Summary
- Civilization 7 devs plan to address player concerns in future updates.
- This news follows early access players reporting issues.
- Firaxis promises UI fixes, more map options, city renaming, and new multiplayer features.
The creators behind Civilization 7 are addressing concerns from gamers about the 4X strategy game, with plans already underway to satisfy their fanbase. Updates for Civilization 7 will incorporate enhancements to the user interface and the incorporation of several features that have been part of past games in the series.
The launch date for “Civilization 7” is scheduled for February 11th, but those who purchased the Deluxe or Founders editions can start playing a few days earlier, from February 5th onwards. Early player feedback suggests a well-optimized performance and visually appealing graphics, with the game maintaining the addictive gameplay style that has been characteristic of previous “Civilization” titles.
Despite receiving mixed reviews on Steam due to complaints from players, only 51% of reviews giving it a thumbs up for Civilization 7, Firaxis Games is addressing these issues head-on. With player feedback in mind, they’ve prioritized improving the user interface (UI), as stated on their official website news page. They are currently absorbing more input regarding the UI, but have already begun enhancing certain areas such as map readability. Players will be updated as further changes are implemented.
Beyond addressing the popular UI improvements, Firaxis is also focusing on incorporating features from earlier games that have been missed in the latest release, with the lack of these elements being a significant concern for disappointed fans, particularly the desire for additional map options in Civilization 7. Many players have expressed dissatisfaction over the limited customization when creating maps, and this issue is something the developers aim to rectify. Additionally, they are planning to restore the option for users to rename cities and religions to their preference.
In the upcoming game Civilization 7, you’ll find a variety of enhancements to its multiplayer aspects. Among these improvements are team formation options during multiplayer games and a hotseat feature that enables multiple players to play on the same console or computer, taking turns in sequence. Furthermore, gamers can customize both single and multiplayer matches by choosing to include only one or two ages out of the game’s total number if they prefer. A hotfix is scheduled for March to address certain issues previously acknowledged by developers, meaning that fans can likely expect Firaxis to start implementing changes based on player feedback following the deployment of Patch 1.1.0.
Pre-Release Developer Notes for Civilization 7
Prioritizing UI Improvements
Our main focus at the moment is enhancing our User Interface (UI). We appreciate your input, and while we need a bit of time to thoroughly consider all your suggestions, there are certain aspects we’ve already started working on. These include making UI interactions more intuitive, boosting map readability, rectifying formatting issues, and much more. Rest assured, we’re dedicated to getting it right, and we’ll share further updates as soon as possible.
Implementing Community-Requested Features
In our forthcoming updates, which will be provided at no cost, you’ll find several requested features integrated. We’re committed to collaborating with the community for further enhancements and new additions to the game. Although we haven’t finalized the release schedule yet, here are some areas we’re focusing on:
[List of Prioritized Items]
- Adding Teams to multiplayer games so you can play cooperatively
- Allowing full player counts in multiplayer in all three Ages through refinements to our Distant Lands system.
- Allowing you to pick your starting and ending Age to allow for single or double Age games
- Providing a wider variety of map types
- Enabling city and religion names to be customized
- Adding in hotseat multiplayer
Rolling Out Quality-of-Life Updates in Patch 1.1.0 (Deploying in March)
The development of Patch 1.1.0 is currently in full swing. This update will incorporate improvements and modifications that we had previously identified. These changes encompass user interface enhancements for a better experience, ongoing AI balancing and upgrades, modifications to diplomacy and crisis management, as well as additional bug squashes.
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2025-02-09 20:09