
In this scenario, a character known as the Priest is introduced. Regardless if they’re fighting against xaurips, Dreamscourge, mushroom people, or human soldiers, groups of significance will always have a Priest among them. The role of the Priest is solely to mend wounded beings. To begin with, I must confess that I’m not fond of this concept. Healing in battle, especially for enemies, seems unfair to me, particularly when it comes to non-boss characters without unique second phase mechanics. However, these Priests seem to be taking the symbol of Christ’s communion.