
It’s frustrating when enemies get stronger as you do, making it feel like you’re not getting ahead, right? Many open-world RPGs use a system called level scaling to keep the game challenging no matter where you are. While this works well in some games, others choose not to scale enemy levels. This creates a world that feels more rewarding as you improve your skills, with areas becoming accessible as you grow stronger.
Open-world games usually manage difficulty in one of two ways: they either begin challenging and become simpler as you improve, or they carefully control how quickly you gain levels to prevent you from becoming too strong. When you encounter tougher enemies in a new area, the game encourages you to explore and complete side quests to become powerful enough to defeat them.
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Elden Ring
As Brutal And Unforgiving As It Is Mysterious
FromSoftware’s sprawling RPG makes discovering a new world genuinely fun. While the game is largely open from the beginning, some areas are blocked by powerful bosses or story progression. Early on, you’ll only be able to handle weaker enemies, but as you gain levels, you’ll become strong enough to confidently venture into more dangerous territories.
Even though Elden Ring is a challenging game, it offers plenty of options so players shouldn’t feel forced to tackle difficult areas before they’re ready. If you’re struggling with enemies, it’s a good idea to come back later when you’ve leveled up. Elden Ring gives players a lot of freedom, even letting you place your own markers on the map instead of the game automatically filling it with points of interest.
The Elder Scrolls III: Morrowind
Your Enemy Pool Deepens As You Level Up, But A Rat Continues To Be A Rat
While Oblivion is known for its enemies scaling to the player’s level, the earlier game Morrowind handles this differently. Morrowind‘s scaling is much simpler. This makes the world feel truly independent of the player, giving a sense of being a unique individual within a vast and believable setting. The game even allows for incredibly powerful actions – players can defy gravity and pursue any ambition without the game actively preventing it.
Morrowind presents a unique challenge in terms of difficulty scaling. Unlike some games, locations and enemies don’t adjust to your level – a powerful enemy won’t suddenly get better gear if you revisit it later, and a weak one won’t become more dangerous. Instead, the game gradually introduces tougher enemies as you level up, making the world progressively harder. However, weaker creatures will always remain relatively easy to defeat; you won’t encounter a super-powered Nix-Hound just because you’ve reached a high level. They stay at their original strength.
Xenoblade Chronicles (Original Or Definitive Edition)
A Strange Science-Fiction Landscape
Playing Xenoblade Chronicles feels similar to Final Fantasy 12 – you explore huge areas on foot, battle enemies, and encounter powerful foes you’ll need to come back to later. The game’s difficulty is carefully balanced. Being a few levels too low means you’ll likely lose, but being just a few levels higher makes battles too easy and gives you very little reward.
While it doesn’t encourage much experimentation or pushing boundaries, this system effectively communicates to players when they’re entering areas that are too challenging. It might feel a bit limiting, but clearly defining what areas are accessible is crucial in a game with such a vast world.
Dragon’s Dogma 2
Quirky, Difficult, And Surprising Fantasy RPG
The sequel to the popular, mysterious RPG from 2012 builds on everything players enjoyed in the original game. You’re free to explore and do what you want, but the world is still full of danger.
Dragon’s Dogma 2 is known for its tough start. You’ll probably fail often at first, but that’s how you learn! As you get better and understand the game, enemies become less overwhelming. Still, the game keeps things interesting with unexpected challenges, especially in the endgame. The final quests are particularly difficult, even for experienced players.
Final Fantasy 7 Rebirth
Do Side Quests To Even Out The Levels With Monsters
Final Fantasy 7 Rebirth expands on the game’s stunning graphics by creating a vast, open world with diverse environments. It also includes four difficulty settings, ensuring players of all skill levels can enjoy the game. Most players will probably start on Normal, which provides a good challenge and encourages exploration and side quests. Completing everything will likely make your characters very powerful.
Players who want an easy experience might find this game challenging. Once unlocked, hard mode in FF& Rebirth requires players to really understand and master the combat system to win battles.
The game has a dynamic difficulty setting that adjusts enemy strength to match your party’s level, but you don’t have to use it – you can earn all trophies without it. The other three difficulty options offer a fixed challenge, meaning enemies don’t get stronger as you progress.
Outward
No Level Scaling Whatsoever – Just Head Out, Explore, And Try Not To Die
While Outward isn’t perfect and isn’t everyone’s favorite open-world RPG, it’s worth discussing because of its unique approach to gameplay. Instead of enemies scaling to your level, the game focuses on realistic challenges. You start by needing to pay off a debt, choosing a faction, and then setting out to explore as an adventurer. There is a story, but Outward truly shines as a free-form sandbox where the main objectives are simply to travel further and stay alive.
In Outward, areas don’t change, so what was once deadly becomes manageable as you improve. The game is designed to be risky – you’ll likely die if you venture into dangerous places unprepared. But by getting better equipment and learning about the enemies around you, you’ll eventually be able to survive and thrive.
Instead of traditional levels, you get better at Outward by improving your equipment and learning new skills.
Like A Dragon: Infinite Wealth
Smoothly Balanced So Players Don’t Have To Grind
So, in Infinite Wealth, you’re exploring three totally different open-world areas. The story jumps you between them at first, but eventually you unlock everything and can go wherever you want. As far as RPGs go, this one really nails the pacing – it gets harder when it should, and the progression feels super smooth. It’s a good challenge without being frustrating!
Early in the game, battles can be challenging, but you gain levels quickly, so improving your character feels rewarding, not repetitive. The real issue arises after you finish the main story. A lot of the best endgame content is only available as downloadable content, making it very difficult to reach the highest level using just the original game.
Kingdom Come: Deliverance 1 and 2
The Most Realistic Open-World RPG Series, Naturally, Does Not Have Level Scaling
Open-world RPGs often transport players to fantastical realms. However, Kingdom Come: Deliverance stands out by striving for historical accuracy in almost every detail, proving that this approach can be successful. The game follows Henry, a blacksmith’s son who is the sole survivor of an attack on his village. Driven by a desire for revenge, he enlists in the King’s army and slowly works his way up the ranks – a difficult journey, especially at the beginning of the game.
Both KCD and its sequel emphasize skillful combat, meaning players really need to learn how to fight effectively. For the first 15 hours or so, you’ll often feel challenged by even simple enemies, but they’ll become easier as you improve. Enemies don’t get stronger to keep up with you, but you will encounter more challenging opponents as the game progresses.
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2026-02-10 00:09