Biggest Changes Coming in Monster Hunter Wilds

Biggest Changes Coming in Monster Hunter Wilds

As a seasoned hunter who has braved countless expeditions through the dense jungles and towering peaks of the Monster Hunter universe, I must say that each new installment brings forth exciting innovations that not only spice up the hunt but also cater to the needs of us solo adventurers.


In Monster Hunter Wilds, there’s an abundance of fresh content, and it’s particularly evident when contrasted with Monster Hunter World from 2018. It seems the developers aimed to expand and refine the groundwork laid by Monster Hunter World, while also experimenting with several daring new ideas that could potentially succeed or falter over time.

In this updated version of Monster Hunter Wilds, several fundamental aspects have undergone significant modifications or transformations. To provide an insight into the major differences you’ll encounter between Monster Hunter Wilds, Monster Hunter World, and Monster Hunter Rise, let’s explore some of the most notable adjustments awaiting players in Monster Hunter Wilds.

8 Focus Mode

As Well As the Wounding System​​​​​

Biggest Changes Coming in Monster Hunter Wilds

To start, it’s important to highlight the introduction of Focus Mode in Monster Hunter Wilds. This innovative feature collaborates with the game’s latest Wound system. In essence, this system enhances player precision by enabling more accurate targeting of attacks and guards, allowing them to either dodge damage or concentrate on the monster’s injuries or vulnerable spots.

Indeed, when Focus Mode is activated, the monster’s vulnerable spots and any injuries it’s accumulated during the battle will stand out more distinctly, thereby offering a clearer opportunity for inflicting additional damage.

7 Backup Weapon

Keeping a Backup On Your Seikret

Biggest Changes Coming in Monster Hunter Wilds

Following is an innovative feature, allowing you to keep a secondary weapon on your Seikret mount as a backup. You can change weapons during hunting expeditions. This extra weapon can be any type available in Monster Hunter Wilds, but given the game mechanics, many players will probably opt for carrying both ranged and melee weapons concurrently for flexibility while on the hunt.

In essence, this fresh addition to the game might simplify the primary gameplay, but it also opens up possibilities for increased complexity. For instance, it allows players to switch weapons during distinct stages of combat, when facing groups of enemies, or even to manage an enemy’s Enraged state more effectively by changing weapons.

6 Armor No Longer Gender-Locked

Hunters of All Genders Can Wear Whatever They Want

Biggest Changes Coming in Monster Hunter Wilds

Shifting our focus to a likely groundbreaking update for the game “Monster Hunter Wilds“, here’s an exciting development: The armors in “Monster Hunter Wilds” will no longer be confined to a specific gender. Players can now don any version of any armor set, irrespective of their character’s gender.

For years now, fans have eagerly requested this specific feature, and it’s thrilling to see it incorporated into the series through Wilds. Essentially, this addition brings about a highly anticipated improvement. Now, Capcom can continue offering gender-variant armor designs that are popular and distinctive, but the access to these sets will no longer be hidden or difficult to obtain for players.

5 Slinger Updates

All Sorts of New Pods & Slinger Mechanics

Biggest Changes Coming in Monster Hunter Wilds

In the world of Monster Hunter Wilds, the Slinger and its associated Pods aren’t exactly fresh additions – they were present in Monster Hunter World as well. However, with the return of Wilds, it appears that the Slinger has been updated with some novel functions and enhancements. The game has introduced a variety of new Slinger Pods, such as Large AoE Dung Pods for widespread chaos, Luring Pods to attract monsters, and Bleeding Pods to facilitate inflicting wounds more easily on these fearsome beasts.

Many of these recently introduced Pods in the game serve as a response to the expansive, open-world setting of Wilds, which increases the frequency of monster encounters for players and extends their overall hunting periods.

4 Breaking Parts Quality-Of-Life Change

Cut Tails & Broken Parts Auto Loot Now

Biggest Changes Coming in Monster Hunter Wilds

In the upcoming update, though seemingly minor, this new feature significantly enhances user-friendliness. Unlike in previous Monster Hunter games, where players had to wait to carve materials from a monster’s broken part or severed tail only after defeating it, now you can instantly interact with these items on the ground for immediate carving and material collection.

In the Wilds, this system persists, but it appears to be less interruptive these days. Instead of requiring manual collection after breaking a part or cutting off a tail, materials are now automatically provided to the player. This seemingly minor change is significant for frequent multiplayer gamers in Monster Hunter games, as it prevents the common occurrence of players halting combat mid-fight to harvest materials, which could potentially result in one or more players being defeated, or ‘carted’.

3 Online SOS Flares

Calling in AI NPC Helpers

Biggest Changes Coming in Monster Hunter Wilds

Let’s discuss a handy feature designed for gamers who prefer offline or solo play. This feature assists in hunting quests by providing help without requiring interaction with other players. In essence, when playing offline, the SOS Flare call will not bring another player, but instead summon AI-controlled hunters, also known as CPU NPC Hunters.

Players who have battled some of the tougher monsters (referred to as Elder Dragons) in the game series can attest that when you are the sole focus of a monster’s hostility, a hunt becomes significantly harder. Therefore, having the ability to summon other hunters to draw the monster’s attention, even slightly, greatly improves the situation.

2 End Of Hunter Timer Option

Can Skip That Bit of Awkward Downtime

Biggest Changes Coming in Monster Hunter Wilds

In the next round of Monster Hunter games, you’ll spot a minor adjustment that could significantly impact your gaming experience over time. Previously, after each hunt, there was a countdown timer. Now, it seems, that feature may be eliminated or modified in some way.

In Monster Hunter Wilds, players no longer need to wait for the timer to expire after a hunt. Instead, they can choose to skip it directly, moving on to the results screen and collecting their gathered materials more swiftly.

1 3D Map

So Much Harder to Get Lost Now

Biggest Changes Coming in Monster Hunter Wilds

Furthermore, let’s examine one significant innovation presented by Wilds – the map system. In comparison to its predecessor, this updated map in Monster Hunter Wilds now offers a three-dimensional perspective. Players can rotate and view it from various angles, enhancing their comprehension of the surrounding terrain’s topography.

There’s a lot of verticality in the Monster Hunter games, and this is especially true in Monster Hunter Rise and in some Monster Hunter Worlds maps such as Ancient Forest. And because of this verticality, having a 2D map, even with intuitive icons on the map that denote the height of certain areas, can make things pretty confusing sometimes. But, with the new 3D map, it’s almost impossible to get lost entirely.

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2024-10-15 05:04