Key Takeaways
- Augments in Black Ops 6 Zombies provide game-changing benefits, opening up various playstyles.
- Reactive Armor stuns enemies, Citrus Focus focuses on elements, and Dr Ram helps with mobility.
- Dead Break deals bonus armor damage, Hot Foot boosts speed, and Equivalent Exchange allows self-reviving.
As a seasoned Zombies player with countless hours under my belt, I can confidently say that these five game-changing perks are absolute must-haves for any aspiring zombie slayer.
In Call of Duty: Black Ops 6 Zombies, Augments serve as key factors for advancement alongside weapon upgrades. They significantly alter the gameplay and are pivotal in their impact. Ranging from Weapon Modifications, Field Upgrades, and Perks, Augments not only provide immediate advantages during gameplay but also introduce numerous distinct playstyles utilizing the game’s inherent abilities.
If you’re finding Call of Duty: Black Ops 6‘s zombies mode challenging, remember that these abilities are significant and can significantly reduce difficulty in later rounds. This guide will feature some of the strongest augmentations, explaining their functions and offering suggestions for optimal usage.
6 Reactive Armor-Juggernog
Effective Against Super-Sprinters
- Stuns enemies when armor breaks.
Augment Type | Augment Name | Description | Unlock Tier |
Major | Reactive Armor | When an armor plate breaks, nearby normal enemies are stunned for a short time. | 6 |
In the game “Call of Duty: Black Ops 6 Zombies”, Armor makes a comeback, and the Major Augment called Reactive Armor enhances its performance. When equipped with this enhancement, whenever an armor plate gets damaged, nearby zombies are temporarily incapacitated, much like they would be after being hit by a Concussion Grenade.
This is super useful against the Super Sprinters that spawn in later rounds, making it so that the ones that catch up to you and break your armor don’t get the chance to combo you, and are temporarily taken out of the fight. This works on earlier rounds as well, stunning zombies making it harder to get trapped and providing more time to react after taking damage.
5 Citrus Focus-Elemental Pop
Effective Against Certain Enemies
- Allows focusing of certain elements.
Augment Type | Augment Name | Description | Unlock Tier |
Major | Citrus Focus | If a weapon has an Ammo Mod applied, Elemental Pop will only activate that one. | 2 |
In Elemental Pop, the game’s Ammo Mods work by assigning a particular type of damage to your weapon and offering extra interactions against specific enemies. Each of these Ammo mods is unique in its utility, with different special opponents being vulnerable to varying elements. By default, the perk triggers a random mod, but with the Major Augment “Citrus Focus,” it will only activate the Weapon Mod attached to your gun.
As a player, I appreciate this mechanism since it lets me zero in on particular damage types, thereby boosting my chances of activating specific elements. This feature is particularly handy when dealing with Manglers, Amalgamations, and Abominations, as I can strategically focus on the elements they are vulnerable to, leading to a substantial increase in damage inflicted upon these enemies.
4 Dr Ram-PHD Flopper
Helps Prevent Getting Snagged
- Allows players to run through zombies.
Augment Type | Augment Name | Description | Unlock Tier |
Major | PHD Flopper | Tactical Sprint knocks fown and damages base zombies. | 4 |
PHD Flopper’s main function is shielding players from self-inflicted explosive damage, with an additional effect of causing damage in a radius when jumping from high places. In contrast, Dr Ram offers a unique feature that significantly enhances gameplay: the ability to push zombies aside while sprinting with tactical speed. This resembles the “Tackle” ability in Dying Light, allowing players to physically displace zombies straight ahead of them, maintaining their pace and momentum without any hindrance.
This advantage is great in situations where events don’t follow the expected course, pushing players into confined parts of the game map. Although tight passages usually mean certain doom, this bonus can transform such areas of the map into considerably safer spaces.
3 Dead Break-Deadshot Daquiri
Keeps Weapons Viable for Longer
- Deal bonus armor damage
Augment Type | Augment Name | Description | Unlock Tier |
Minor | Dead Break | Increased damage to armor pieces. | 1 |
In other words, even though Dead Break is a Minor Augment, it proves to be quite beneficial. This is due to the fact that as rounds increase, heavily armored foes become more prevalent, along with Manglers, who naturally have armor. Notably, Manglers are extremely hazardous, particularly on higher rounds, and can spawn numerous times, reaching a maximum of six on the map simultaneously.
As a fan, I find Dead Break an incredibly useful tool in my gaming arsenal. It prolongs my ability to handle those Manglers and armored zombies for a longer period. Plus, it harmonizes splendidly with other methods of stripping armor, such as explosive damage, making it just as effortless to leverage its potential. Essentially, it’s like getting free damage! And the best part? It stacks with Ammo Mods and the Major Augment Dead Head, boosting headshot damage even further, enabling me to dish out more punishment on my enemies once their armor is depleted.
2 Hot Foot-Stamin-Up
Allows for Getaways
- Gain a speed boost after killing enemies
Augment Type | Augment Name | Description | Unlock Tier |
Minor | Stamin-Up | Gain a speed boost after your equipment kills an enemy | 5 |
The Hot Foot Minor Boost accelerates your movement speed substantially whenever you score a kill using either your lethal or tactical weapons. This rapid speed advantage outpaces all other in-game enemies, enabling you to escape, gain ground, and establish some space for yourself.
This feature is beneficial for comprehensive map training, enabling players to reposition enemies if necessary by circumventing their range limit. A convenient method to consistently exploit this advantage is by utilizing Combat Axes, as they are reusable and you can carry more of them than most deadly weapons. Strategically placing each one at specific points along your route ensures that a Combat Axe is always within a few steps reach.
1 Equivalent Exchange-Quick Revive
Forgive More Mistakes
- Revive yourself when downed
Augment Type | Augment Name | Description | Unlock Tier |
Minor | Snamin-Up | If you have quick revive while downed, killing an enemy will revive you and remove Quick Revive. This can be done up to three times. | 4 |
The “Equivalent Exchange” feature in Call of Duty: Black Ops 6 Zombies resembles the Second Wind mechanic from Borderlands. This means that players can revive themselves when they’re down, provided they manage to secure a kill first. Typically, self-reviving requires a Self-Revive Kit, but Equivalent Exchange offers an additional way to extend gameplay sessions.
In each game session, you can create revive kits up to thrice. Consequently, this allows players three extra opportunities in a run if they manage to score a kill when they’re on the brink of defeat. This feature synergizes effectively with firearms such as the Ray Gun and Sally & Forth, which can be employed even in downed states, and their powerful explosive damage makes them particularly lenient.
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2024-11-16 08:24