Canceled Wonder Woman Game Was Set to Rival God of War, Here’s What We Missed!

Summary

  • The canceled Wonder Woman game is said to have been similar to God of War, and once used the Nemesis System for NPC recruitment.
  • Monolith faced issues in recent years, including a planned original IP being scrapped by Warner Bros.
  • WB’s gaming division continues to struggle as games like Suicide Squad: Kill the Justice League and MultiVersus underperform.

Based on confidential reports, it’s been speculated that the recently scrapped “Wonder Woman” game could have had a resemblance to the “God of War” series. Initially, DC enthusiasts were thrilled when Monolith Productions, known for their work on “Middle-earth: Shadow of War,” announced a “Wonder Woman” game during The Game Awards 2021. However, the absence of updates in the years that followed raised concerns about the project’s progress. These apprehensions deepened when an internal report from Warner Bros. suggested that development on the “Wonder Woman” game was restarted from scratch following a team reorganization, potentially pushing its release date back several years.

The unfortunate news arrived earlier this week when it was confirmed that Monolith’s highly anticipated “Wonder Woman” game has been canceled. This decision led to the closure of three Warner Bros.-owned development studios, including Monolith itself. Fans eagerly waiting to play as DC’s Amazonian heroine in a top-tier title have expressed their dismay over this announcement. The cancellation might also mean that the innovative Nemesis System, which was supposedly planned for the “Wonder Woman” game, may not appear in a new game for some time.

Jason Schreier, a gaming journalist for Bloomberg, who earlier provided insights into the challenging production process of the Wonder Woman game, has recently given more information about the ill-fated project during his conversation with Kinda Funny Games. As he explained, the original plan for Wonder Woman was to incorporate a modified Nemesis System, which would have allowed Wonder Woman to enlist NPCs as allies. However, it was later transformed into an action game similar to God of War, abandoning this unique concept.

Wonder Woman Game Would Have Been Like God of War

The cancellation of Wonder Woman was just one of the issues facing Monolith prior to its closure. Following the release of Middle-earth: Shadow of War in 2017, it’s been reported that Monolith began planning an original intellectual property (IP), codenamed “Legacy.” Jason Schreier suggests this project would have incorporated elements from the Nemesis System and experimented with procedural narrative. Unfortunately, Warner Bros. ultimately abandoned the project after three years because it seemed they weren’t keen on new IP. This decision led to several key Monolith employees leaving the company, which in turn affected future projects like Wonder Woman.

Warner Bros.’ gaming division has experienced a series of setbacks over recent years, with major titles like “Suicide Squad: Kill the Justice League” and “MultiVersus” not meeting expectations, and plans for games featuring DC characters such as The Flash and John Constantine being shelved for various reasons. Monolith’s “Wonder Woman” game has also been canceled, adding to the list of disappointments. Expect more details about this unfortunate project as more people with inside knowledge share their perspectives on what might have been.

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2025-02-27 21:54