
Previously, I’ve discussed this particular development process concerning monsters like sporelings with members of the Avowed team. The aspect that continues to intrigue me is how developers initially envisioned the undersides of these creatures, a concept they had never tackled before. In the realm of game development, it was revealed by art director Matt Hansen that the sporelings in Avowed were given a playful nickname – “juicy booties.” For Game Rant Advance, I also delved into the language translation process regarding the companion Yatzli and the orlan race, two distinctive inhabitants of Eora. Katie Tenney, Associate II narrative designer at Obsidian, shared that the orlans needed to be reworked at least once during the development process.