Key Takeaways
- Sledgehammer Games released a new Modern Warfare 3 patch with weapon changes just a day after the previous update.
- Despite nearing the launch of Call of Duty: Black Ops 6, Modern Warfare 3 continues to receive updates to engage players.
- The recent minor patch for Modern Warfare 3 fixed glitches and adjusted weapons, including the popular Static-HV SMG.
As a seasoned gamer with countless hours clocked in Call of Duty: Modern Warfare series, I can’t help but feel a sense of appreciation towards Sledgehammer Games for their continuous efforts to keep MW3 alive even with Black Ops 6 on the horizon. The recent patch, although minor, is a testament to their dedication and commitment to the gaming community.
On September 19, 2024, Sledgehammer Games, the creators of Call of Duty: Modern Warfare 3, rolled out a fresh update for the game, following it up by one day from the last patch. This latest Modern Warfare 3 update incorporates modifications to various weapons, in addition to other recent tweaks.
Despite the upcoming release of Call of Duty: Black Ops 6 in October 2024, Call of Duty: Modern Warfare 3 continues to receive frequent updates to maintain its vast player community. The latest significant update introduced Modern Warfare 3 Season 6, which includes new maps, operators, and game modes, as well as the traditional Call of Duty Haunting special event.
But it’s important to note that while major updates might be grabbing attention for Modern Warfare 3, Sledgehammer Games made some adjustments too. On September 19, 2024, a minor patch was released. This patch addressed some issues impacting playlist behavior and specific modes, as well as fine-tuning several weapons within the game, including top picks in Modern Warfare 3’s meta. Weapons like the Static-HV were among those modified, along with some weapons originally from Modern Warfare 2.
For “Call of Duty: Modern Warfare 3”, the latest patch details are brief compared to the extensive Season 6 launch update, but they’re significant to fans of particular weapons. The much-loved Static-HV submachine gun has undergone a minor reduction in damage when striking opponents on the upper arm as an extra adjustment. Meanwhile, the Kastov LSW light machine gun has received a fix for its Gunsmith interface bug.
In the interim, certain weapons from Modern Warfare 2 that were imported experienced minor enhancements, such as the Crossbow, Carrack .300, SA-B 50, and Basilisk. Notably, the SA-B 50 marksman rifle saw a substantial boost in its ability to kill enemies when targeting their lower torsos, making it capable of one-shot kills under specific conditions upon impact.
As a devoted fan, I’m thrilled about the updates in the sequel to Modern Warfare 3. This patch builds upon the major transformations initiated in Season 6, and while social media responses have been somewhat subdued, the overall sentiment has been mostly positive. Gun enthusiasts are overjoyed to see their preferred firearms receive a bit more power, and I’m certainly one of them!
Call of Duty: Modern Warfare 3 Patch Notes – September 19
Playlists
- Fixed an issue causing players to encounter voting between the same Mode in the Drive Thru 24/7 and Ghost Ship 24/7 Playlists.
Modes
- Infected
- Increased maximum match duration from 5 minutes to 6 minutes.
- Fixed an issue preventing players from calling an M.G.B. while using a Controller.
Weapons
Submachine Guns
- Static-HV
- Decreased upper arm damage multiplier from 1.2x to 1.1x.
Light Machine Guns
- Kastov LSW
- Stock Attachments
- Added missing Pros and Cons lists to the Gunsmith UI.
- Stock Attachments
Marksman Rifles
- Crossbow (MWII)
- Removed aim down sight spread.
- SA-B 50 (MWII)
- Increased lower torso damage multiplier from 1.11x to 1.26x
- Increased lower torso damage multiplier from 1.11x to 1.26x
Within its minimum damage range, the SA-B 50 is now capable of a 1-shot kill to the lower torso.
Sniper Rifles
- Carrack .300 (MWII)
- Increased maximum damage range from 19.1m to 25.4m (+33%).
Handguns
- Basilisk (MWII)
- Increased upper leg, lower leg, and foot damage multipliers from 0.9x to 1x.
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2024-09-20 12:43