Summary
- RPGs like Pillars of Eternity 2 allow players to be awful to companions, leading to exits or even death.
- In games like The Outer Worlds, going against companions or factions can have lasting consequences.
- Titles like Tyranny and Baldur’s Gate 3 offer players the option to be rude to companions for unique experiences.
As a gaming enthusiast, I can’t help but appreciate the delightful characters that accompany me on my epic journeys. More often than not, it’s gratifying to maintain harmonious relationships with these allies, earning their loyalty and forging friendships that endure throughout our shared adventures.
In certain Role-Playing Games (RPGs), players have the freedom to behave abominably towards their companions. Such behavior may foster animosity, cause party members to leave, or even lead to a character’s downfall if the player fails to intervene. For some gaming enthusiasts, this presents an engaging roleplaying opportunity. Here are some fantastic games that offer the chance to experience the repercussions of being unkind to Non-Player Characters (NPCs).
Pillars Of Eternity 2: Deadfire
Some Companions Will Leave If Players Go Against Their Faction
Pillars of Eternity 2″ is an engaging CRPG (Computer Role-Playing Game) where you embark on a sea voyage adventure. As you traverse the Deadfire Archipelago, you’ll encounter numerous intriguing characters, including old friends from the first game and new allies who will captivate you with their interactions.
However, if you choose to disregard your companions, foster hostility, or act against the faction you’re allied with, it could result in irreversible departures of some companions who might not be pleased with the Watcher’s actions.
The Outer Worlds
Helping The Board Will Anger Everyone
In a nutshell, despite being relatively brief, The Outer Worlds offers a wealth of role-playing possibilities that often lead players to replay it, exploring various approaches to the game’s adventure. For instance, a player might be kind to their companions during one playthrough, but they are free to switch things up in the next one and behave rudely towards them instead.
Parvati’s affectionate relationship may come to an end, pushing Vicar Max back into his disciplined lifestyle. Ellie may never receive the emotional resolution with her parents that she rightfully deserves, Nyoka might not get the fitting farewell for her deceased comrades, and Felix will continue under the illusion about his mentor. To add insult to injury, gamers can opt to support the Board towards the end of the game, which will drive most companions away unless they successfully pass a significant Inspiration check.
Tyranny
It’s Almost Impressive How Rude The Protagonist Can Be
Those looking for an RPG experience where they can fully embrace evil without being constrained by less engaging storylines will find Tyranny appealing. In fact, instilling fear in companions is not only allowed but also actively supported, as it unlocks exclusive dialogue options and strategic combat moves.
Tyranny” stands out as a special gem among many RPGs due to several unique features. Unlike most other RPGs, players can be somewhat rude to their companions but still enjoy their assistance without losing access to their services. It’s an interesting aspect that more gamers should explore.
Divinity: Original Sin 2
In The Quest To Become A God, Players Can Shelve Other Characters
Larian Studios, renowned for their mastery in the contemporary role-playing realm, demonstrate this skill and more with Divinity: Original Sin 2. Compared to its predecessor, the role-playing mechanics in this game have been significantly broadened.
In other words, individuals have the ability to drive their allies away through their behavior if they so choose. Moreover, in this intricate narrative, the Godwoken characters may engage in deadly conflicts as they strive for divinity. This shocking turn of events can be averted only by making certain decisions and earning high approval ratings from each character, but achieving these prerequisites is far from simple.
Dragon Age: Origins
The Protagonist’s Behavior Can Lead To Low Approval Ratings
Today, numerous individuals believe that BioWare continues to pursue the magic they achieved with the game “Dragon Age: Origins“. This masterpiece offered multiple starting stories, exceptional role-playing possibilities, and an engaging plot that made it an unforgettable experience for players.
In the course of their journey through Ferelden, the future hero is accompanied by several companions. Their level of acceptance towards the hero is monitored throughout the game. As might be imagined, it’s possible to behave quite rudely towards these characters, but if they disapprove too much, they will choose to leave the group.
Baldur’s Gate 3
Role-Playing Options Include Ways To Berate Allies
Baldur’s Gate 3 stands out as one of the best role-playing games ever made, particularly shining in its character interactions. Players are sure to enjoy delving into this remarkable game and discovering an epic tale alongside their comrades.
In Baldur’s Gate 3, each character you encounter has a distinct backstory that players might find fascinating to explore. However, it’s not mandatory for players to embark on these personal quests. If players so choose, they can completely disregard them and even mock their companions, although this decision could result in some characters leaving the party early.
Mass Effect 2
Loyalties Can Be Earned, Lost, And Forever Broken
In comparison to its precursor, Mass Effect 2 significantly broadened the Companion system. Every character Shepard enlisted possessed a Loyalty mechanic, which could be activated by fulfilling their individual missions.
During disagreements, these loyalties might get shattered if players fail to act as effective peacekeepers or choose to behave impolitely towards certain companions. Players can amass Renegade points by behaving aggressively towards their companions and other characters within the world, although such behavior could lead to consequences during the Suicide Mission.
Fallout: New Vegas
Players Can Sell A Companion That Trusts Them To Caesar’s Legion
Fallout: New Vegas stands out among all-time great RPGs, allowing gamers immense freedom to shape the Courier into any desired persona. On their journey to New Vegas, players encounter various companions with captivating backstories. Players have the choice to delve into these stories, aiding their allies in seeking resolution…or they could choose to betray their friends by selling them to Caesar’s Legion for a profit. This is only one example of the numerous opportunities players have to act selfishly and lead their companions to a tragic end.
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2025-08-12 06:06