As a seasoned Call of Duty player with countless hours logged into the game, I can confidently say that the latest additions to Black Ops 6 are nothing short of spectacular! From Lieutenant General III’s stealthy Sleeper Agent Field Upgrade to the raw power of the Combat Axe wielded by General II, these new characters and abilities breathe fresh life into the game.
On October 25, 2024, the global release of Call of Duty: Black Ops 6 is scheduled. Similar to its predecessors, it will carry on with the Prestige mode and normal advancement system.
To advance to the Prestige levels, you’ll first have to work your way through some initial stages. According to Call of Duty’s official blog post, the primary Progression System will be accessible for both Multiplayer and Zombies from the game’s launch. The Warzone progression system, on the other hand, will commence with the arrival of Season 1.
How to Prestige in Call of Duty Black Ops 6
To achieve the Prestige rank in Call of Duty Black Ops 6, you need to advance your player level to 55 initially. The quickest method to increase your level is by consistently playing the game. Remember to keep an eye on both daily and seasonal tasks, as they offer additional XP for swift leveling up.
In the game Black Ops 6, you can either engage in multiplayer matches or work your way up to achieving Prestige status within the Zombies mode. Reaching the maximum level will reset your progress back to level 1, reflecting the classic Prestige system return. Upon reaching this milestone, most level rewards will be re-locked, with a few exceptions.
- Base Operators
- Emotes
- Zombies GobbleGums
- Weapon Progression, Camos, Reticles
- Weapon builds
- Challenge Progress & Unlocks.
- Store and Battle Pass content
Instead, allow me to rephrase for you: Your current loadouts will be wiped clean, but your lifetime stats will still be visible in the Combat Record. There are a total of 10 Prestige levels available, and upon reaching Prestige 10, an additional 1,000 levels will become accessible to you.
Related: How to Complete Every Dark Ops Challenge in Black Ops 6
All Black Ops 6 level-up unlockables
Across the 55 levels you progress through, there’s a wealth of prizes to collect, such as weapons, characters, map enhancements, celebratory animations, air support, and many other goodies. Here is a comprehensive overview of all the rewards available:
PLAYER LEVEL | LEVEL NAME | REWARD |
---|---|---|
1 | Private I | Unlocks Enforcer, Recon, and Strategist default loadouts |
2 | Private II | Unlocks Commando default loadout |
3 | Private III | Unlocks Overwatch default loadout |
4 | Lance Corporal I | Unlocks custom loadouts |
5 | Lance Corporal II | Kill Joy | GobbleGum (ZM) RC-XD or ARC-XD | Scorestreak (MP, ZM) Assassin | Perk (MP) |
6 | Lance Corporal III | Flashbang | Tactical (MP) Vigilance | Perk (MP) Napalm Burst | Ammo Mod (ZM) |
7 | Corporal I | Alvarez | Operator | Rogue Black Ops (MP, ZM, WZ) KSV | Primary Weapon | SMG (MP, ZM, WZ) |
8 | Corporal II | Congrats to Me | Emote (MP, ZM) Stock Option | GobbleGum (ZM) Flak Jacket | Perk (MP) |
9 | Corporal III | Sticky Grenade | Lethal (MP, ZM) Frenzied Guard | Field Upgrade (ZM) Archangel Launcher | Scorestreak (MP, ZM) |
10 | Sergeant I | Toro | Operator | Crimson One (MP, ZM, WZ) AK-74 | Primary Weapon | Assault Rifle (MP, ZM, WZ) |
11 | Sergeant II | Augment Research | Feature (ZM) Who’s Keeping Score? | Gobblegum (ZM) Dispatcher | Perk (MP) |
12 | Sergeant III | Spy Cam | Tactical (MP) Sentry Turret | Scorestreak (MP, ZM) Trophy System | Field Upgrade (MP) |
13 | Staff Sergeant I | Payne | Operator | Rogue Black Ops (MP, ZM, WZ) XMG | Primary Weapon | LMG (MP, ZM WZ) Grekhova | Secondary Weapon | Pistol (MP, ZM, WZ) |
14 | Staff Sergeant II | C4 | Lethal Equipment (MP, ZM) Double Time | Perk (MP) Cryo Freeze | Ammo Mod (ZM) |
15 | Staff Sergeant III | Cache Back | GobbleGum (ZM) UAV | Scorestreak (MP) Tactical Expert | Wildcard (MP) |
16 | Gunnery Sergeant I | Rossi | Operator | Crimson One (MP, ZM, WZ) Tanto .22 | Primary Weapon | SMG (MP, ZM, WZ) |
17 | Gunnery Sergeant II | Smoke | Tactical Equipment (MP, ZM) Ghost | Perk (MP) Counter UAV | Scorestreak (MP) |
