As a diehard fan, I can hardly contain my excitement as the curtain falls on the Open Beta for Battlefield 6. The developers have shared some fascinating insights gleaned from this event, such as the preferred class among players and the impressive count of foes vanquished. Early responses have been overwhelmingly positive, with Battlefield 6 looking primed to be one of Fall 2025’s most eagerly awaited releases, just weeks away from its October 10 drop date.
The “Battlefield 6” Open Trial garnered immense popularity, surpassing previous franchise records by hosting a staggering 521,000 players simultaneously on Steam during its second week. Players lauded the game’s gunplay, team dynamics, ambiance, and technical proficiency. However, not all aspects ran flawlessly; some fans encountered extended matchmaking times and glitches, with the party system experiencing certain issues as well. Battlefield Studios has since gathered and disclosed impressive statistics from the Open Trial, such as the number of hours played, helicopters destroyed, and more.
32% of Players Chose the Assault Class in the Battlefield 6 Open Beta
During the Open Beta for Battlefield 6, the Assault class emerged as the most preferred, with Support coming in second, followed by Engineer and Recon. Players racked up a staggering 5 billion enemy kills across more than 420 million matches, investing over 92 million hours in total gameplay. The chaos in the skies was palpable, with approximately 10 million helicopters and 3.5 million jets meeting their demise. Interestingly, Battlefield Studios calculated that the total cost of this destruction amounted to around $200 billion.

During beta phases, games can be both enjoyable and beneficial for players since their feedback allows developers to identify and resolve issues prior to a game’s official launch. Unfortunately, the upcoming FPS has encountered some criticism, particularly regarding the grenade launcher in Battlefield 6, which several players have considered ineffective. Furthermore, an annoying bug disrupted many gamers’ aim by interfering with the game’s bloom effect algorithm. Players of Battlefield 6 on PC were even required to remove Valorant from their systems due to conflicts between their respective anti-cheat software.

This past week, whispers emerged suggesting Electronic Arts (EA) might be planning to transform their popular game series, Battlefield, into an annual franchise, akin to Call of Duty. As per Battlefield’s General Manager Byron Beede, the aim is to have three different studios producing Battlefield titles every three years. Enthusiasts of the series are undoubtedly thrilled by this prospect, but some express concerns it may lead to weariness within the Battlefield franchise.
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2025-08-21 20:04