Key Takeaways
- Stim Shots in Call of Duty: Warzone have been nerfed following a recent patch.
- According to developers, the tactical item was granting players double the intended speed boost for three seconds.
- The update also includes several balancing changes and audio tweaks.
As a dedicated gamer who has spent countless hours in the battlefields of Call of Duty: Warzone since its launch, I must say that this latest patch is a breath of fresh air. While it might seem like a minor adjustment to some, nerfing the Stim Shots was long overdue. I’ve seen too many players zip around the map at breakneck speeds after using one, making it feel like a game of tag rather than a battle royale.
In the recent update for Call of Duty: Warzone, the speed boost provided by Stim Shots has been scaled back. This adjustment is aimed at reducing the overall speed of players after using this tactical item, which restores health. Alongside modifications to audio and other balance tweaks, the Stim Shot’s functionality has been revised to rectify a problem where it granted a double speed boost. Although seemingly minor, this alteration might influence how players approach and utilize the Stim Shot during their upcoming games of Call of Duty: Warzone.
In 2020, Call of Duty: Warzone made its debut and quickly rose to become one of the most popular games in the battle royale genre. Since then, it has been a key component of the Call of Duty series, particularly with the latest addition, Call of Duty: Black Ops Cold War, which brings the franchise back to its roots in numerous familiar ways. The traditional round-based Zombies and classic prestige features have returned, but so has a new era for both Call of Duty and Warzone. This is thanks to the introduction of a new omnidirectional movement system that significantly alters how players move. This feature was also implemented in Warzone, making its free-to-play battle royale gameplay even more thrilling. However, it’s worth noting that a recent update has adjusted the movement mechanics in Warzone, but not as players might initially anticipate.
In its recent update, Call of Duty: Warzone has made some adjustments to the game audio and rectified several bugs. One of the standout modifications in this patch concerns the Stim Shot. As developers explained, players were receiving twice the intended speed boost for three seconds with the Stim Shot. This problem has now been addressed, reducing the speed boost by half. The Stim Shot, a contentious element in Warzone, appears to have been more evenly balanced with this update.
In the game “Warzone”, Stim Shots play a minor yet crucial role in its extensive collection of weapons. Players can utilize these shots to swiftly restore their health, but that’s not all they do. They also serve to replenish a player’s sprint stamina, providing an edge for strategic movement. It is important to note that Stim Shots are among the tactical items incorporated in “Call of Duty: Black Ops 6”, though at present, this feature appears to be exclusive to “Warzone”.
The battlefield of Warzone has embarked upon a thrilling new phase, introducing Black Ops 6 and its freshly unveiled map, Area 99. This compact map was introduced as part of season 1 for Call of Duty: Black Ops 6, with further updates planned throughout the season’s continuation. In addition to new content for Warzone, Black Ops 6 saw a series of new multiplayer maps at the start of season 1, with more in store for the future.
Call of Duty: Warzone November 16 Patch Notes
BUG FIXES
- Fixed several issues with occlusion, enemy footstep, ascender, and parachute audio.
Our teams are actively developing more audio enhancements for Warzone, and this update you see now is merely a prelude to multiple improvements we’re making to optimize the audio quality in the game.
- Fixed an issue where the Stim Shot was giving double the desired speed boost for 3 seconds.
The stimulus will temporarily boost your movement speed by 15% for a duration of one second. During this period, you’ll maintain the increased speed, and after that, the speed will gradually decrease back to normal.
- Fixed an issue that prevented freshly downed players from taking damage for a brief moment.
- Fixed an issue on PlayStation 5 where attempting to install Warzone from Manage Files would result in a Content Not Found error.
- Fixed an issue causing players to encounter a looping Armor Plate replacement animation.
- Fixed an issue that allowed players to use the Gulag ascender prior to overtime.
- Fixed an issue that caused players to gain more experience than intended from Bootcamp.
- Fixed an issue where dying while attempting to complete Signals Intelligence Contract would result in being unable to use weapons or interact with items.
- Fixed an issue preventing Weapon XP Boost from appearing in the Post Match Summary.
- Fixed an issue that was preventing players from accessing Warzone via the main Call of Duty menu.
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2024-11-18 18:23