The Bazaar is a straightforward game in theory, but it can be quite intimidating for beginners due to its complexity. Although it looks simple, the game offers significant depth in deck-building and card combinations. To excel at The Bazaar, you need to remain adaptable and adjust your strategies based on random card draws. Here are some valuable tips for newcomers eager to learn more about this auto-battler game.
Understanding The Terms
Here are the terms you’ll come across in The Bazaar, and their effects.
Terms | Effects |
---|---|
Burn | Damages players twice per second. Every time Burn deals damage, it decreases by one. |
Poison | Deal damage every second. |
Heal | Recover health up to your max health, cleanse 5% Burn and Poison. |
Regen | Restore health every second. |
Shield | Blocks damage taken. Ignored by Poison, and reduces Burn damage by 50%. |
Lifesteal | Recover Health equal to the damage dealt. |
Haste | Item’s cooldown charges twice as fast. |
Charge | Immediately reduces an item’s cooldown. |
Slow | Items with Slow charges half as fast. |
Freeze | Frozen items can’t activate. |
Flying | Slow and Freeze durations applied to this item are halved. |
Multicast | The item fires multiple times on cast. |
Destroy | Disable an opponent’s item for the entire fight. |
Flying | Slow and Freeze durations applied to this item are halved. |
Ammo | This item can only fire when it has Ammo. Ammo recovers after each fight or with item effects. Ammo item with no Ammo recovery will only be cast until its Ammo runs out. |
Crit Chance | The chance for an item with a cooldown to deal Crit, doubling their damage, Shield, Heal, Regen, Burn, and Poison active effects. |
Try Different Characters

Upon starting a fresh round in The Bazaar game, players are given the opportunity to select the character they prefer to play with. Each playable Hero showcases unique playing styles and exclusive card decks, making it advisable to experiment with them all and find the one that resonates most with your personal style.
Remember that because the game has significant randomness, it’s important to try out multiple turns with each character. By doing so, you’ll get a deeper understanding of each character, familiarize yourself with their cards and combinations, and most crucially, gain insights into the game mechanics and strategies you should employ.
Some Items Are Meant To Be Sold

In The Bazaar, the items aren’t just for immediate use; some have unique effects. For example, certain Loot items are designed to be sold rather than used directly. Upon selling these items, you receive bonuses such as a damage bonus for damage-related items, a healing bonus for healing items, and so forth. Do remember that the buff is usually applied to the first item in your collection, so make sure to rearrange your cards before selling an item to ensure the correct application of the effect.
In simpler terms, when dealing with insignificant goods of little worth, players should be patient and look out for merchants who offer an increase in value by one unit when purchasing such small items.
In my journey, I’ve learned that some game items are meant to be held onto for future use. For example, cards that provide a fresh card the following day when kept in your inventory offer an endless source of items. Some cards also appreciate in value based on specific actions, allowing me to hold onto them for a bit longer to sell at their peak value. There’s even a card like the Temple Expedition Ticket, which triggers a special Temple run on Day 9 and can be sold afterwards for a good chunk of gold.
Cards Have Rarity And Enchantments

Items in The Bazaar possess rarity and they generally can advance up to the Diamond level. Besides selecting the item during an upgrade encounter, you can also enhance an item by purchasing the identical-rarity version of the card, merging them to create a more advanced card of higher tier.
Apart from the standard sizes, cards also come in three variations: small, medium, and large. Smaller items take up just one space, medium-sized items require two, while larger items occupy three. Although large cards are known for their dramatic effects, it’s important not to overlook the smaller ones. Occasionally, these smaller cards can have stackable effects that prove strategic, and even be vital in supporting a larger item.
Lastly, aside from moving up a level or using a more substantial object, you’ll also have the opportunity to add magical enhancements, known as enchantments, to an item. These enchantments can provide various benefits that can considerably improve your card. For example, a damage card could transform into a Shield card, where the Shield value tends to mirror the damage count. Similarly, damage cards may also be augmented with Poison or Burn effects, which typically amount to a 5% Poison or Burn value relative to the weapon’s damage. However, it’s important to note that enchanting an item twice might cause the initial upgrade to vanish rather than accumulate, which means you could potentially lose a potent effect during the second enchantment.
Don’t Only Focus On Damage Items

It’s important to focus on damaging items to deplete an opponent’s health points, but you’re not limited to relying solely on them. You could also consider other tactics, for instance, using strategies that don’t primarily revolve around causing damage.
- Stack up on Shield, Heal, and Regen, and try to survive until the Storm hits and out-protect your enemy.
- Play on Shield and use an item that deals damage based on Shield.
- Focus on Poison and Burn to disrupt Shield users.
When dealing with cards, always remember to observe item cooldowns and ensure they complement each other. To illustrate this, let’s consider the character Stelle. She usually needs some of her cards to be Flying and to cease being Flying. In such a scenario, you should make sure that the card retains its Flying status to perform its function effectively, and only stops being Flying once it has been cast. Avoid combining everything carelessly as this may result in unfavorable interactions.
Decks utilizing Freeze, Slows, or Destruction abilities can significantly hinder your strategy, so it’s crucial to have an alternate plan in place and avoid relying excessively on a single card.
Fight The Easiest Enemy First

In “The Bazaar” game, your journey comes to an end when you run out of Prestige points. You begin with 20 Prestige points and these decrease if you lose a battle against a Hero at the end of each day. Losing on the first day will cost you one Prestige point, two on the second day, three on the third day, and so forth. The number of the day, hour, and your current point count can be found on the left side of the screen. Achieving 10 victories earns you a Gold trophy, 4 wins grants you a Bronze trophy, and 7 wins will secure a Silver trophy for you. If you manage to win 10 times without ever losing, you’ll receive the special Platinum “Perfect Victory” award.
Each day, you’ll encounter common opponents, which are not other players’ Heroes. Losing against these enemies won’t result in a loss of Prestige, but you will miss out on potential rewards. Therefore, it’s advisable to choose the less challenging opponent until your deck is strong enough for mid-level and top-tier battles.
Here’s another tactic for engaging in battles with opponents: Each one tends to have specific tricks up its sleeve, often indicated by their appearance or design. A creature that appears engulfed in flames? It might belong to a Burn deck. An enemy that looks frozen solid? More likely part of a Freeze deck. By recognizing these patterns, you can strategically dodge opponents whose decks could counter your roster. For example, a Shield build would struggle against an opponent with a Poison-based deck as Poison bypasses the shield protection.
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2025-08-25 15:37