Battlefield 6 Devs Have Issued A Fix For One Of The Game’s Most Egregious Issues

Battlefield 6 has launched to widespread acclaim. While some reviewers, including us, have pointed out flaws with the single-player campaign, the game is clearly a success. It’s already sold millions of copies in just under a week, proving it’s a truly popular title.

While Battlefield 6 aimed to improve upon issues in games like Battlefield 2042, a major problem has concerned many players: numerous reports indicate that the game frequently misregisters where shots land, making it a significant flaw.

In multiplayer shooting games, whether you notice it or not, how accurately the game registers your shots is crucial for enjoyable gameplay. There’s nothing more frustrating than clearly seeing your shot hit an enemy, only for the game to not count it – it can make the whole experience feel unfair.

Battlefield 6 had a major problem when it first launched, but the developers have already released a quick fix. They’re hoping this will be a step towards a full solution.

Hotfix Added To Improve Battlefield 6’s Hit Registration

Players have been sharing videos in the comments of a recent Twitter/X post showing a frustrating bug: their shots visibly hit enemies, but the game doesn’t register any damage.

During the beta testing phase, players pointed out problems with how accurately shots connected, as well as concerns about unfair movement abilities and maps that felt too small. While some players continued to find the map sizes problematic even after the game launched, we’re glad to see that several of these issues are being addressed with recent updates.

It’s common for large games like the upcoming Battlefield 6 to have some problems, but the ongoing issue with hit registration during the beta is frustrating. What’s particularly annoying is seeing visual feedback – like enemy blood appearing on your screen – when you shoot someone, but the damage not actually registering.

It’s worth noting that how guns behave in Battlefield 6 is already quite different from most other games. In the Battlefield series, a bit of randomness in aiming – called ‘bloom’ – helps keep things fair, preventing someone with a regular assault rifle from consistently hitting targets at long range better than a sniper.

Many other shooting games let you hit targets with pinpoint accuracy, but this game uses a feature called ‘bloom’ to prevent that. Even with improvements to how shots register, you still won’t be able to reliably shoot enemies from extremely long distances.

We’re pleased to see the developers addressing this issue so quickly after the game launched – less than a week! It shows they’re committed to making Battlefield 6 the best game it can be and are thoroughly checking everything.

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2025-10-15 22:09