Baramos’s Lair Complete Guide Dragon Quest 3 Remake

Following the acquisition of the Six Orbs and the hatching of Ramia the Everbird, it’s time for you to venture towards Baramos’s Lair in the Dragon Quest 3 Remake. This challenging dungeon serves as a test of all the skills you’ve gained so far, acting as a final hurdle before descending into the ominous world beneath the main map. Here, we’ll walk you through finding and completing Baramos’s Lair in the Dragon Quest III HD-2D Remake.

In this reimagined version of Dragon Quest 3, the stronghold of the malevolent Archfiend Baramos serves as the principal antagonist for the initial half of the game. Access to his lair is restricted until you acquire Ramia the Everbird, a trustworthy ally who can transport your party over the neighboring valley. For a successful confrontation with Baramos, it’s advisable to ensure that your Hero has reached level 20 or higher before venturing into this daunting challenge. Throughout Baramos’s Lair, you’ll encounter significant items, each of which we will detail in the ensuing sections.

How to Reach Baramos’s Lair in Dragon Quest 3 Remake

Once you finish the “Maw of the Necrogond” and obtain the “Silver Orb”, you’ll gain access to the Everbird. To get to Baramos’s Lair, you can either soar straight from the “Shrine of the Everbird”, or alternatively, fly from the “Necrogond Shrine”.

To the north of Necrogond Shrine, you will spot an island encircled by towering mountains. It’s here that Baramos’s Lair is found. With Ramia, you can soar straight to the location and let off at a point close to the lair’s entrance. Just navigate northward and enter the dungeon zone as if it were a small town.

Baramos’s Lair Walkthrough – Dragon Quest 3 Remake

Upon initially stepping into Baramos’s Lair within the DQ3 Remake, it becomes apparent that this dungeon deviates significantly from the typical major dungeons in the game. Unlike other structures where you move strictly up or down, you’ll navigate through a combination of indoor and outdoor spaces. Your objective is to eventually encounter the Archfiend Baramos at the end of this intricate maze-like layout.

Upon entering the main grounds, you’ll find yourself in Baramos’s Lair – Surroundings, a key outdoor area that serves as a central hub. Since it’s the place where you return whenever you exit any buildings or passages, we will outline the primary route to the boss fight room first, and then detail the locations of treasures on each floor individually.

How to Reach Baramos Boss Fight – Main Path:.

  • Step 1: From the starting location, after entering the Baramos’s Lair from the overworld, you will not be entering the main door that leads to the ‘Entrance’ area. Instead, you’ll be moving around the eastern side of the castle, towards the pool of water in the northeast corner of the map.
  • Step 2: When you reach the stairs that lead up to the pool of water, make a left turn and continue west until you reach another set of stairs. Go up the stairs, then look for a door on the right. Enter the door.
  • Step 3: After entering the door, you’ll be in the Eastern Tower. Make your way to the top and out the exit.
  • Step 4: You’ll now be on the roof of the castle, which is visible on the Surroundings map. Make your way SW across the roof, then day the stairs down to the lower level. Continue heading west, then go through the gaps in the double wall on the NW roof. Use the stair set in the NW corner of the roof.
  • Step 5: The NW stairs lead down into the Central Tower. Head towards the stairs in the southwest corner, using the Safe Passage spell to cross the electrified floor panels. Take the stairs down to what we’ll call B1 Passageway A.

  • Step 6: Upon entering B1 Passageway A, you’ll see that you can continue south, or turn and head east. You want to turn east, then make your way all the way to the stairs on the far eastern side of the map.
  • Step 7: You’ll now enter the South-East Tower. You’ll see that you are on the southeastern portion of the South-East Tower map. Head northeast to the only available stairs and take them up to the roof. You’ll then head west on the roof for a short distance before taking another set down. This will take you to the western section of the South-East Tower map. Now, you’ll need to cross the grass heading NW, then take the only available door.
  • Step 8: The door will lead to the small section in the northeast corner of the Central Tower. You’ll only have one exit, a short walk from where you enter.
  • Step 9: After leaving the Central Tower for a second time, you’ll find yourself on B1 Passageway B. This is a long, slender corridor with a single entrance and exit. Make your way all the way north and head up the stairs.
  • Step 10: You will enter the Throne Room. Head to the exit along the southern edge of the map, avoiding the floor panels.
  • Step 11: Upon exiting the Throne Room, you’ll find yourself on the Surroundings map again. The Throne Room is the large structure in the northwest corner of the map. Head east from that to the structure in the northeast corner, which sits on an island in the lake. This is the location of Baramos’s Den, and where the boss fight takes place.

All Treasure in Baramos’s Lair – Dragon Quest 3 Remake

All Surroundings Treasure:

  • Treasure 1 (Chest): Prayer Ring
  • Treasure 2 (Buried): Flowing Dress

In the map of the surroundings, you’ll find one of the friendly monsters from the Dragon Quest III Remake. This particular creature is known as Armful, but we’ve nicknamed him Armstrong.

All Central Tower Treasure:

  • Treasure 1: Mimic (enemy)
  • Treasure 2: Dragon Mail

All South-East Tower Treasure:

  • Treasure 1 (Chest): Hapless Helm
  • Treasure 2 (Chest): Sage’s Elixir
  • Treasure 3 (Chest): Headsman’s Axe
  • Treasure 4 (Chest): Zombiesbane

To find the three Treasure Chests located at the southeast part of the South-East Tower map, first make your way to the Central Tower (follow the main path above if needed). From the Central Tower, exit through the door in its southeastern corner. Then, walk eastward across the tower’s roof. After taking the stairs down, you will arrive at a small platform housing the three chests.

All B1 Passageway Treasure:

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  • Treasure 1 (Buried): Mini Medal (On left side of skeleton)

As a fan, I’d guide you to venture toward the northern part of the Entrance on your map. You’ll spot a staircase there, leading both west and east. Opt for the western stairs, and voila! You’ll find yourself on the western side of what we fans call B1 Passageway C, differentiating it from its counterparts along the main path.

All Throne Room Treasure:

  • Treasure 1 (Buried): Mini Medal (in front of throne)

How to Defeat Baramos – Dragon Quest 3 Remake

For the first encounter with Baramos in the DQIII Remake, they are likely to be your most formidable opponent until that point. Much like other challenging bosses in the game, success relies on having a solid plan and ensuring you’re appropriately leveled up.

What is Baramos Weak to in Dragon Quest 3 Remake?

Understanding Baramos’s vulnerabilities is crucial for devising an effective battle plan, as he is particularly susceptible to these specific spells:

[Here you can list the spells that Baramos is weak against.]

  • Crack (All ice-based spells)
  • Woosh (All wind-based spells)

Unlike most bosses, Baramos is entirely resistant to Zap in all its forms. By now, you should have more advanced spells like Kacrack and Swoosh at your disposal. However, the Hero cannot utilize these spells. In this situation, it’s best to either employ them for healing purposes and allow two spellcasters to focus on offense, or opt for Gust Slash.

Always have a healer ready at all times since Baramos has the ability to swiftly eliminate your party, even if they are well-leveled. Prioritize keeping everyone healthy each round rather than focusing on defeating him quickly, as there’s no advantage in doing so. Instead, concentrate more on staying alive than on a quick victory.

Every Monster in Baramos’s Lair – Dragon Quest 3 Remake

Monster Name Weakness
Armful Zap
Boreal Serpent TBD
Infanticore TBD
Leger-De-Man TBD
Living Statue None
Liquid Metal Slime None
Silhouette Varies (Each is different)

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2025-01-09 10:39