Concord: How To Play Roka Effectively

Concord: How To Play Roka Effectively

As a seasoned veteran of Concord, I’ve seen it all – from the dizzying heights of victory to the crushing depths of defeat. But one thing remains constant: the indomitable spirit of Roka and her trusty Hover Thrusters. This ability is more than just a fancy flight system; it’s a lifeline, a tactical advantage, and a testament to Roka’s unwavering determination.


In the game Concord, you’ll find a diverse cast of characters, each requiring time and practice to fully understand and control. If you’ve dabbled with Roka , you might appreciate her airborne advantage or the destructive power of her SAL-90 Light Missile Launcher. To get the most out of Roka, there are certain strategies and techniques you should learn.

Each character comes with a special perk known as a ‘Crew Bonus’. Specifically, Roka belongs to the ‘Haunt’ category, which emphasizes her ability to enhance mobility. Understanding this aspect can provide a rough guide on how to effectively utilize Roka to achieve her peak performance. Although the Beta version lacks the anticipated statistics, there will be numerous other players in the game, so mastering Roka could potentially make her your primary character of choice.

How To Play Roka Effectively In Concord

In essence, Roka’s gameplay style resembles that of characters such as The Soldier from Team Fortress 2 and Phara from Overwatch 2. These characters are equipped with weapons that deal area damage and have the ability to access higher ground in their respective games. The Soldier uses his high jump to navigate the scale of levels in Team Fortress 2, whereas Phara leverages her flight capabilities to aid allies or force enemies off objectives. However, the levels in Concord are designed more for deathmatch-style gameplay, so characters do not possess flight abilities within this game.

Understanding Roka’s Unique Movement

  • Access to triple jump
  • Access to aerial dodging

Certain characters possess unique abilities, such as Roka who boasts a triple jump. This extra leap enables her to access areas inaccessible to others, making map navigation more fluid for her. Additionally, Roka can hover mid-air and dodge while doing so, adding an extra layer of agility. To maximize her potential, players should familiarize themselves with the game maps, as this knowledge will provide quick escape routes. It’s crucial to learn these routes because Roka has a relatively low health count of 170.

Concord is equipped with numerous accessibility options, designed to facilitate the handling of highly mobile characters by allowing adjustments to the size of HUD components.

Engaging Enemies With Roka

  • Splash damage
  • Duck & Dive tactics

In combat situations, Roka has the ability to hide behind a corner, launch a missile, and quickly retreat while the missile continues its trajectory. If a shot misses, it may inflict splash damage. She can then emerge again to take another shot. Compared to other characters, Roka’s rate of fire is slower, but she still shoots relatively quickly. This slow rate of fire, however, benefits her greatly as it enables her to dish out significant damage, particularly when firing multiple missiles after each cover-seeking maneuver. This strategy also prevents enemies from retaliating against her.

She can leap, float, launch projectiles like rockets, and swiftly enter through open windows. Softening up enemy targets is something she excels at by firing at them without necessarily engaging fully. This significantly benefits allies, as it weakens the enemies. If an adversary rushes towards you, maintain a distance and shoot ahead to inflict consistent damage. Enemies can appear in various shapes, and some will require more damage before they’re defeated.

Roka’s Abilities In Concord, Explained

Concord: How To Play Roka Effectively

Roka possesses a total of five skills, which consist of two passive ones, two active abilities, and one Combat Specialty. These skills don’t require frequent usage and will only activate when necessary situations arise. Since the game follows a model where players can access all current and upcoming characters upon their release in the game without needing additional payments.

Missile Lock

  • Passive Ability

When a player looks through the sights, they can mark an opponent for a homing mechanism. Roka’s missiles will adjust their trajectory to better strike the chosen targets.

Explosive Jumps

  • Passive Ability

Roka has the capability to unleash destructive jumps that detonate whenever she performs a double or triple leap. These blasts can be useful for weakening opponents she encounters when turning corners, however, it’s not advisable to approach enemies solely to trigger them, as they offer good situational damage but aren’t a solid foundation for playing style.

Hover Targeting

  • Combat Trait

In the heat of combat, Roka’s missile targeting system becomes more swift when her Hover Thrusters are activated. This quickened response is a built-in feature for her, known as the Combat Trait. However, switching to different variants can alter this particular ability.

Hover Thrusters

  • Active Ability
  • Resource Bar

Activating this skill keeps Roka suspended mid-air. With the skill on, she can move freely. Pressing the skill again terminates its effect. A resource meter next to the skill drains as it’s used and replenishes when the skill is not active or deactivated.

Blast Dive

  • Active Ability
  • Cooldown: 8 Seconds

Once triggered, Roka leaps upward and signals where she’ll land. If you use the ability again while targeting an area, she’ll descend forcefully there, causing damage.

Strategies For Roka In Concord

As a gamer diving into Concord’s vibrant world, I’ve noticed that each mode offers a unique twist. Some let you respawn, while others don’t – this significantly alters the strategy you employ in various situations. For instance, some abilities might be more effective when used strategically, rather than how they initially seem. Excitingly, new game modes and maps are on the horizon, so keeping an eye on evolving strategies is crucial for success!

Enemies In The Zone

While players have control of the zone, Roka is able to perch in a blind spot — be it sitting on a platform or hoving in the air. She can then aim at the zone and shoot the enemies she locks onto. If her cover is blown, she can simply back up or cancel her hover to drop to safety. Knowing multiple locations allows players to shuffle where they attack from. This requires players to take the time to learn each zone on each map, but it is a brilliant way to constantly put pressure on enemies occupying the zone and get them off of it for your own team to take over.

Teammates In The Zone

As a dedicated fan, I keep a vigilant eye on possible enemy attack zones when my teammates are locked in their zone of focus. Meanwhile, I provide relentless fire to these spots, ensuring that the enemies cannot inflict continuous damage. This tactic often gives our teammates the opportunity to swiftly accumulate points, paving the way towards victory.

Alone In The Zones

In this tough predicament for Roka, it’s essential to get focused and perform optimally when teammates aren’t contributing as expected. Despite Roka lacking the tankiness of an anchor character, she still has unique abilities as a Haunt, such as dodging damage. Utilize her triple jumps, dodges, and aerial dodges while firing at enemies you can see. Don’t let Roka’s lack of tankiness fool you – she’s a formidable adversary from afar thanks to her splash damage that keeps foes at bay.

If another teammate enters the zone, think about moving out of the zone to assist them from a different spot as a strategy to distract opponents’ focus or spread opponents’ attention.

Enemy Encounters In The ‘Wild’

As I navigate through the game map, if I come across one or more foes, it’s crucial to keep a safe distance. I’ll unleash my rockets and then scurry behind cover for protection. If there’s an alternative path leading to where they are, like a window, I’ll peek out and shoot from there to keep them on their toes. If my health is running low, I won’t give the enemies an easy target – instead, I’ll fall back to recharge my health, which can prevent the enemies from capturing key zones. Lastly, I only engage in battles that I believe I can win, as this gives my team an advantage.

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2024-08-22 17:44