Consume Me Looks Like Persona Mixed With WarioWare

Summary

  • Consume Me is a unique life-simulation RPG combining elements of Persona and WarioWare.
  • Game releases on Steam on September 25, 2025, with chapters focusing on daily life struggles.
  • Features minigames like planning meals, walking the dog, and balancing daily tasks, offering a fun twist on popular RPG time mechanics.

One fascinating game showcased at the Day of the Devs event is Consume Me, a future life-simulation RPG that blends aspects of Persona and WarioWare within a single collection.

Created by Jenny Jiao Hsia and AP Thompson, the role-playing game titled “Consume Me” deviates from typical themes such as battling monsters or space exploration. Instead, it focuses on simulating the challenges of adolescence, specifically depicting Hsia’s personal experiences navigating health issues, seeking romance, and successfully completing school.

During Day of the Devs, they unveiled a fresh trailer for Consume Me, showcasing its intriguing blend of gameplay styles that combines the rhythmic pacing of the Persona games with the quick-fire minigames from the WarioWare series. Most excitingly, the developers announced the official release date.

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Consume Me Was The Highlight Of Day Of The Devs

On September 25, 2025, Steam will release “Consume Me”. This game presents you with chapters that outline objectives for the character’s life, Hsia. However, due to time constraints, you won’t be able to accomplish every goal. Instead, you’ll need to prioritize and manage your schedule effectively.

The mini-games in Consume Me consist of strategizing meals through an inventory system reminiscent of Resident Evil 4, taking your dog out for earnings, and consciously avoiding thoughts about food. Additionally, there are optional objectives to accomplish for additional perks. These activities seem incredibly engaging, especially when combined with the captivating storybook atmosphere.

The Persona series has gained significant popularity in the JRPG genre as a modern mainstream success, yet few games attempt to replicate its unique time mechanics, with Atlus being one of the exceptions, offering Metaphor: ReFantazio. Consume Me appears to be an amusing take on this idea, as the final adversary isn’t a multi-winged deity, but rather the constraints of human existence.

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2025-06-07 03:12