BioShock Doesn’t Need a Genre Swap, But Could Benefit from One

BioShock Doesn't Need a Genre Swap, But Could Benefit from One

Highlights

  • BioShock series excels at immersive environments & gameplay, but a new open-world setting could take the series to the next level.
  • Helldivers 2’s success shows that shaking up a winning formula can lead to massive viral success, a strategy BioShock 4 could consider.
  • Balancing scale and detail in an open-world setting for BioShock 4 will be a challenge, but with dedication, it could surpass its predecessors.

As a seasoned gamer with over two decades of gaming under my belt, I can confidently say that BioShock has been one of the most impactful series to grace the industry during my time. From its immersive environments to its captivating narratives, each game was a unique masterpiece in its own right.


The original BioShock and its two following sequels were pivotal games during the seventh console generation, known for their deep, thought-provoking narratives set in immersive environments. They managed to maintain an enjoyable gameplay experience while keeping things entertaining. This combination was a success when the first game launched, and it continues to be a winning formula as we eagerly await the potential fourth BioShock game.

As a dedicated gamer, I’ve learned that even winning formulas can be fine-tuned for an even better experience. The original “Helldivers” was a classic top-down shooter that enjoyed modest success. However, the sequel transformed the series into a thrilling third-person action game, and when it was launched earlier this year, it became a viral sensation. Despite its past formula bringing massive success to the series, the next installment of “BioShock” could benefit from following in the footsteps of “Helldivers 2,” adding just the right amount of freshness to keep things exciting.

BioShock 4 Might Consider Going for an Open World

An Open World Can Highlight BioShock’s Strong Settings

As a dedicated fan, I’ve always admired the stunning, intricate settings that BioShock has crafted – from Rapture to Columbia. However, the layout of these cities has been somewhat linear, with the player being guided through a substantial yet structured part of the city, only progressing after accomplishing the tasks assigned by the storyline at each moment. The next installment in this series could break the mold by allowing access to larger portions of the city simultaneously, offering more freedom and exploration within these captivating worlds.

In their respective games, Rapture and Columbia stood out as the main attractions, showcasing the developers’ dedication to creating authentic-feeling cities amidst their fantastical elements. A fitting continuation of this series’ focus on environment could be transforming it into an open world, similar to the style found in the Far Cry series.

Given the emphasis BioShock games place on exploration, transitioning to an open world setting appears to be a natural progression. Integrating hidden collectibles within this open-world design could entice players to delve deeper into the offered dystopian city. The game might even include optional audio logs scattered throughout the map, serving as an incentive for more extensive exploration of both the map and its surroundings – a tactic that has proven successful in all three previous installments of the series.

In games like BioShock, it’s essential to establish boundaries for the player’s exploration. This could involve sections of the game world being inaccessible until the player acquires a specific upgrade, or after they reach a key plot point. Additionally, certain areas might require specific weapons or armor upgrades to unlock, ensuring that some parts of the city remain restricted and preserving a feeling of progression as the game unfolds.

An Open World BioShock 4 Would Need to Be a Balancing Act Between Scale and Detail

While a free-roaming BioShock sounds exhilarating, it’s a daunting task for the development team given its scope. A large chunk of the allure from the initial trilogy lies in the meticulous crafting of Rapture and Columbia, which contributed significantly to their immersive atmosphere, making them feel like authentic locales. Although an open world could enhance the realism of the setting, it also presents a challenge due to the potential compromise in detail compared to carefully designed levels. However, with diligence and commitment, the developers can create an open world that matches or even surpasses the quality of the original games’ best levels.

Should developers dedicate their efforts and passion into crafting an open world that carries the same captivating atmosphere and liveliness as its prior environments, then BioShock 4 could potentially deliver the most engrossing experience in the series yet. With the recent announcement of a new game underway within the franchise, fans might find themselves wielding plasmids once more, possibly sooner than anticipated.

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2024-08-17 21:03