The creators at Battlefield Studios have explained how the Skill-Based Matchmaking (SBMM) feature will be integrated within the multiplayer framework of Battlefield 6. After being in development for a number of years, Battlefield 6 was officially revealed and scheduled for a launch on October 10, available on PC, PlayStation 5, and Xbox Series X/S.
The anticipation for specifics about Battlefield 6 has finally subsided as EA unveiled both the reveal and multiplayer trailers for Battlefield 6. Previous whispers and leaks had suggested numerous alterations to Battlefield 6 compared to its predecessors, with some changes even teased in community updates for the Battlefield Labs playtest program. Now, players will have an opportunity to test out the game themselves, courtesy of the upcoming Battlefield 6 beta test. This trial run will allow them to witness the work EA and Battlefield Studios have been pouring into the game and determine whether Battlefield 6 can recapture the enchantment of cherished entries such as Battlefield 3 and 4.
For enthusiasts of first-person shooter games, there’s been a topic of discussion regarding the impact of Skill-Based Matchmaking (SBMM) on Battlefield 6. This concern was addressed during the multiplayer unveiling event attended by journalists and influencers. As per a report by MP1st, the developers of Battlefield Studios stated that SBMM will indeed be included in Battlefield 6, but it won’t be the sole determinant of how the matchmaking system groups players. Although developers typically view SBMM as an important feature in multiplayer games, its implementation in titles like Call of Duty is a subject of contention among gamers, with some expressing concerns that SBMM leads to highly competitive lobbies that can feel overly stressful to participate in.
Battlefield 6 SBMM Will Not Be the Only Factor in Matchmaking, According to Devs

As per MP1st’s report, the developers at Battlefield Studios have addressed the issue of Skill-Based Matchmaking (SBMM) in Battlefield 6 by stating that although player skill will be a consideration when assembling matches, it won’t be the only determining factor. They explained that factors like ping (latency), a player’s location, and server capacity will also play a role in the matchmaking system. Furthermore, they mentioned that the importance placed on these factors can vary depending on the mode being played within Battlefield 6. For instance, a large-scale mode like Conquest might prioritize filling the server with players over skill disparities, while a more competitive mode such as Team Deathmatch may give more weight to player skills.

Moreover, Battlefield 6 offers additional options besides traditional matchmaking. This includes the Battlefield Portal where players can explore various experiences tailored to their preferences. Whether the presence of SBMM in Battlefield 6‘s matchmaking and the alternative modes provided by the Battlefield Portal will alleviate player concerns is something that can only be determined with time and gameplay experience. Further details might surface as players participate in beta tests, which are expected soon.
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2025-08-03 05:36