Avowed, deviating from conventional norms, is intriguing, and understanding how the skill trees influence a player’s combat style could be one of the game’s most captivating aspects, potentially making it one of its key strengths.

Putting Multiclass Combat Into the Spotlight

While not every player may find it appealing, the versatility in Avowed‘s multiclass system is likely to appeal to both traditional RPG enthusiasts and those who crave more creative freedom. The complex mechanics of Avowed are ambitious, and previews showing how these elements function within the game have fueled excitement. As a new addition to the Pillars of Eternity universe, Avowed has been eagerly anticipated, and upon its release, we hope its innovative features will prove successful.

Avowed
launches on February 18, 2025.

A varied array of adversaries requiring distinct strategies hints at the engaging combat in Avowed. It’s challenging to make a mark in the realm of fantasy RPGs, given that games like Baldur’s Gate 3 have significantly elevated many aspects. However, by allowing for multiclass character development, players might find an innovative and invigorating means to adapt to a game’s settings and hazards.

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2024-10-09 22:05