Key Takeaways
- Fans are upset about emotes in third-person, giving an unfair advantage.
- Black Ops 6 beta had issues like unbalanced guns and aim assist.
- Players want Activision to learn from Apex Legends on emote mechanics.
As a seasoned gamer with over two decades under my belt, I can’t help but feel a sense of deja vu when it comes to Call of Duty: Black Ops 6. It seems that despite the advancements in technology and gameplay mechanics, we still find ourselves grappling with issues that were present in earlier iterations of the franchise. The third-person emote feature, for instance, feels like a step backward rather than forward.
Fans of Call of Duty: Black Ops 6 are worried that emotes being in third-person might give players an unfair edge. This is because it allows them to see opponents even when they’re hiding, which wasn’t appreciated in Call of Duty: Black Ops 4 either, but the impact seems greater in Call of Duty: Black Ops 6.
During its pre-release testing, Call of Duty: Black Ops 6 broke numerous records, yet it encountered its share of problems. Some players were dissatisfied with specific weapons being out of balance, while others pointed out that the developers are still working on perfecting aim assist. In addition to these concerns, a new problem has been highlighted by the gaming community.
In a recent discussion on the BlackOps6 subreddit, user coone90 brings attention to an annoying problem found in Call of Duty: Black Ops 6. It seems that when players express emotions in Call of Duty: Black Ops 6, they are displayed in third-person view instead of the usual first-person perspective. Although it may seem minor, this issue grants players the ability to look over edges and barriers, thereby detecting opponents while remaining hidden themselves.
Call of Duty: Black Ops 6 Fans Want Activision to Learn From Apex Legends
Fans of Call of Duty: Black Ops 6 believe that Activision should significantly revise this specific game mechanic, as it is perceived as unfair to the players. Many advocated for Call of Duty to adopt an approach similar to games like Apex Legends. In Apex Legends, opponents are only visible if they’re within the player’s character model’s view. This way, players could use emotes in third-person mode without being able to see their opponents from that camera angle because their character model wouldn’t have them in its line of sight.
Supporters are amazed that the third-person emote function continues to exist, even after developers encountered criticism for a similar feature in Call of Duty: Black Ops 4. Some pointed out that the camera was locked during the emote in Black Ops 4, which eased some problems to a degree. Yet, in contrast, Call of Duty: Black Ops 6 allows for free camera movement, providing players with valuable information and potentially giving them an advantage over their adversaries. Activision has been attentive to community feedback and suggestions, so it remains uncertain if this mechanic will be adjusted before the launch of Black Ops 6.
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2024-09-30 05:43