18 | Gunnery Sergeant III | Scrambler | Field Upgrade (MP) Cymbal Monkey | Tactical Equipment (ZM) |
19 | Master Sergeant I | AMES 85 | Primary Weapon | Assault Rifle (MP, ZM, WZ) HE-1 | Secondary Weapon | Launcher (MP, ZM, WZ) |
20 | Master Sergeant II | Dexterity | Perk (MP) Mangler Cannon | Scorestreak (ZM) Dark Flare | Field Upgrade (ZM) |
21 | Master Sergeant III | Thermo Grenade | Lethal Equipment (MP, ZM) LDBR | Scorestreak (MP) Anywhere But Here | GobbleGum (ZM) |
22 | Master Gunnery Sergeant I | Tsarkov 7.62 | Primary Weapon | Marksman Rifle (MP, ZM, WZ) Bayan | Operator | Rogue Black Ops (MP, ZM, WZ) |
23 | Master Gunnery Sergeant II | Prox Alarm | Tactical Equipment (MP) Bankroll | Perk (MP) Exit Strategy | GobbleGum (ZM) |
24 | Master Gunnery Sergeant III | Overkill | Wildcard (MP) Care Package | Scorestreak (MP) |
25 | Second Lieutenant I | SVD | Primary Weapon | Sniper Rifle (MP, ZM, WZ) |
26 | Second Lieutenant II | Impact Grenade | Lethal Equipment (MP, ZM) Scavenger | Perk (MP) Soda Fountain | GobbleGum (ZM) |
27 | Second Lieutenant III | Signal Lure | Field Upgrade (MP) A.G.R. Mk 1 | Scorestreak (MP) Brain Rot | Ammo Mod (ZM) |
28 | Lieutenant I | GPR 91 | Primary Weapon | Assault Rifle (MP, ZM, WZ) GS45 | Secondary Weapon | Pistol (MP, ZM, WZ) Bailey | Operator | Crimson One (MP, ZM, WZ) |
29 | Lieutenant II | Tracker | Perk (MP) Profit Sharing | GobbleGum (ZM) Titanic Might | Emote (MP, ZM) |
30 | Lieutenant III | Stim Shot | Tactical Equipment (MP, ZM) Napalm Strike | Scorestreak (MP, ZM) |
31 | Captain I | ASG-89 | Primary Weapon | Shotgun (MP, ZM, WZ) |
32 | Captain II | Molotov | Lethal Equipment (MP, ZM) Guardian | Perk (MP) Wall to Wall Clearance | GobbleGum (ZM) |
33 | Captain III | SAM Turret | Scorestreak (MP) Gunfighter | Wildcard (MP) Healing Aura | Field Upgrade (ZM) |
34 | Major I | AEK-973 | Primary Weapon | Marksman Rifle (MP, ZM, WZ) Marshall | Operator | Rogue Black Ops (MP, ZM, WZ) |
35 | Major II | Decoy | Tactical Equipment (MP, ZM) War Cry | Field Upgrade (MP) Ninja | Perk (MP) |
36 | Major III | Strategic Bomber | Scorestreak (MP) Free Fire | GobbleGum (ZM) |
37 | Lieutenant Colonel I | PP-919 | Primary Weapon | SMG (MP, ZM, WZ) |
38 | Lieutenant Colonel II | Fast Hands | Perk (MP) Danger Close | Wildcard (MP) On the House | GobbleGum (ZM) |
39 | Lieutenant Colonel III | Tactical Insertion | Field Upgrade (MP) Mutant Injection | Scorestreak (ZM) |
40 | Colonel I | Model L | Primary Weapon | Assault Rifle (MP, ZM, WZ) Stryder .22 | Secondary Weapon | Pistol (MP, ZM, WZ) Stone | Operator | Crimson One (MP, ZM, WZ) |
41 | Colonel II | Blast Trap | Lethal Equipment (MP, ZM) Acoustic Amp | Field Upgrade (MP) Cold-Blooded | Perk (MP) |
42 | Colonel III | Shock Charge | Tactical Equipment (MP, ZM) HARP | Scorestreak (MP) Nowhere But There | GobbleGum (ZM) |
43 | Brigadier General I | Jackal PDW | Primary Weapon | SMG (MP, ZM, WZ) DM-10 | Primary Weapon | Marksman Rifle (MP, ZM, WZ) |
44 | Brigadier General II | Morphine Injector | Field Upgrade (MP) Tac Mask | Perk (MP) Shadow Rift | Ammo Mod (ZM) |
45 | Brigadier General III | Chopper Gunner | Scorestreak (MP, ZM) Prepper | Wildcard (MP) Idle Eyes | GobbleGum (ZM) |
46 | Major General I | Goblin Mk2 | Primary Weapon | Assault Rifle (MP, ZM, WZ) |
47 | Major General II | Interceptors | Scorestreak (MP) Forward Intel | Perk (MP) Aether Shroud | Field Upgrade (ZM) |
48 | Major General III | Neurogas | Field Upgrade (MP) LT53 Kazimir | Tactical Equipment (ZM) |
49 | Lieutenant General I | LR 7.62 | Primary Weapon | Sniper Rifle (MP, ZM, WZ) Kompakt 92 | Primary Weapon | SMG (MP, ZM, WZ) |
50 | Lieutenant General II | Drill Charge | Lethal (MP) Gearhead | Perk (MP) Sally’s Swagger | Emote (MP, ZM) |
51 | Lieutenant General III | Sleeper Agent | Field Upgrade (MP) Wonderbar! | GobbleGum (ZM) |
52 | General I | GPMG-7 | Primary Weapon | Light Machine Gun (MP, ZM, WZ) Baseball Bat | Melee Weapon (MP, ZM, WZ) |
53 | General II | Combat Axe | Lethal Equipment (MP, ZM) Bruiser | Perk (MP) |
54 | General III | Dreadnought | Scorestreak (MP) Perk Greed | Wildcard (MP) Hidden Power | GobbleGum (ZM) |
55 | Commander | AS VAL | Primary Weapon | Assault Rifle (MP, ZM, WZ) |
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2024-10-24 16:49