World of Warcraft Designers Discuss Zul’Aman and the Prey System

TopMob interviewed game designers Jake Shillan, who worked extensively on the Zul’Aman area, and Kim Flack, a key developer of the Prey system. They discussed how Zul’Aman was a particularly significant and challenging new zone in the expansion, and how Prey introduced a potentially game-changing feature. Both designers emphasized the dedication they put into these elements and explained their process for meeting player expectations.








